The second and third features are
perhaps less game - changing, but could give some advantage, at least in the short term.
Not exact matches
Perhaps games could be $ 50 or
less under this scheme?
My fear is that even with
less talent
perhaps on paper LVG can better organise his team to nullify our attack and is more capable in strategising a
game plan / s.
Jose Mourinho has been using Pogba
less in recent
games, suggesting
perhaps that there's a lack of trust in the player after his struggles to adapt to a more defensive midfield role for the Red Devils.
Perhaps it is a case of us closely watching Arsenal
games and remembering misses but watching other teams
less closely and remenbering the goals but forgetting the misses.
Perhaps I should be more explicit: win every
game (by conceeding
less and scoring more than the opposition in each
game) over the course of a season and we would be in a better position.
While I do not believe that Arsenal need a world - beater of a centre - half to come in,
perhaps a young prospect like Holding could be brought into the side and be given opportunities during
games of
lesser significance or when there's an injury crisis.
We all know that the Frenchman likes the
game to be played a certain way and even though the last year or two has seen the Gunners get better at the
less attractive parts of the
game,
perhaps helped by the appointment of another former defensive stalwart Steve Bould as Wenger's assistant, Adams feels that the current Arsenal team are still too weak at the back.
Someone to partner Eric Bailly (while
perhaps Jones and Rojo can pair up in the
lesser games) and, in the short - term, help solidify the United defence into a unit of which José Mourinho can be proud while Bailly is away at the 2017 Africa Cup of Nations.
Football is such a wonky, low scoring
game where the better team wins
less often than
perhaps any other sport, especially because of the existence of draws; so who knows?
There was also
less playing from the back — partly due to the visitors rarely troubling the home defence until the later stages of the
game, but also
perhaps because City needed to take three points and get back to winning ways.
Perhaps if that resources was tapped, a new paradigm for youth sports can grow: one that will ensure that our children's sports years are more fun, safer, saner,
less stressful, and more inclusive from the first day of T - ball to the last high school
game.
This is very useful in video
game development, medicine, marketing, and,
perhaps less obviously, in driver safety.
Had the tone gone full - thriller or full - comedy,
perhaps everybody's
game night would be the entertainment it sets out to be; the blend right now takes viewer through highs and lows in one sitting, through a good point there and something
less so afterward.
i think
less enemies in the fighting scenes and
perhaps making the puzzles alittle more complicated would make the
game a «9».
Perhaps the biggest thing going for Runewars right now is that it's quite easy to get into, the straightforward rules and the fact that there's really only the core set and some small additions available making it a far
less daunting prospect than many other
games of this type.
Though
perhaps it's more prudent to expect something a bit
less, like additional downloadable content for Resident Evil 5 or another port of a previous
game, not to get those hopes up too high.
But then, with upcoming events like Anime Expo and Tokyo
Game Show to look forward to, I'm
perhaps less surprised to see that kind of stuff skimmed over at E3.
My goal is to promote
games that are
less well known,
perhaps because they were released earlier in the service's life, or
perhaps because they got lost in the shuffle of all the content being released via Indie
Games.
But
perhaps that frustration is
less to do with the
game itself than with how trained we are to follow certain patterns of gameplay.
When that's done, I'll solicit feedback, first from
game - savvy acquaintances, then
perhaps a second round with
less ludically - inclined family and friends.
«Mistwalker RPG» is not more real (and
perhaps less so) than Twisted Metal PS3 and Starhawk, which we know some concepts about, and we know they exist, but you see, I didn't list them in the list of PS3
games, because they're not announced yet.
Chairman of the Boards: How Online Forums Influence
Game Makers and Marketers from 1UP.com This is a really nice piece - more Robert Ashley on 1UP now there's
less Ziff mags,
perhaps?
Perhaps some of them are fellow
gamers who could care
less about the movies, but are celebrating Star Wars Day because they love the video
games.
They liked the sound overall, where as I felt that having Boss Music (capitalized because it is for Bosses) would have sent the whole feel home, and that the
games lack of boss music made fighting bosses feel eh and
less significant than
perhaps they should be.
In that respect the engine appears
less optimised than DICE's Battlefield 4 and the previously far
less demanding Call of Duty
games, with Infinity Wards's liberal use of tessellation
perhaps being responsible for bringing the hardware to its knees while it pushes a substantial amount of advanced shader effects on screen at the same time - an issue that also plagued Crysis 2 a few years ago after Crytek released a patch taking advantage of DirectX 11 upgrades throughout the
game.
If you want to join in you should expect the
game to take not much longer than 10 hours at most and
perhaps a few hours
less if you're quick.
We'd say they're worth a play, but
perhaps when the
game's a little
less than full retail price.
Perhaps I am giving Proteus too much credit, but it's
less about that individual
game and more about how it made me think about similar experiences.
Perhaps in another
game, from a publisher that's
less of a greedy scumbag, I'd be inclined to give them the benefit of the doubt and say it was just a poor design choice meant to keep people playing for longer.
I've no idea how well Oasis sold, but I would
perhaps assume that one reason it could have been
less popular than it deserved to be among casual
gamers is that it looks a bit more complex on screenshots than it actually is to play.
Destiny's looming sequel puts the pressure on Bungie to deliver with its upcoming The Dark Below and House of Wolves expansions; if the
game improves significantly over the next year,
perhaps players will be
less weary to carry their Guardian into the developer's next adventure.
The first is
less significant but
perhaps most surprising, and it's that the story is actually quite good compared to previous
games.
That said, this was to a considerably
lesser extent given the context of each IP: Gears of War 4 is known for its «beefy bro» characters and their «hell yeah» attitude, while the sequel to Ubisoft's near - future action
game is trying —
perhaps a little too hard — to emulate the «hacker» culture.
A lot of those issues have been ironed out over the years but there have definitely been
less games in the genre, meaning (
perhaps)
less innovation over time).
So
perhaps on that note, any strike might actually get us more platformers and
less first person shooters and «movie» style
games.
Perhaps the biggest downside to the package is simply that, if you've played this kind of
game before, then you more or
less know the drill.
Of course, such arguments are hardly exclusive to video
game consoles, at least in the States: Coke vs. Pepsi, McDonald's vs. Burger King, or Sports Team A vs. Sports Team B. Arguing over who had the better console, though, was
less like those and
perhaps closer to Ford vs. Chevy, chiefly because unlike those others, most people could only afford one.
Although there is considerably
less dancing in SEGA Bass Fishing, it nonetheless runs with the Dreamcast spirit of being infectiously fun and engaging —
perhaps bass fishing is not your idea of wild action, but this
game has a unique charm all its own, and like the best of the Dreamcast era runs with a concept as far as it can, concerned both with being a great fishing
game and being a great
game on its own.
The resulting
game is no more worthwhile than its predecessor and,
perhaps, even slightly
less enjoyable.
When I first played Banjo Kazooie I was
perhaps four or five years old, far too young to understand the story behind the
games development, much
less that this
game was much older than I was already.
Certainly more than many Final Fantasy - based ROM hacks would;
perhaps to the exclusion of Dragoon X Omega II â $» a
game that would have been so much cooler with a
less sophomoric name.
The title when it was revealed last generation was
perhaps the most anticipated
game for the new gen.. The
game came out doing
less than what it suggested in previews, and trailers.
Without the MGS series, my life as a
gamer and
perhaps my life in general, would be a bit
less diminished.
Kind of quick really, considering E3 was
less than a month ago, but
perhaps Nintendo have decided they need some time to cover the upcoming 3DS
games they didn't give enough information about like Fire Emblem Awakening and Animal Crossing 3DS.
Let's say this digital distro system allowed for free test drives of beta software to gauge customer interest before buying; pricing that was substantially
less than half, per
game, as the latest event
game; and stocked with
games from Japanese developers, indie
game companies, and, oh yes,
perhaps even mainstream console developers.
Real - world settings without supernatural elements are even
less common in RPGs than other
game genres,
perhaps partially because RPG gameplay tends to be somewhat abstracted in the first place.
I expect some similar thrills when the player - versus - player Friday the 13th
game launches next year, and that chord appears to be getting a
perhaps less effective workout in Suda51's upcoming Let It Die.
On the developer side of things, more time to work on a
game has the potential for more job satisfaction and
perhaps less stress and pressure by avoiding infamous «crunch» periods, where developers have to work long hours to ready a
game for release.
Second, and
perhaps more importantly, the SNES Classic will ship with just 21
games — 9
less than the NES Classic.