Not exact matches
This decision was also verified when we received similar
feedback from the developer community; both experienced developers and advanced
users, along with game content providers following our ICS beta ROM for unlocked Xperia
PLAY smartphones.
From October 16 to October 26, both iOS and Android
users will have a chance to
play the beta and give
feedback for a chance to win rewards...
- Lockscreen shortcuts: — added additional slot — added option for scale correction - QuickSettings management: — added option for Haptic
feedback (vibrate on tile press)-- QuickAppTile: use default theme for launcher dialog — Moto: improved scaling of Signal tiles (WiFi, Cellular)- Battery settings: — percent text in status bar is now independent of existing stock percent text — added master switch for battery settings - Recents: added option for always visible Clear All button (non-OOS only)- Actions: improved killing of foreground apps — kills only what's really visible to the
user — removes killed task
from the recents panel - Screenshot: use native method if available (e.g. uses OnePlus screenshot on OOS)- GB's App Launcher: added option for choosing theme - Media: allow volume keys skip track for music
playing remotely - Fixed app init on FBE devices for lockscreen shortcuts and QuickApp tile - Improved handling of explicitly triggered SystemUI restarts - Updated Chinese (Simplified) translations (thanks to liveasx)- Updated Turkish translations (thanks to Fatih Firinci)
The short 2 - minute clip demonstrates how to get started with the earbuds» main features, which enable
users to: track a whole host of different fitness data, receive real - time voice
feedback on workout progress and
play music
from either a paired smartphone or
from the earphones» internal storage.
The company's recent announcement about backwards compatibility has been one of the major highlights of its E3 event, and Microsoft is again eager to receive
feedback from its
users - this time, about which Xbox 360 games they would next like to
play on their Xbox One.
App Developer — Sirius Fun Games, Detroit, MI — July 2014 — June 2016 • Responsible for the primary coding on the game engine behind «Silent Shooter 2» and «Mouse Hunt Guardian Power Battle» • Provided weekly updates to the production and marketing teams about progress in the coding and testing process • Coordinated testing scheduling with promotions to raise the profile of each app prior to release • Delivered
feedback to team members about individual tasks in the software development processProgrammer — Genentech Industries, Grand Rapids, MI — July 2013 — April 2015 • Delivered custom coded app solutions for corporate clients using API resources already in
play • Provided
feedback about app security and constant updates to maintain a secure environment for
users • Managed the needs of a half dozen client accounts at any given time, providing security patches and taking development notes
from each • Wrote reports to Genentech officials detailing incursions and other possible problems for each client as they developed.