Apart from being the main character, Sophia is capable of wielding several different gadgets and distractions in some stages, including smoke bombs, teleporters and portable speakers; while Harry is the slowest of the three, he can distract guards by throwing a ball against walls; Daisy can go undetected and
pickpocket guards when very close, and use their keys to open safes.
Sneak in the shadows, extinguish torches,
pickpocket guards and steal valuable treasures without getting caught.
Did I mention that you have to
pickpocket a guard, without ever being told that you can do so?
Still, the joy of robbing random people blind is a concept that clicks with me personally, and thus I found myself thoroughly absorbed, taking a perverse sense of pleasure from
pickpocketing guards and robbing people blind.
For example, you can
pickpocket a guard to gain keys, and get into the building via rooftop access.
Not exact matches
Then I leveled up my
pickpocket skills that it allowed me to steal armor from the
guards and unsuspecting enemies.
A great example is having someone play as the Lockpick to easily navigate through doors, someone as the Hacker to bring any security to its knees, someone as the
Pickpocket to collect every coin along the way, and someone as the Cleaner to knock out any suspicious
guards.
As with the Assassin's Creed China, you're rewarded for being stealthy and going unseen and the ability to
pickpocket a required key from a
guard, rather than looting it from his broken body, is a fantastic option to have because the
guards in this game vary greatly and some are seemingly invulnerable to stealth assassinations.