Not exact matches
There's a multi-tiered leveling up
system that focuses on using experience points for
upgrading special moves called «Talent Arts,» and a complex social linking
system that grants bonus
perks depending on how well you get along with your selected teammates.
The crafting
system from previous games has been removed entirely, with
upgrades and the like now exclusively associated with the
perk system, which is a welcome change as fair as I'm concerned, as having to collect fifteen bison testicles to craft myself a bigger ammo pouch isn't exactly one of my fondest Far Cry memories.
A simple example is a hotel chain, airline, or credit card reward
system, where points earned offer customers
perks like free rooms, flights, or
upgrades, or other amenities.
Perks of the Performance trim include xenon headlights, automatic wipers, front sport seats, an
upgraded audio
system and various driver warning
systems.
Global Premier
Upgrades — these 6 (or more) international, system - wide upgrades were my single, most coveted perk for international
Upgrades — these 6 (or more) international,
system - wide
upgrades were my single, most coveted perk for international
upgrades were my single, most coveted
perk for international travel.
The game builds on the
perks system that rewards you for things like stealth kills and explosions, and goes a step further by letting you
upgrade your weapons this time around.
The game comes with seven multiplayer modes, 12 maps and a Call of Duty style leveling
system that gives you access to a wide variety of weapon
upgrades and
perks.
In an interesting twist, a
perk system has been included and upon completing the requirements, Sean will gain
upgraded abilities like reduced recoil on guns or a haymaker attack among many more things.
Mechanically, that's most felt in the game's streamlined progression
system, which trades out the crafting,
upgrade trees, and a traditional XP
system for a «challenge» based structure that rewards you with
perk points whenever you complete certain tasks, like completing the aforementioned «stashes,» racking up kills with a specific type of weapon, traveling a couple of kilometers in the wingsuit, or completing stages in the game's «Far Cry Arcade» mode (which offers both traditional multiplayer and a level creator that functions as a sort of Mario Maker for Far Cry levels.)
The
upgrade system confers a degree of player control over what would normally be a passive set of
perks, though it's not until the campaign is tackled on hard difficulty or above that this management becomes truly necessary.
Resistance 3 also has its own
perks system now which adds another layer of intrigue beyond the weapon
upgrades and levelling up.
It features procedurally generated levels, a divers
upgrade system, character
perks, local, as well as online multi player for up to 4 players and a lot of old - school run»n' gun action with modern 3D graphics.
Now you
upgrade your skills via the
Perks system and one of the ways to earn
Perks is to complete Challenges.
They can also choose from one of four Hunter classes (Assault, Trapper, Medic and Support) and team up to take down the beast on planet Shear, where flora and fauna act as an adversary to man and monster alike.A level up
system allows you to unlock new Hunter or Monster characters as well as
upgrades, skins, and
perks.
It features procedurally generated levels, a divers
upgrade system, character
perks, local, as well as online multiplayer for up to 4 players and a lot of old - school run»n' gun action with modern 3D graphics.
A crafting
system lets you
upgrade your favorite guns with extra
perks and power ups.
Be prepared for high - speed races against challenging AI pilots on huge race tracks on earth and in space, fight your opponents with mounted cannons and special pick - up weapons, use an extensive
system for modifying and
upgrading racers and fly many different racers with manufacturer - dependent
perks!