Sentences with phrase «picks as ammo»

Not exact matches

While going through the lengthy campaign of Gears of War 3, players can set the game in arcade mode where they will have to ability to enable modifiers such as «No AMMO Pick Up».
As you lay waste to zombies and other creatures, you can pick up ammo and other boosts to keep yourself going strong.
You have to start worrying about taking out certain enemies first, picking up health and ammo, dodging, using power - ups or your best weaponry effectively, you really have to think on your feet and it's satisfying as Hell.
Battle Race, starts out like Power Race but once you reach the «Fire Zone» board weapons become available and all hell breaks loose, there's the same pick - ups as Power race with the addition of ammo and double damage.
I was delighted to discover that you can now pick up ammo and armor pieces by simply walking over them, as using a button to do felt incredibly clunky in the first game.
The game's environments are unfortunately not as feature - rich as I would have liked, but uniquely there are weapons scattered around the battlefields giving you an offensive option if you end up running out of ammo mid-mission, a feature I don't recall seeing before in a mech game (ammo pick - ups yes, but weapon pick - ups no).
The good: this mode can save you a lot of ammo as otherwise the game's guns lose ammo fast than a colander loses water and there are hardly any ammo pick - ups in the game.
The Spy has a selection of weapons to equip, including three pistols (PPK, SR1, MK23), two ammo types (Lethal, Non-lethal), gadgets and grenades (Banshee, Remote Pager, Remote Modem, Fragmentation Grenade, Flashbang) and two outfits (Tactical Gear, Low Profile — civilian outfit), as well as a lock - picking option to help infiltrate secure areas without calling attention to themselves.
When shooting, watch out for the reload time of your weapons and try to pick up as much ammo as possible - you don't want to be caught short in the middle of a firefight!
Sadly Telesto doesn't regenerate ammo like Invective, so you're stuck with having to pick up the ammo as you see it.
It also carries some old school elements as you pick up ammo or health along the way.
It works well for the game as you grab ammo by the handful and that's matched with the other items you pick up such as health.
There are no health bars or ammo pick - ups, all you get are the items that are given to you in the stage to throw or use to disarm an enemy so as to steal his weapon.
With the game's survival horror aspects, this ammo just so happens to be limited too, so you'll often be picking and choosing your battles and running away from as many enemies as you kill.
Ammo is not a concern in the game, as it is not one of the items that can be picked up.
You can always tell when you picked up a new Slinger ammo type as your hunter will start a short reload animation.
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