Sentences with phrase «planning for any game studio»

Favro radically simplifies collaboration and planning for any game studio.

Not exact matches

because he is going to give the game away and being arsenal youth coach employee he will have some access to what the transfer plans are roughly, but he should not try and abuse his inside the club position in the club, to get some cheap acclaim for reporting this «magic news» on his time in the sky studio to make himself look better.
The property's writers room, which was led by Oscar winner Akiva Goldsman, was recently disbanded as the studio tries to figure out a new game plan for the future.
Today, CD Projekt Red co-CEO Marcin Iwiński and the directors of Gwent laid out the studio's six month plan to rehab the Witcher - based card game for its official release and the launch of its single - player story campaign later this year.
The studio made headlines in February when it announced an upcoming title, currently known asDouble Fine Adventure, would be funded entirely through crowdfunding website Kickstarter; the title reached its original goal of $ 400,000 in just nine hours (the game would go on to net $ 3.45 million and 87,000 backers by the time the funding window closed; there are currently no plans for an XBLA release).
BioWare co-founder Ray Muzyka has released an open letter regarding the controversial ending to the Mass Effect trilogy, addressing fans» concerns and saying the studio is «hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey»; something they're planning to shed more light on in April.
We first heard about it back in February, and now as planned, the Icelandic studio known best for MMO EVE Online has formally launched the game on PSVR for $ 29.99 as of today.
Konami's troubles in the hardware cycle have been well - documented elsewhere, though gamers should now be encouraged that, after a reshuffle at the top, PES 2013 is showing great promise, and the company is further taking major steps to plan for the future, which includes opening a PES development studio in London.
According to information posted on the company's website, the studio is working on a variety of games including first - party PSP and PS3 titles for Sony, both to be sold via the PlayStation Store, plus an original multi-platform game for PSP, PS3 and 360 which it is planned will be available on both XBLA and the PlayStation Store.
A rumor appeared last week, citing a report on CVG, in which a «senior game studio source» said that Sony plans on taking the design of the controller for Sony's next - generation home console in a different direction.
The Kickstarter generated over ten - thousand dollars more than initially asked for; allowing them to expand the game beyond what was originally planned and begin their own studio, The Men Who Wear Many Hats.
In a new state of the game address Cryptic studios outlines plans for future development, including new end - game content.
Square Enix president Yosuke Matsuda recently talked about some big plans for the company in a recent interview with Nikkei Trendy, stating that there are «high - end games» coming from Japan and studios in other countries.
Miles Jacobson, Sports Interactive's studio director and Chairman of the War Child UK Help: The Game committee said: When we first revealed the plans for Help: The Game we were cautiously optimistic that it would generate some interest throughout the games business, but the level of enthusiasm that came back to us exceeded our expectations.
«Once we confirm that the game economy is balanced and fun for our players out in the wild,» said the studio, «we plan to offer Tokens [a real - money currency that works like CR] as a matter of player choice.
The planned opening for the new studio will be 2012 so those of you who want a job as a game developer have some time to get your resumes in order, and learn French.
Sony has announced plans to release retooled versions of its God of War PS2 games for the PS3 - and has signed up US independent studio Bluepoint to help with the conversion.
Co-founded by Ben Berens, who worked on Kabam's God Father mobile game, and Alex Chu, concept artist for titles including Halo Reach, Destiny, Tomb Raider and Dead Space, the studio plans to make AAA - quality games for mobile devices by finding the balance between console - quality and mobile - appropriate gameplay.
The studio will develop games for VR, mobile and console markets and is already working on a first - person VR shooter that it plans to release in 2015.
Sports Interactive studio boss Miles Jacobson, has dashed hopes of console gamers playing Football Manager anytime soon, telling MCV [print edition], «We have no plans for next - gen at all.»
Sadly for Witcher 3 console players, the studio has no plans to introduce modding support, though if you're excited for the upcoming standalone release of The Witcher 3's Gwent card game, an open beta should arrive soon with the game fully launching sometime early next year.
Deus Ex sequel to be first game for new studio with ambitious expansion plans and company - wide QA team
The game was first announced at E3 way back in 2009 and the initial planned release date was going to be in 2011 on the PlayStation 3, but the game suffered one delay after another for various reasons, the development team citing the difficult PS3 platform which many studios disliked through its time.
Although the game is currently off the shelves for PC gamers, console users continue to feel the love from Rocksteady, as the studio plans to launch a new update that will feature the awesome retro - styled Batmobile from the late 1980s.
Spearhead Games, a new independent game studio founded by former EA and Ubisoft developers, today announced that its upcoming co-op action puzzler Tiny Brains is planned for a next - gen console release following its initial release this fall and will be...
We also plan to hold game jams for our India studio located in Pune.
Activision has plans to launch two special editions for Call of Duty: Ghosts, with one of the editions featuring a «legit» 1080p head - mounted tactical camera.The game studio announced on Wednesday that it would offer a Hardened Edition and a Prestige... Read more
Not only that, but the studio has also outlined the future plans it has for both Darkest Dungeon and its other game projects.
By Sam Turpin FOR THE VANGUARD www.thevanguard.ca Yarmouth's Xona Games, an award - winning independent game studio, is planning to release several of its games on next generation consoles, specifically on Xbox One and PS4.
Today, Hollywood superproducer Jerry Bruckheimer finally detailed the plans for his MTV - backed games studio, confirming the appointment of former key Ubisoft and Microsoft execs as leading the team.
DICE, BioWare, and Visceral are the studios planned to handle the games, although Disney does still have the ability to develop games for smaller platforms.
The studio is also planning a Kickstarter for the game this April.»
Not long ago, during ChinaJoy 2016, NetEase president Li Riqiang discussed his company's partnership with the game's developer Blizzard, bringing up the studio's potential plans to possibly introduce a free trial for Overwatch sometime in the near future.
For instance, the studio just recently ended the game's Halloween event, and developers have even more action planned for the futuFor instance, the studio just recently ended the game's Halloween event, and developers have even more action planned for the futufor the future.
The game studio appears to have big plans for the upcoming game.
Bandai Namco was surprised by the success of the Nintendo Switch and the studio is now enthusiastic on making more games for the hybrid console saying that it plans to add more resources in developing games for the Switch.
Right now, the game appears to be in development for PS4 and Xbox One according to Zajaczkowski, and though he said that the studio doesn't have specific details just yet for the console version, they are «looking into it» and that both platforms are planned for its console release.
According to the studio, even though the game starts at around $ 30, there are no plans for microtransactions at the moment.
The studio responsible for the game managed to fix many of the bugs, but EA later shut them down despite their efforts, cancelling planned story DLC designed to actually resolve the game's plot.
a b c d e f g h i j k l m n o p q r s t u v w x y z