Not exact matches
«The (
Personal)
History of Video Games: Chapter 2» panel with some fantastic video / board game industry f
Video Games: Chapter 2» panel with some fantastic
video / board game industry f
video / board
game industry folks.
Inviting the viewer to enter a space charged with symbolic elements, from the more obvious to the more covert, that configure the multiple realities and readings which give life to the artist's
personal universe, «Something old, something new, something borrowed» essentially speaks
of personal records and comforts,
of the past and the present,
of what was and what is — a series
of reflections that convey a repertoire
of emotions, interests, and stories particularly important to the author: distant family recollections, but also recent intimate memories; pleasant re-connections with domesticity after long periods
of travel in the real world, but also disconnections and ironic provocations with the virtual world
of social media; a long relationship with the universe
of animation and
video games, but also another with themes
of classical representation from the
history of art.
The film explores
personal and cultural
histories and identities through the eyes
of a virtual anthropologist researching online communities and subcultures — primarily located in Second Life and multi-player
video games.
Beyond that initial move to cut off app access after a three - month period
of user inactivity, Facebook now says it will no longer let apps ask for
personal data like religious views, political affiliation, relationship status, custom friends list, education and work
history, and activity on fitness, book reading, music listening, news reading,
video watching, and
game playing.
Some
of Justin's
personal hobbies and interests include world
history, golf, baseball, camping, skiing, riding ATVs, hiking, trout fishing, badminton, white water rafting, and
video games.