Sentences with phrase «played as the servers»

Not exact matches

The primary purpose of the Ziosk technology is to enhance the guest experience, assist servers and provide pay on demand, as the «Ziosk 7» touchscreen sits on the tables at Red Robin, offering guests the ability to view menu items and specials, order items, play games, watch videos and movie trailers, engage with social media, give real time feedback and pay the check right at the table.
On the KGS Go Server you can play go (known as weiqi in Chinese and baduk in Korean) against people from all over the world.
This is the place to play free Puzzles games in popular categories such as Best voting list to find IP addresses to hundreds of free to play Top Minecraft Servers.
If you're playing with friends or get lucky with a random server, it can be a lot of fun - but often that's not the case and as a result Nuclear Dawn doesn't quite earn the recommendation it's otherwise capable of receiving.
You freeze in 1/2 the servers you play in as soon anything explodes in front of you (even an RPG miss
Jones gamely plays against type as Kim, a teen server in a fast - food joint who lives with her unemployed father (Bill Bailey) and takes a job as a hostess — or chalet girl — at an upscale Austrian skiing resort to pay the bills.
As such they age, and in a time of online patches and internet servers being so integral it's likely only going to get harder to play games...
There is only one server in ESO, so playing with friends is as simple as creating a character in the same Alliance.
the servers in Aus are capable of handling it as ive already had my fair share of playing solo on my PSP
The game can be played on any mobile technology, such as a tablet, smartphone, or laptop, with either an external web camera or an inbuilt camera and is also available on an online server.
Google Play Music isn't quite as good as Apple's but I'm happy I was forced to move my ~ 15,000 songs to Googles cloud servers.
It is possible to play against engines: GNU Chess, Sjeng, Crafty, Stockfish and also over network — on chess servers, such as FICS, or directly with other eboard users.
However, good to know would be the fact that current subscribers with any play time left who transfers the account to the Gameforge servers before the 27th will receive a «premium currency» voucher, worthy of six Coins (which is said currency) per game day left or available in their account as compensation.
I saw the «war perfected» tv spot at least once a night through late february / early march on various channels later in the evening... it is definitely a matter of the playstation 3's current owner base... and a little less on advertising than a lot of people make it out to be... and its not just advertising; but largely word of mouth... something that killzone as a franchise simply doesn't have yet... but in the end I simply don't know why anyone would care... the game is still brilliant, easily the best looking game of this generation so far... with a multiplayer component that implemented new mechanics that will become standard across the board... and with plans of tons of future DLC, some free, some not... the game will only get better from here... damn it though I just want GG to get the server lobby right... nothing has been delivered yet on what that douche bag producer kyle guy told us would be there... playing with 2 or 3 friends is easy... playing with 8 non clan members in a full 32 player server is as easy as chewing on your own elbow...
Or in some circumstances, the ubisoft servers crashes and you can't play the game and have to waste your night doing productive tasks such as assignments or having a life.
EA faced a substantial backlash over SimCity as the game absolutely had to have an Internet connection to work, causing huge problems as everytime connection was lost or EA's servers failed, a frequent occurence, nobody could play the game.
Sure, you are technically paying for an indefinite rental rather a product when you buy from Steam, but the games are often ridiculously cheap, the servers are generally very reliable and fast, games are easily organizable, and it actually makes playing games between multiple computers very convenient (as long as it's with the same account).
Since then, demand has been pushing those servers to the limit, as players suffering from massive nostalgia trips jostled to get back to playing the game that defined their youth.
Server browsing has been boosted with a few more search options, such as kill cam, 3D spotting and friendly fire, enabling to further customize the way you want to play any particular round.
In this mode, you play as yourself, logging into a virtual world which represents a mega corporation's servers — it's all explained in an introduction video.
Not played in it in about 9 years and I wouldn't mind a max level character on the regular servers as well when the vanilla servers are released.
The online servers allow you to have one - on - one solo battles as well as team battles, in either the casual «For Fun» matches, enabling items and wacky stage settings, or the competitive «For Glory» mode removing items and playing on flat - leveled stages.
Phantasy Star Online 2: Last year we had rumblings of an English Patch, or an English Server, or some bullshit that would lead us to believe that as a people, we could play an MMO that everyone is still hyped for, even though it came out four years ago in Japan.
Unfortunately, I didn't have much time playing these actual modes because the servers were empty, but I'm sure that as of today they'll liven up.
My Splatoon experience got off to a rocky start, as I was unable to connect to the jam - packed servers the very first time I tried to play.
If you purely wish to play on your Playstation 3, the Vita acts as an AR Server, a second screen displaying the locations of hidden treasures.
You will also have the ability to take the game online and play against random people, but this part of the game became sort of a downer for me personally as I had numerous attempts to play online go sour on me with little to no server connectivity.
On launch, many players were unable to get games as the servers were unable to cope with the sheer number of people trying to play.
The first big change I noticed was how much better the graphics looked, with this being the first Halo game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign in a co-op game I did notice a few glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather annoyed and surprised how long it had taken, after playing the game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
Some individuals have criticized 22cans for doing this kickstarter so soon after their last game, Curiosity, which had serious problems (they seriously underestimated how many people would play it and as a result their server couldn't handle the load).
It's pretty much the same concept as the role playing servers for World of Warcraft.
c) using intellectual property contained in the Game, Game Service or the Software to create derivatives or to provide any other means through which others may play the Game such as through server emulators;
It's difficult for people who haven't played the game to really understand how important the online servers were, and they'll be more likely not to buy the game because it's now perceived as an incomplete game.
Realms will soon support an activity monitor to see which users log into the server at which times — allowing you to see if your friend no longer plays Minecraft on your server, so you can add and drop players as needed.
there are some people who paid overwatch and PUBG but did not last a month, while single player games can also be played as long as you want and can be played forever given you take care of your physical copy and no internet needed while games while MP only Who knows how long it will last the servers.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Good optic fiber can't even play the game perfectly as i noted, dedicated servers are needed and necessary for the vastity of the project and the $ they made.
Also, PC owners of PUBG can play the second map now by installing the Test Server that comes with the game as a separate download.
Recently, its newest expansion The Witchwood hit live servers and brought along with it a little over 100 cards, as well as removed more than 300 cards from standard play by bringing the Year of the Raven to the game.
Gears Of War 3 surprised us South Africans with local dedicated servers, which gave us some of the best multiplayer experiences we ever had on Xbox Live, but sadly the contract for the servers were never renewed and at this stage it doesn't look like we are going to get any for Judgment as well... So be prepared for some bad latency and lag if you decide to play Quick or Ranked matches.
Imagine playing Knights of The Old Republic, and suddenly the game halts and quits as it's been unable to contact the server for X amount of minutes.
I am not paying # 44.99 for a game with Multiplayer and the servers will close in say 5 years maybe 4 years depending on the support and / or DLC and then the disc will be worthless to sell / play as it'll be dead due to CoD MW IIIIIII
Players were also depicted as various avatars including floating names and eyeballs in some versions, a dedicated level editing program, and two things that are crucial to the modern FPS scene: multiplayer via a dedicated server running on an ARPANET (Advanced Research Projects Agency NETwork) mainframe and client programs connecting to play together and spectator mode which in this case was a separate terminal was connected as an observer.
I have seen some ludicrous defenders completely and wilfully ignoring Rocket League as evidence contrary to the assertion that Microsoft mandates use of its own servers cross play titles.
Xbox Enthusiast received review copies as other outlets did, but we didn't get a chance to play the game until the servers went live on launch day.
Dedicated servers, on the other hand, are optimised and localised host servers through which all players connect, creating a smoother play experience and a more even playing field as no single player has «host» benefits.
Always online is used even in single player games, often causing issues such as latency problems or even outright preventing you from playing should you not be able to connect to the servers.
In addition to dedicated servers, Age of Wolves will deliver major updates to five Heroes as well as several updates that will adjust player progression, ranked play and more.
Steam keys are being offered to a limited number of people based in Europe and North America, and you'll get a key that'll give you the opportunity to take part, as well as offline play when the servers aren't up.
You'll still be able to earn fame, unlock cars and get to grips with all of the options for playing and creating your own events and challenges — and everything you do will be synchronised with the servers when you do get connected, so you can set - up a bunch of challenges to send out to your friends as soon as you are able to join each other online.
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