Not exact matches
The games currently available
on the system are more akin to
short - term mobile games: you can pick them up and
play them at anytime, but they'll probably only entertaining
in short bursts.
You've heard players asking a lot of questions, some of them very valid,
on how it'll be officiated, and the challenges it'll present for those
playing a professional sport that moves
in short bursts at warp speed.
Ramsey has the qualities needed for the modern box to box were as wilshere doesn't really he is ok over a
short distance with a
short burst but beyond that he is quite static
in the middle, but is excellent technically and can
play a quick pass when he is
on form use him as a springboard to launch counter attacks from any new manager that comes
in will either help him improve or he will be a casualty of the new regime, unfortunately that reality of life
in football i hope for one both of them stay and help us win trophies
in years to come COYG
You can tell that it's a game that comes from a studio that has had minimal need to develop narratives previously, and
on the Nintendo Switch, the game's mobile roots hurt it, but then the Nintendo Switch is also a portable console, and as a game that's best
played in short bursts, it's a good one to have sitting
on the hard drive or memory card.
I
played this at the MCM Expo & I thought it was quite good actually — However, I should probably note that I do quite like my hack «n» slashers & I was only
playing in short bursts (due to
playing at the expo), so I would say that the review is pretty spot
on tbh.
I reckon plenty of people who
played Street Fighter 2 back
in the day will see someone
playing this
on Switch
in a pub or whatever and fancy a shot, using the Joy - Cons as fiddly little controllers for
short bursts of nostalgia - fuelled fun.
As previously mentioned the game will release
in November this year, allowing you to
play Farming Simulator
in short bursts on the go, and for longer sessions
on the TV for the first time.
Looking pretty, being funny and having a wonderful twist
on a solid mechanic means that despite the fact you will be
playing this game
in short bursts you will be
playing a lot of it.
Players can enjoy the full majesty of tactical role
playing on bite - sized maps designed to fit nicely
on a smartphone screen, even when
playing in short bursts.
It's great to
play at home or
on the go, alone or online,
in short bursts or for several hours.
Tearaway was perfect
on the Vita, because it was
short and could be
played in short bursts.
Fans of Stories should buy this game today, fans of action - RPGs should buy it today, and anyone who wants a game that can be
played either
in short bursts or long sessions should also head
on over to PSN and buy it today.
This is a game that you can pick up and
play in either
short bursts or long stretches (although save points are far apart, the «rest mode»
on the PS4 really helps) and offers a lot of variety as well as logical thinking and re-reading of notes to find your goal.
In some ways this makes sense, as we're dealing with a portable game here and one that is often played in relatively short bursts, but it is a bit light on strateg
In some ways this makes sense, as we're dealing with a portable game here and one that is often
played in relatively short bursts, but it is a bit light on strateg
in relatively
short bursts, but it is a bit light
on strategy.
But somehow,
in spite of its shortcomings and some questionable design choices, Solatorobo's spirit and charm mean it still manages to entertain, especially when
played in brief
bursts — the focus
on short missions really proves to be a wise choice and the constant signposting doesn't grate nearly so much when you've been away for a few days and your brain could do with the nudge.
Players can enjoy the full majesty of tactical role
playing on bite sized maps designed fit nicely
on a smartphone screen, even when
playing in short bursts.
The main thing that bothers me and it's a rather big problem, is the game is mostly online only, granted they do give you the option of
playing local split screen or against the AI
in skirmish mode so it isn't completely online, but with heavy emphasis
on mulitplayer, with ranked matches and special events I can forsee that it wouldn't be the type of game I
play for many hours and instead
play for
short bursts before repetition sets
in and I get bored.
The puzzle solving element of the game also makes it perfect for
playing in short bursts, something which I think would be appealing to the iPhone customer who often may often chose to
play games
on the move.
This remaster finally gives fans the ability to
play the two mainline entries
in the series
on a home console, although the argument could be made that the LocoRoco games, by virtue of their design, are more suited to
short bursts of
play on a handheld device.
5 minutes of Katamari Damacy — I've honestly never completed any one game, but man
in short bursts (since it is a timed game) it is immensely engrossing, especially
playing it for the first time
on the first level.
Fun to
play in short bursts with an inventive spin
on challenges, but prevented from being a must - have by the fact that you can never really forget that Halfbrick want you to purchase more coins.
Sure that's a few killers apps for it (Lumines is still fun to
play after all this time, albeit
in short bursts, plus the new Metal Gear Solid: Peace Walker looks to finally legitimize the platform... again, five years later), but for the most part, it's been outclassed by Nintendo's hardware
on virtually every level, despite it being technically inferior by most counts, and Sony themselves has done with the job imaginable supporting the platform (the PSPGo anyone?).
But you can take advantage of the Switch's portability and
play Fate / Extella
in short bursts on - the - go, if that's helpful.
If you are looking for something quick and easy to
play in short bursts, StarDrone may appeal to you, but when compared to the deeper, richer experiences of other puzzle games
on the PlayStation Network, it just doesn't quite match up.
So, the «tactics» moniker was an apt one but not something your average gamer would necessarily pick up
on, which considering the portable nature (as
in short bursts of
play time) of the game is hardly surprising.
In Renegade, a much more casual game, the focus is
on short bursts of
play and the never - ending constant upgrading of weapons and gear.
Due to the fact I was almost exclusively
playing it
on handheld mode
in short bursts, lack of difficulty didn't ruin the experience.