Sentences with phrase «platform games in mind»

I thought they design that with the fighting and platform games in mind?

Not exact matches

While Team Meat is a registered Nintendo 3DS developer, the new game's being made with no particular platform in mind, and McMillen suspects it might not be a good fit for the handheld.
Keep in mind that this is the new Enhanced Edition of the game, which adds a lot of features and improvements to the Switch version of the game that were already available on other platforms but took a while to make their way over.
As stated in the introduction, our leads really change their mind when they discover what a game - based learning platform can do in order to help them reaching their training objectives.
Once you have created your eLearning training module, powered with the game - based learning platform of your choice, the very last key factor to keep in mind is evaluation.
With these factors in mind, within a couple of years, we expect Apple to maintain the lion's share of the growing tablet market — at least somewhere in the 50 % to 60 % range — with Android next, and the rest splitting the difference, including RIM's PlayBook / QNX platform, Palm's WebOS, and whatever Microsoft eventually brings to the game.
With these factors in mind, within a couple of years, we expect Apple to maintain the lion's share of the growing tablet market — settling at least somewhere in the 50 % to 60 % range — with Android next, and the rest splitting the difference, including RIM's PlayBook / QNX platform, Palm's WebOS, and whatever Microsoft eventually brings to the game.
«The reception to Powers has been incredible and we are thrilled to have successfully launched a platform for original content with the PlayStation gamer in mind,» John Koller, VP Platforms Marketing at Sony Computer Entertainment America tells THR.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
We will share some key things to keep in mind when bringing your Unity game from other platforms and highlight PlayStation ® 4 features and tools that can help make your game shine on the PlayStation ® Store.
We're not sure if this means the downloadable game will be available across all platforms on that day, or if Telltale have a different release in mind.
Keeping that in mind, I think that even if the Wii U turns out to fail in the exact same way that Fairchild \'s Channel F \» failed \», that will still give room for a later gaming platform to refine those concepts and create a better, sustainable environment for both expanding audiences and traditional gamers.
I for one have yet to experience the game for myself but I have no doubt in my mind that it would make the Windows Phone platform that much better, especially if released as a Xbox title with achievements.
After last year's debacle E3 fiasco, Microsoft has been doing fairly well with getting back into gamers good graces, though some loyal Xbox fans (who moved on to other platforms) were still left with a sour taste in their mouths due to some rather mind boggling behavior from some key Xbox employees.
Albeit this is just a rumour for now, should it prove true, since it was stated Pokémon Ultra Sun and Pokémon Ultra Moon are to be the last core RPG games on the 3DS, while some spin - offs might still make it over, if a Nintendo platform is in mind for their release, they'll either come to a 3DS successor, or the Nintendo Switch.
5:00 PM — 5:45 PM: Project Scorpio: The Most Powerful Place to Create and Play Discover how Xbox built a powerful development platform in Project Scorpio with game creators in mind.
Made by some of the minds behind Mega Man and Metroid Prime, this third - person action game challenged my reflexes in a way many modern titles don't, with an addicting blend of shooting and platforming that forced me to constantly think on the fly.
In recent months Valve has changed its company tune, portraying itself less as a single - minded games developer, and more as the bastion of hope for a threatened platform.
The HyperX Fury is designed with the gamer in mind; it has been tested for compatibility with many brands of motherboards and is compatible with Intel and AMD platforms.
So yes we explored other avenues briefly first, but a crowd - funded, crowd - powered platform for making AAA games was always in our minds because ultimately we're not alone in this situation and it can hopefully benefit other developers in the future.
From defensively minded spells such as shields to more offensive fare such as lightning strikes and the ability to morph into a gigantic, Groot - like tree giant, the player must combine all of these while ensuring that their platforming game is on point in order to survive.
Nintendo platforms have seen a few Metal Gear ports and remasters over the years, from the GameCube's Twin Snakes to the relatively recent Snake Eater 3D, and with that in mind you might consider Metal Gear Solid for the Game Boy Color to be no different.
Quantum Conundrum Platform: Windows PC, PlayStation ® Network for the PlayStation ® 3 computer entertainment system and Xbox LIVE ® Arcade for the Xbox 360 ® video game and entertainment system from Microsoft Developer: Airtight Games ESRB: E (Everyone) Available: June 21 for Windows PC, Summer for PlayStation 3 system and Xbox 360 From the mind of PORTAL ™ co-creator Kim Swift, Quantum Conundrum features engaging puzzle gameplay with the introduction of the Inter-Dimensional Shift Device (IDS), an invention that gives players the ability to shift to and from various dimensions, manipulating the world around them in order to solve puzzles of ever - increasing difficulty.
Running and jumping across rooftops is just as thrilling as it was in the original game, and you'll likely find yourself platforming around without any objectives in mind, just for the fun of it.
But keeping in mind that both the PC and PlayStation will feature better graphics and will have high - resolution textures as well which will ultimately lead the size of the game on these platforms to be somewhat higher.
While Revelations 2 may be the sequel, it's the more interesting game technically and bearing in mind the higher technical bar here imposed by Xbox One and PS4 as the target platforms, the Switch version fares surprisingly well judged by the bar set by its predecessor.
We expect to see a lot of innovation from the brilliant minds that are creating entirely new games from this new form of interaction or motionize their current games and utilizing more platforms already available in the home.
That's the best of the best Gameboy Advance games, and while there are many other games that graced the handheld platform, these burn in our minds and hearts as the upper echelon of video games which helped to introduce many players to the rich worlds you find in these titles.
Nintendo no longer needs to split development of a title to accommodate both handheld and home markets (The most recent Super Smash Bros. games for Wii U and 3DS which are essentially the same game but each tweaked and compromised in some way with their host platforms in mind say hello).
It's a bizarre choice of platforms given Game Freak's relationship with Nintendo, however, keep in mind that Game Freak is an independent developer and have worked outside Nintendo Platforms from timeplatforms given Game Freak's relationship with Nintendo, however, keep in mind that Game Freak is an independent developer and have worked outside Nintendo Platforms from timePlatforms from time to time.
Especially with the latter, players wouldn't have felt a loss in interaction with the 3DS platform now that they're playing games that were designed with the DSi in mind.
It's available on PlayStation 3 as well, but the game was made with the Vita in mind and really excels on that platform.
New games were developed with new casual platforms in mind, the entire industry concentrated on exploiting new grounds, and good old PC had left - overs of attention for dinner.
Sweet and simple in graphical style, this part RPG, part farm simulation indie game has won hearts and minds on every platform on which it has been released.
The new engine that the game runs on (RE Engine) was designed with VR in mind, as the Kitchen tech demo that Capcom released for PlayStation VR last year was actually built on the RE Engine platform.
He confirms that Valve have three VR games in development and that VR will succeed only when games are made with the unique properties of the platform in mind.
Keep in mind, Google isn't solely looking for mobile games, as the company is encouraging indie teams to submit titles for both Tango and the Google Cardboard VR platform.
From Mark Cerny, one of the greatest minds in video games today, Knack is a fun - filled platforming adventure of colossal proportions that invites players to wield fantastic powers and discover a unique and vibrant world, available exclusively for PlayStation 4.
In addition, keep in mind that the game is an Xbox Play Anywhere title, which gives players that purchase it on either Xbox One or Windows 10, access to both platforms for freIn addition, keep in mind that the game is an Xbox Play Anywhere title, which gives players that purchase it on either Xbox One or Windows 10, access to both platforms for frein mind that the game is an Xbox Play Anywhere title, which gives players that purchase it on either Xbox One or Windows 10, access to both platforms for free.
FDG Entertainment, the publisher behind the adorable indie adventure, has announced that the game sold double the amount in one day on Switch versus the lifetime sales over on Steam; keep in mind that Blossom Tales released back in March for the digital distribution platform.
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