Sentences with phrase «pick balance points»

You need to take a holistic view of all of them, and everything there, you can just pick balance points that just work on both.
You pick a balance point and then you tailor each one accordingly.

Not exact matches

The manufacturing - based surveys have been pointing to significant declines in export sales, and balance of payments data confirm the weakness in manufacturing exports over much of the past year, although they picked up in the June quarter.
Ogunbowale's ability to wind up off - balance, fade away from the hoop, and launch the most No - Way - This - Goes - In three - point shot over a future first - round draft pick to win the National Championship is the kind of thing only a legend does.
I'm glad to have Brodsky there to balance out what EJ has to say, however, he generally just doesn't seem to be able to keep up with EJ pointing out a few cherry picked facts, which he's famous for.
When she picks up the squash racket, it's lighter than the tennis racket she is used to, and it has a slightly different balance point.
Once you're up, keep your balance by picking a point on the ground and keeping your eyes focused there.
I also picked up a few household supplies and I earned 3000 Balance ® Rewards points for my purchases!
The balanced scoring by both teams made it a relatively comfortable over pick with the total at 56 points.
I'm not surprised that the Maserati lost touch with the Rapide, but as Catchpole pointed out, it's an enjoyable car to hustle; there's poise and balance and exploitable feel aplenty here, and crisp throttle pick - up, too.
Toyota Certified Used Vehicles Details: * Roadside Assistance * Warranty Deductible: $ 50 * Transferable Warranty * Limited Warranty: 12 Month / 12, 000 Mile (whichever comes first) from certified purchase date * Roadside Assistance for 1 Year * Powertrain Limited Warranty: 84 Month / 100, 000 Mile (whichever comes first) from original in - service date * Vehicle History * 160 Point Inspection Awards: * 2016 IIHS Top Safety Pick * 2016 10 Best SUVs Under $ 25,000 Reviews: * Roomy interior for people and cargo, strikes a good balance between ride comfort and secure handling, well - sorted tech interface.
29/22 Highway / City MPG Toyota Certified Used Vehicles Details: * Transferable Warranty * 160 Point Inspection * Warranty Deductible: $ 50 * Roadside Assistance for 1 Year * Vehicle History * Roadside Assistance * Powertrain Limited Warranty: 84 Month / 100, 000 Mile (whichever comes first) from original in - service date * Limited Warranty: 12 Month / 12, 000 Mile (whichever comes first) from certified purchase date Awards: * 2016 IIHS Top Safety Pick * 2016 10 Best SUVs Under $ 25,000 Reviews: * Roomy interior for people and cargo, strikes a good balance between ride comfort and secure handling, well - sorted tech interface.
30/23 Highway / City MPG Toyota Certified Used Vehicles Details: * Roadside Assistance * Vehicle History * 160 Point Inspection * Transferable Warranty * Warranty Deductible: $ 50 * Powertrain Limited Warranty: 84 Month / 100, 000 Mile (whichever comes first) from original in - service date * Roadside Assistance for 1 Year * Limited Warranty: 12 Month / 12, 000 Mile (whichever comes first) from certified purchase date Awards: * 2016 IIHS Top Safety Pick * 2016 10 Best SUVs Under $ 25,000 Reviews: * Roomy interior for people and cargo, strikes a good balance between ride comfort and secure handling, well - sorted tech interface.
30/23 Highway / City MPG Toyota Certified Used Vehicles Details: * Vehicle History * Warranty Deductible: $ 50 * Powertrain Limited Warranty: 84 Month / 100, 000 Mile (whichever comes first) from original in - service date * 160 Point Inspection * Roadside Assistance * Limited Warranty: 12 Month / 12, 000 Mile (whichever comes first) from certified purchase date * Transferable Warranty * Roadside Assistance for 1 Year Awards: * 2016 IIHS Top Safety Pick + * 2016 KBB.com 10 Best SUVs Under $ 25,000 Reviews: * Roomy interior for people and cargo; strikes a good balance between ride comfort and secure handling; well - sorted tech interface.
The extra two price points are given to balance, justify and steer you towards the one they want you to pick.
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- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Illogical weapon balance can be necessary to make weapons feel distinct from each other — after all there'd be no point picking up an M1A1 Carbine if it felt exactly the same as an M1 Garand — but the balance is all over the place.
I've heard arguments that say all powers and items should be able to be picked up via grinding, and I do agree with that, but it's a very delicate balance between making something attainable through grinding, while also delicately balancing at what point it's «okay» to charge for the convenience of not grinding.
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