Sentences with phrase «person exploration game in»

Sunset is a first person exploration game in the vein of Gone Home and Dear Esther.

Not exact matches

Following on the massive indie success of «Gone Home,» the development team at Fullbright is focusing on another story - based first - person game in «Tacoma,» which follows one person's exploration of a space station named «Tacoma.»
Graphics, soundtrack, gameplay is FAIRLY UNIQUE (I fail to see any other game combining adventuring and exploration in first person) and the story is pretty sci - fi.
Metroid Prime went the other direction, becoming a «mature» first person shooter game with detailed graphics and seemingly no exploration in sight.
The first three things you should know are: Firewatch is a single - player, first - person exploration game, where you play as Henry, a man in self - imposed exile in the Wyoming wilderness after taking a summer job as a fire lookout.
As a result of this lack of exploration and environment, much of the game relies on the third person combat to hook you in.
Subnautica is a first person exploration game from developer Unknown Worlds currently in early development on Steam.
Dontnod's third - person action game promises to deliver both a strong storyline, scope for exploration and combat with oversight from Street Fighter's Yoshinori Ono, set in the dystopian future of Neo-Paris.
From what I can gather, looking at the game's site and skimming through the gameplay video below, it's a first person exploration adventure in which you play as the gruffly voiced P.I. Paul Prospero who's looking into the disappearance of the eponymous Ethan Carter.
No Man's Sky, the highly anticipated space exploration game, launches in a few days and despite dozens of leaks from streamers buying the game early, people are still confused about the game's activities.
Yes, various fans have pointed out that the series did go first - person in both Resident Evil: Survivor and Dead Aim's combat segments, but the franchise was initially created to be a first - person exploration game way back in the 90s.
In particularly, Rob Zacny's extended exploration of the tragic downfall of THQ's Kaos Studios (responsible for the first - person shooter, Homefront) and Tracey Lien's investigation into the trials faced by Middle Eastern game developers are both must - reads.
Gone Home is a first - person exploration game where players take on the role of Kaitlin, a college - age girl in the 90s, who returns home to find that all her family members have gone away.
One - person outfits without million dollar budgets pushed things forward in even more interesting ways: Quadrilateral Cowboy builds upon the Blendo Games» stylish short - pieces; Imbroglio is another dizzingly deep roguelike by Michael Brough, and Stephen's Sausage Roll is the culmination of Increpare's ongoing exploration of block - pushing games.
is a first - person exploration game where players take on the role of Kaitlin, a college - age girl in the 90s, who returns home to find that all her family members have gone away.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Mukti is a first person adventure exploration game set up in India.
On paper, it's a first person, open world puzzle and exploration game from the creators of Braid; however, in reality, it's so much more.
Deftly mixing fluid combat, open world exploration, and high production values, Shadow of Mordor is a game third - person action / adventure fans should eat up in droves.
Metroid Prime went the other direction, becoming a «mature» first person shooter game with detailed graphics and seemingly no exploration in sight.
This promotion of creative thought and exploration took to gamers quickly and despite being in beta for years, people were willing to lay down the money to play this game.
Metro Exodus is an epic, story - driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.
By that, I'm sure you can picture a first - person game heavy on exploration and atmosphere with some puzzle solving mechanics, but in almost every regard it's just a modern take on Myst.
francis ☼ by Andrew Brophy (Rocket Hockey, Takishawa is Dead) An exploration game that's (probably) not going to be about saving people, bad gravity, magic, terrifying things in the dark, coffee.
The actual exploration in these games might win people over, but I don't explore, at least not as much as collectible - hungry people might.
It's a truly frightening and unsettling game that wonderfully marries different elements of stealth, outsmarting the enemy and exploration within a chaotic and unpredictable environment, presented in a gorgeous, first person perspective.
It's not your average third - person exploration game: Diluvion folds in some FTL - lite crew management via some gorgeous cross section art, and gives every member a voice — they're fully realized characters.
Somewhat in relation to our previous exploration of PLATO first - person games, EGATrek has its roots in the same era with the creator, Nels Anderson, directly attributing the creation of EGATrek to his experience playing Star Trek on college computers in...
From the creator of Home is Where One Starts... comes The First Tree, a third - person exploration game centered around two parallel stories: a fox trying to find her missing family, and a son reconnecting with his father in Alaska.
Structure wise, I'd honestly want the missions to return from Dark Moon instead of the «free exploration» so many people talk about (which didn't even exist in the original game).
Campo Santo's hit first person exploration game Firewatch made its way to the Xbox One this week, arriving in multiple regions including the United States, Canada, Russia, Brazil and even Mexico, although it has not quite arrived for all Xbox One users just yet.
Kholat is a first person horror and exploration game that is based on a real, tragic event that occurred in 1959 known as the Dyatlov Pass Incident.
The game, which puts players into the role of an immigration officer in a fictitious eastern European country, beat the Nintendo 3DS life simulation Animal Crossing: New Leaf, puzzle - platformer Brothers: A Tale of Two Sons, first - person story exploration game Gone Home, the infamous big - budget open - world shooter Grand Theft Auto V, and episodic point and click adventure game Kentucky Route Zero.
It's a first - person exploration game where players can get in ships
P - O - L - L - E-N is a first - person, sci - fi exploration game that takes place in a space station (Station M) on Saturn's largest moon, Titan.
With its focus on discovery and exploration, people can also learn about Rio and the games, and find out more about the people involved, even identifying a handful of athletes and famous faces in the process.
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