Sentences with phrase «permanent death mechanic»

When starting Fire Emblem Warriors, you have a choice between «Classic» mode, which says it features the telltale permanent death mechanic from the mainline games, or the more forgiving «Casual» mode, where characters don't leave the game forever after dying in battle, just like the option from the more recent 3DS Fire Emblem games.
When starting Fire Emblem Warriors, you have a choice between «Classic» mode, which says it features the telltale permanent death mechanic from the mainline games, or the more forgiving «Casual» mode, where characters don't leave the game forever after dying in battle, just like the option from the more recent 3DS Fire Emblem games.
Yes, Darkest Dungeon works on the basis of the permanent death mechanic where you are free to recruit heroes for taking them along into dungeons, however if they die, that's it for them.
At this point, the permanent death mechanics of Hellblade need to be discussed.

Not exact matches

It's an interesting mechanic that manages to cheat death a good portion of the time, and it casts the roguelike features in a new light, because death isn't necessarily permanent.
Rogue - like games rely upon this concept of permanent death and starting the game over from scratch every single time and has become wildly popular and on the flipside XCOM, Fire Emblem, Darkest Dungeon and Jagged Alliance all rely upon the mechanic of putting the player personally responsible for the lives of their units.
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