Once past that the second screen isn't so much as puzzle as it is a waiting game as it requires a lot of people to be viewing the page at the same time to help reveal a blurry image that seems to change each day.
In my review of the first game I talked avidly about how the game felt it had been built and designed by people with a genuine passion and love for the genre, and once again that shows through in the puzzles and general gameplay in Chaos on Deponia.