A
"physical copy" refers to a tangible version of something, such as a book or a CD, that you can touch and hold in your hands. It is the opposite of a digital or electronic version that can only be accessed on a computer or device.
Full definition
Please tell me how much you think it used to cost for distribution of
physical copies of games.
Lightning source allows publishers to print
physical copies for themselves from as little as one copy.
There are many of us who prefer to
buy physical copies of games over digital, and if this is you, then an abundance of storage space may not be a requirement.
As well as the ebook version, we've also
got physical copies of the book available if you want to have a hard copy.
If you plan to spend most of your energy working with booksellers to get
physical copies on their shelves, distribution will be central.
If people purchased
physical copies from the store and then traded them in after playing through the game, that's good for their business.
So if you enjoy this free period you can either drop a digital or
physical copy at a hefty discount.
Traditional marketing wisdom suggests that you should always
mail physical copies of your book to reviewers.
Do you think that it's likely to start
releasing physical copies of these games if they get enough attention as far as digital downloads go?
However, if you want to
give physical copies to all your relatives and friends and get your comic book into bookstores, you probably want to go with a print publication.
The only restriction is that the game is a new,
physical copy which excludes pre-order games and digital codes.
They need to fix the price disparity between the much
cheaper physical copies Xbox owners can buy and the digital only always full price PC version.
The digital upgrade on the PC, PS3 and Xbox 360 will set players back $ 14.99,
while physical copies on the PS3 and Xbox 360 will be $ 39.99.
This is a big worry for many gamers because
even physical copies of games now install on to the hard drive, so what can we do about it?
We work with some of the best indie developers around to
create physical copies of games that are typically only available digitally.
You need to understand the target market before you make judgments on digital pricing
vs physical copy pricing.
Still not taking into account all the savings from not having to print, ship, & remainder
actual physical copies.
Among our respondents, most said that it was «very important» that libraries continue to
provide physical copies of books.
However, my experiences in the classroom have shown that students can benefit tremendously from
reading physical copies of print media.
Meaning, it costs far less to keep a digital copy on a server than it does to keep
many physical copies in a warehouse.
I want to get to know my collector readers, the people who love a
signed physical copy of an ebook they really enjoyed.
There are no
more physical copies of the games being printed, but they're all still available used and new on the cheap.
I think one thing people tend to forget is that libraries lending
out physical copies of books is far different than lending out ebooks.
Phrases with «physical copy»