You can
place gun turrets and other offensive and defensive units around the playing field using the LB button.
Once in a multiplayer match, players are given the option to choose from one of four classes: the Assault focuses on shooting and blasting, the Heavy wields powerful guns and a barrage, the Officer
places gun turrets and heals his comrades, the Specialist acts as a scout and sniper.
Not exact matches
-- Complete an Echo Six Expansion Pack mission without killing anything with a
gun — 30G Bigger They Are — Complete Longest Yard — 20G Leave no Dead Man Behind — Kill every zombie in the Park before leaving — 25G Birth of an Abomination — Complete Root of All Evil — 20G Derailed — Complete The
Places We're Meant to Die — 20G Tyranical — 5 Tyrants Slain — 15G Burning Inside — Kill Another Player with Crucible in a Foundry Versus Match — 15G Delivery Specialist — Deliver all 5 Virus Samples for your team in Dispatch's Biohazard Mode — 50G
Turret's Syndrome — Shut Down or Destroy 5
Turrets — 20G Boys Club — Beat an Echo Six Expansion Pack mission with the 3 male characters in your party — 30G Supernaut — 3 Super Tyrants Slain — 30G Divided We Fall — Complete an Echo Six Expansion Pack mission with no human player incapacitated from death or infection — 30G
There are limits which come in the form of AA
guns placed around bases you must capture during the battle, and players can also buy and
place AA
turrets using credits earned in - game as well.
Of course, when you're in the heat of action and drilling through safes,
gunning down cops, hiding bodies,
placing turrets, hacking terminals or just sneaking your through some security, Payday 2 really is at its best.
The
turrets were strategically
placed around the map as well, and I found myself loving to man these stationary
guns to combat enemy vehicles and defend our control points.
Simply
place your cursor over any open space and within a matter of seconds a newly built tower or
gun turret is standing tall.
The dreadnought designs are both fearsome and inspired, with features like
gun turrets, complex surface structures (with gameplay taking
place above, below and within the battleships), rocket batteries, mine launchers and rotating walls being slowly introduced as you progress through the enemy fleet.
To attempt to counter-act this issue, automatic machine
gun turrets are
placed at both entrances to your base.