We value this time as it helps us polish and tweak the design to make sure our own design expectations are being met and insuring a better
play experience for everyone.
Not exact matches
With dancing, stories, songs and music
played with the harp, uilleann pipes, bodhrán, guitar, flute, fiddle, concertina, and whistles, there is something special
for everyone in this unique cultural
experience.
This is another stupid article, do u knw hw many times wenger has made dis same mistake, how does a manager with more than 20 years of
experience go into a season wth only 2 senior CB, dis injuries are no mistake, you
play the same set of players every chance and just leave the rest to rot on the bench when some players could be rested
for others and thus keeping
everyone fit and happy... tactics are same every match hes just so predictable... anyway we all love wenger but he's time is up... we all know that
my question is how
everyone could see it and WENGER couldn't, we can't STILL rely in Bellerin
for big games neither with Chambers, WENGER tends to forget these are just kids with not enough
experience to
play these games with proper direction.
This season man United
played around 30 cup games and 38 league games, so plenty of matches
for everyone, plenty of rest ahead of the world cup, lots of youngsters gaining
experience and an opportunity
for a Coach or assistant manager to take charge of one of the squads.
Pick 54 — TE Dallas Goedert (South Dakota State)-- huge run on defense right before the pick, was best available Pick 78 — LB Malik Jefferson (Texas)-- last LB we took out of Texas turned out well
for us (bye DJ), probably more of an OLB
for us Pick 86 — DL Dashawn Hand (Alabama)-- getting him here is good value
for splash
plays, needs more consistency but worth the risk Pick 124 — DL B.J. Hill (North Carolina State)-- #more meat
for the trenches Pick 199 — Edge Dorance Armstrong JR (Kansas)-- at this point in the draft he's well worth the risk
for the upside Pick 211 — DL Lowell Lotulelei (Utah)-- #more meat
for the trenches Pick 233 — OL Bradley Bozeman (Alabama)-- another C / G option
for our line with
experience on a good line / team, also see #meat / trenches Pick 243 — LB Skai Moore (South Carolina)-- here's the WILB
everyone wants way down in the 7th round
«He had a wonderful start and lit
everyone up here but it's normal
for a young player, in my
experience, to go up and down a little bit until they get used to
playing week in and week out.
The last game he
played for us
everyone saw that he needed game time and needed to gain that
experience.
Singing,
playing games, and telling stories will also keep children interested and make the
experience enjoyable
for everyone.
Containing ideas
for classic
play, sensory
experiences and printables to make and create fun at home that
everyone can do you are sorted
for ideas
for everyone to use.
We apologise
for any inconvenience any of the bugs may have caused players of the PC version at launch and would like to reassure them again, that as with this particular bug, we are on the case and working on fixes so
everyone can have an uninterrupted and enjoyable
experience playing Sonic Mania both online and offline.»
What this also does is gives
everyone the opportunity to talk smack and critique each other's
playing abilities, which just makes
for an extremely entertaining online fighting
experience.
However, if you're in that specific niche of someone who's looking
for a party game where
everyone is able to
play with their own controller and want either a 3v3 or 4v4
experience with no AI controlled players, the PS4 just can't handle it!
While we found Halo: The Master Chief Collection to be an amazing value and a nearly perfect cooperative
experience, the same joy we got from
playing it could not be said
for everyone.
It's a special downloadable app, that allows players to enjoy the full
experience with 4 players when using Download
Play (only 1 cartridge
for everyone).
Everyone has a full
experience on the screen and
for the most part, complete arcs to
play through.
Everyone else, try Oh,
Play That Thing
for a fiery take on the Irish - American
experience.
Obviously no one wants a fight at the dog park - between the dogs OR their adoring owners - so it's a good idea to learn about dog
play behavior and the steps owners can take to make the dog park a positive
experience for everyone.
Dogs need exercise, including
play, but playtime needs to be a good
experience for everyone.
Whether it's the opportunity to
play golf like a pro (or at least feel like one), a holiday family vacation with fun
for everyone, a romantic weekend escape or a spa - cation you're looking
for, our packages include a variety of extras from spa treatments to resort credits to help you
experience all the Fairmont Scottsdale Princess has to offer.
From
playing championship golf courses to hiking or horseback riding through the wonders of Haleakala National Park, with Maui's highest mountain peak, and from visiting the historical whaling town of Lahaina to actually spotting humpback whales in the ocean, this island has
experiences for everyone.
you folks can spin it all you want... most of you say this is a system seller... do nt you think that moreso
for a demo it would be the most greatest
experience you have ever
played... from what
everyone has been saying its mostly mediocre at best.
Eventually they often find most other players aren't prepared to deal with their uncommon choice because those players were sticking to what
everyone else says is «good» instead of learning
for themselves and they end up not knowing how to react to a well
played force that they have no
experience with.
Having a female Link is not going to break the game and I find it silly why people get so worked up about it as if the very thought of someone actually
playing as a female Link would somehow ruin the LOZ
experience for everyone else.
And the fact 343i continued to provide large updates (updates that other games charge
for - Destiny, I am talking to you here too) that made the MP even a better
experience for everyone playing.
The Island is being developed in Unreal Engine 4, and is being designed from the ground up to be an immersive virtual reality
experience that is comfortable to
play for everyone.
This fantastic game takes
play in its purest form and creates a gaming
experience that truly is fun
for everyone.
However, it's simply not possible
for everyone, so it's a real shame that those who don't have anyone else to
play with them or a second controller are instead limited to Samurai Riot's basic single player
experience.
- the game's shading mechanism has changed, which allows
for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch
for this sequel - maximum resolution is 1080p in TV mode - a bigger focus
for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you
play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to
play for an hour or so, but they found people
play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are
playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is
played - you can obtain rewards when
playing locally, but not gear - originally Nintendo had an idea
for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as
everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates
for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential
for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that -
for the modes, they adjusted the rule designs so that players will
experience the more interesting aspects
'' We developed the game to be
experienced with a friend on the couch, but since that isn't possible
for everyone, those who download the friend's pass free - trial will be able to
play the entire game online with a friend who owns the full game and still get an awesome
experience.»
In my
experience highlights seem to happen
for everyone, regardless of their
play history and gaming
experience, which is a testament to Towerfall «s balanced accessibility.
In addition, he is the author of
Everyone Plays at the Library: Creating Great Gaming
Experiences for All Ages, published in 2010 by Information Today.
With Arcade we wanted to offer
everyone new ways to
play, which allows
for a focus to be put on the unique
experiences playing alone (or or with a friend) can give.
When
played solo the game is perhaps a little too unforgiving to recommend to
everyone, but when you rope in a second player it becomes one of the most enjoyable multiplayer
experiences on Switch; working together to clean up the streets is fun, but you won't be able to resist occasionally stabbing your ally in the back, just
for old time's sake.
It lets you
play as a team full of mascots and offers an over the top gameplay
experience for everyone.
This is a brilliant idea and I wish more games used it... not
everyone has an open clear space to
experience VR in... some, like myself, have to make do with what we have... we can do quite well with our space but where we are in reality and where we end up starting in VR can cause problems
for playing.
It's also a concept that is incredibly well executed and, despite some minor technical setbacks, makes
for a game that
everyone should
play and
experience.
As part of our commitment to enhancing gaming
for everyone, we're opening up new accessibility options to ensure great
experiences for all gamers when
playing on Xbox.
Nihilumbra is a cheap and interesting
experience that certainly kept me tense throughout my time
playing it, its often dark and interesting mechanics are a dream on the Vita but the
experience may not be
for everyone.
Advanced controls are also available
for more
experienced players, providing two compelling ways to
play, and ensuring
everyone can enjoy
playing EA SPORTS games on the Wii together.
It's a fantastic
experience for those who crave intense, high octane competitive
play, but very unwelcoming
for everyone else.
The games feature Nintendo characters and
experiences that can't be
played anywhere else, and demonstrate how Nintendo is bringing value and variety to
everyone for the holidays.
With a good variety of genres and pricing models, going from extremely generous free - to -
play games to premium
experiences with monthly subscriptions, there's something on this list
for everyone.
Again, given the current state of microtransactions, we feel the need to reiterate that you can keep right on
playing Battle Royale
for zero dollars and get the same
experience as
everyone else.
While not
everyone was pleased with yet another version of Studio Pixel's Cave Story being released (since it has appeared on numerous platforms in the past, through various versions and remakes), Cave Story + came out
for the Switch in June and delighted fans who either hadn't
played it before or wanted to
experience it again.
At Smiling Mind, we always emphasise that
everyone has
experiences of mindfulness at times — moments where we are fully awake and present,
for instance while watching a sunset or
playing sport.
A positive sense of community exists when
everyone has a role to
play and is valued
for who they are, and when we
experience positive, responsive and caring relationships, with
everyone working together in meaningful ways through participation and shared decision making.