Think back to the original Turok which was
plagued by fogging, or the awful Superman 64 released six months after SSSV.
Not exact matches
The battle in a tropical jungle orchestrated
by a new game - maker (Philip Seymour Hoffman) includes a vivid assortment of characters, and a series of diabolical
plagues: poison
fog, killer orangutans, and a rain of blood.
What I was unprepared for and what console - only players will likely be disappointed
by is the terrifying sight of low - res muddied textures, reduced view distance and heavy
fog surrounding the world — much scarier than the bloodthirsty zombies which inhabit it — and the instability and game - breaking bugs which
plague the game even past its first few patches.
The jumping was imprecise, the camera even worse, and the entire game was
plagued by an encroaching layer of
fog - you know, just like every other Nintendo 64 game out there.
Spy Hunter is unfortunately
plagued by poor production values that diminish the spectacle of the on - screen destruction — car models look shoddy and low - res, explosions are pitiful, environments are bland, samey and full of
fogging, and, while cars do disintegrate during explosions, there's no damage or debris.