Sentences with phrase «play in short bursts of»

It is perfect to play in short bursts of...
It is perfect to play in short bursts of time and with a brutal difficulty curve, what's better than to play it during a work break especially if you don't have the time that is required to grind for some high level weapons.

Not exact matches

he should be capped around 20 - 25 and be played in short bursts but instead Donovan is making him play large minutes over a continous stretch of time in the quarter.
Lemar is not an out and out winger, also plays inside with short interchanging passes, uses a short burst of pace to get the ball out of congested areas, through passes from the middle of the park (all attributes of Cazorla) and is a wonderful crosser of the ball from wide positions (a winger) and helps break up plays mostly in a CM midfield position.
You've heard players asking a lot of questions, some of them very valid, on how it'll be officiated, and the challenges it'll present for those playing a professional sport that moves in short bursts at warp speed.
Ramsey has the qualities needed for the modern box to box were as wilshere doesn't really he is ok over a short distance with a short burst but beyond that he is quite static in the middle, but is excellent technically and can play a quick pass when he is on form use him as a springboard to launch counter attacks from any new manager that comes in will either help him improve or he will be a casualty of the new regime, unfortunately that reality of life in football i hope for one both of them stay and help us win trophies in years to come COYG
While the game can be fun in short bursts, the gameplay loop is designed around you playing for extended periods of time.
Outside of boss fights, there's little gameplay variation, making Lost Sea a drag when playing in long periods, but OK for shorts bursts here and there.
Having it available as a handheld experience which you can dip in and out of in short bursts plays right to the strengths of this game and, critically, avoids the frustrations which inevitably build up with any prolonged playtime
But this one was made with short bursts of play in mind, so that's not a bad thing.
I wouldn't go as far as calling Hyrule Warriors an extremely challenging or complex game with a deeply expressive storyline, but I will say that it's a lot of fun to play in both short and long bursts, and the Legend of Zelda story keeps me interested and wanting more.
I reckon plenty of people who played Street Fighter 2 back in the day will see someone playing this on Switch in a pub or whatever and fancy a shot, using the Joy - Cons as fiddly little controllers for short bursts of nostalgia - fuelled fun.
Just be aware that its lack of game types and alternate modes means you'll probably only ever play it in short bursts rather than spend any considerable amount of time with it.
Because of this, you're better off playing Slayaway Camp in short bursts as opposed to lengthy gaming sessions.
Because of this, it's best played in short bursts between other games.
With a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook story, and multiplatform blitz (paid apps, YouTube videos, and an interactive, electronic version of the book are also in the offing).
With a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook, and multiplatform storytelling.
Looking pretty, being funny and having a wonderful twist on a solid mechanic means that despite the fact you will be playing this game in short bursts you will be playing a lot of it.
The very nature of a game like this is that it works best played in short bursts so you don't get bored, and the leveling up mechanics should reflect that.
The gameplay is solid, there's a lot of missions to do and the purchase of new and interesting weapons from weaponized selfie sticks to full blown shotguns make for fun combat, the bikes albeit a little odd in design are kinda neat and also allow for a decent amount of customization which is a very welcome addition, the content though is all too similar to each other so the game is best played in short burst, otherwise one might suffer the pain of repetition.
Players can enjoy the full majesty of tactical role playing on bite - sized maps designed to fit nicely on a smartphone screen, even when playing in short bursts.
Each area generally only takes a few minutes to run through so if you're looking for short bursts of play, you're in the right place.
Fans of Stories should buy this game today, fans of action - RPGs should buy it today, and anyone who wants a game that can be played either in short bursts or long sessions should also head on over to PSN and buy it today.
This is a game that you can pick up and play in either short bursts or long stretches (although save points are far apart, the «rest mode» on the PS4 really helps) and offers a lot of variety as well as logical thinking and re-reading of notes to find your goal.
But somehow, in spite of its shortcomings and some questionable design choices, Solatorobo's spirit and charm mean it still manages to entertain, especially when played in brief bursts — the focus on short missions really proves to be a wise choice and the constant signposting doesn't grate nearly so much when you've been away for a few days and your brain could do with the nudge.
Players can enjoy the full majesty of tactical role playing on bite sized maps designed fit nicely on a smartphone screen, even when playing in short bursts.
The main thing that bothers me and it's a rather big problem, is the game is mostly online only, granted they do give you the option of playing local split screen or against the AI in skirmish mode so it isn't completely online, but with heavy emphasis on mulitplayer, with ranked matches and special events I can forsee that it wouldn't be the type of game I play for many hours and instead play for short bursts before repetition sets in and I get bored.
The puzzle solving element of the game also makes it perfect for playing in short bursts, something which I think would be appealing to the iPhone customer who often may often chose to play games on the move.
This remaster finally gives fans the ability to play the two mainline entries in the series on a home console, although the argument could be made that the LocoRoco games, by virtue of their design, are more suited to short bursts of play on a handheld device.
The main single player campaign is very much a grind which does not encourage mass amounts of replayability and isn't too engaging so it is recommended to play the game in short bursts and the problem with this is it may force people to spend more money than normal.
While EA and Gameloft's offerings provide a more complete football experience, Backbreaker is a fun mini game with cool graphics and animations that seems more accessible for playing in short bursts due to the simplicity of the game.
There's been a lot of errors and troubel handshaking so I keep finding my self playing in shorter bursts since the errors and the wait is kind of a pain.
This is one to play in short bursts but it's a whole lot of fun whether you're trying to beat your own record or challenging your friends to last the longest.
5 minutes of Katamari Damacy — I've honestly never completed any one game, but man in short bursts (since it is a timed game) it is immensely engrossing, especially playing it for the first time on the first level.
Meant to be played in short bursts, Deca Sports offers a a quick and light experience instead of a long one.
The game is perfectly well made for what it is, and I had plenty of fun playing it in short bursts here and there, but at this point the series» by - the - numbers design philosophy is starting to lend the name «New Super Mario Bros.» a degree of unintentional irony.
But you can take advantage of the Switch's portability and play Fate / Extella in short bursts on - the - go, if that's helpful.
If you are looking for something quick and easy to play in short bursts, StarDrone may appeal to you, but when compared to the deeper, richer experiences of other puzzle games on the PlayStation Network, it just doesn't quite match up.
It's perfect for picking up and playing in short bursts or even for longer periods of time.
If you are looking for a good story game to be played in short bursts, there is no better choice than Last Day of June.
Each story takes roughly eight to ten hours to play through, focusing a lot of substance in a very short burst.
So, the «tactics» moniker was an apt one but not something your average gamer would necessarily pick up on, which considering the portable nature (as in short bursts of play time) of the game is hardly surprising.
The pick - up - and - play nature of this game series makes it appealing for families and younger kids who enjoy playing together in short bursts.
Age of Zombies is a brief twin - stick zombie shooter game that works best when played in short bursts.
In Renegade, a much more casual game, the focus is on short bursts of play and the never - ending constant upgrading of weapons and gear.
Tesla vs Lovecraft is one of those games that you can play in short bursts without feeling like you've missed anything or need to recap, which makes it perfect for people with demanding schedules or anyone that's a bit tired of spending two days sorting out their inventory in an colossal RPG just to do an insignificant side - quest.
While old - school Crazy Taxi fans may be turned off by City Ru $ h «s lack of an open world (although it's present in spirit, especially if you play with a controller) and its free - to - play nature, it's a fun little game that finds the perfect balance between the «endless runner» genre's pick - up - and - play mentality and classic arcade - y challenge, thus deserving to be checked out by both casuals, hardcore gamers that seek short bursts of fun and fans of the series who still clamor for a proper comeback.
Due to the fact I was almost exclusively playing it on handheld mode in short bursts, lack of difficulty didn't ruin the experience.
Children under the age of three are largely preoccupied with their attachment needs so play is typically done in short bursts with adults and others nearby.
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