Sentences with phrase «player content big»

Star Wars Battlefront II's single - player campaign is one of the most intriguing news regarding EA's upcoming title since the «first» Battlefront title lacked single player content big time.

Not exact matches

The first big aspect that needs to be looked at in the context of the end user license agreement is the ownership of the game itself, which can include the ownership of player - generated content.
With social networks like Twitter and Facebook diving headfirst into developing exclusive and original streaming video content, the streaming television landscape extends far beyond the most obvious big players such as Netflix and Amazon Studios.
«But then it grew and some of the bigger players came online — the Akamais and Limelight Networks of the world — some of the big content delivery networks.
With big players Bell, Rogers and Telus able to offer a suite of services and a range of content, any solo players are going to have an incredibly hard time competing.
That was a big part of the rationale behind The Players» Tribune, a Derek Jeter - backed site that hosts content written by the athletes themselves, which launched last year.
The big players are divided between two camps: The first camp is Netflix and Amazon Prime, which release original content in series or clusters of episodes (a model championed by Netflix and later adopted by Amazon).
Two bright spots: Mayer has turned Yahoo into a player in content with big name hires like Katie Couric.
All they would do is entrench the positions of the big players — the legacy media outlets in the case of ancillary copyright, and funnily enough Google in the case of the user - generated content proposals.
In that time, I've worked with a lot of the bigger players in content marketing and blogging services.
Its big bet on live video is a big challenge to smaller players like Twitter and Snapchat, which should absolutely be afraid by Facebook's effort to replace others as the go - to place for real - time reaction and content.
The big players are taking measures towards better brand safety and a better customer experience by putting systems in place and hiring large numbers of people to watch what has been uploaded onto the platform, but at the end of the day it's all happening after the event, when the content has already been uploaded.
The first iteration of a then unnamed Google algorithm update was introduced (12 percent of queries were impacted), shocking the SEO industry and many big players, as well as effectively ending the «content farm» business model as it existed at the time.
Arsenal are doomed to failure - they are stuck with Stan Kroenke who is content with running Arsenal as just a business entity and not as a sporting entity.We will not attract big name players and that is a real pity.Maybe if Arsenal fans refuse to fill the stadiums then something may happen.Boycott the games.Its just an idea.
Big money moves often tempt otherwise content players elsewhere and the less said about relegated clubs lightening the load by moving on key men the better.
Although I think he is still good enough to play against the big clubs (he is still sharp, and is in the top 5 fastest players at Arsenal), he should at least be starting games against the mid / lower table teams to give guys a break and to keep him motivated and content!
As for Liverpool, Klopp will be content with the attacking options at his disposal, with the likes of Daniel Sturridge, Divock Origi and Danny Ings set for big roles next season, while there are a whole host of creative players in place to feature behind them.
but its still a cause for concern because let us face the fact when big clubs like Barca, Real and Bayern comes caliing its hard for a player to say no, eapecialy one with ambition who wants to win things and not just content participating
We publish a very wide variety of paintball content, focusing on events, teams, players, the industry, the gear, scenarios, big games, mil - sim etc... Frequency - about 6 posts per week
Combined with Danger Close's fixation on delivering an experience about a war that Americans are deeply ambivalent about, and multiplayer that remains likely to incite controversy about its content after players have moved on to deeper, more engaging multiplayer options, Medal of Honor is one of the bigger disappointments of 2010.
«DRAGON QUEST IX: Sentinels of the Starry Skies is one of the biggest games ever to hit Nintendo DS, with an incredible amount of content for every kind of player to enjoy,» said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing.
However, attached to this release is another big content update that is free for all players and has a much more impactful set of changes for the game at large.
The biggest in terms of content will be the long - awaited Arcade Mode, where you can enjoy the linear single - player experience of taking on a variety of computer - controlled fighters before finally facing off against a boss.
Titanfall 2 is bigger and better than its predecessor, adding a ton of new content and features, including a short but immensely fun single player campaign.
Is This True Or Electronic Arts Are Missing Out Something Big By Missing Out Single - player Content From Star Wars: Battlefront?
After my disappointment with Street Fighter V's paltry single player content, my biggest concern with KoF was whether it would satisfy my mostly offline interest in fighting games.
Kids are missing out on thousands of incredible new stories because the big industry players are focused on pushing hit content.
and some other try desperately to hold onto their outdated modes of operation, just adding improvements along the way in a piecemeal fashion, while the big players (the technology folks) change the publishing paradigm, provide authors with tools that will likely use XML (authoring, content management and delivery).
Apple has already shown great ability to sell digital content such as music and movies, and there's every reason to believe that it will become a big player in the e-books market as well.
In addition to being a media player, the Android app also allows PowerDVD users to stream content from their computer to their Android Tablet or from their Android tablet to your DLNA enabled big screen HDTV.
If big players are focusing on digitizing their content to be displayed on reading devices, the question is whether you are ready to deliver your work to owners of the new devices (i.e. smartphones, tablets, and eReaders).
There's too many things missing from SSB4 (mainly lack of DK content and GOOD single player content), too much bias from his part (way too much Fire Emblem and Kid Icarus content compared to other / bigger series.
You just saw us release a big zombie pack in the Black Ops III community, and that game is two - and - a-half years past its launch, but it's super «sticky» and there's still a passionate group of players playing it, so we want to be wherever players are and we want to provide great content wherever players are, so we're starting to have some success with that.
«I'm a big fan of content that doesn't hand - hold the player and leaves creative gaps for you to inject some of your own thinking into what's going on and engage with the game on a deeper level.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
The 8 downloadable content packs worth of post-launch content from when Burnout Paradise originally released comprises of the Big Surf Island environment, while Cops and Robbers provides a further online mode and police variations of 33 original vehicles and Party allows multiple players to participate in attempting to complete challenges via pass the controller local multiplayer gameplay.
Three new islands to hang - glide around is the biggest content boost, but four modes of play, split - screen play for multiple players, and skill level courses also give players lots to do.
Burnout Paradise Remastered's replayability originates from Burnout Paradise's vast quantity of content combined with the Year of Paradise post-launch downloadable content all being contained on the disc resulting in dozens of hours of single player, party mode local multiplayer and online multiplayer gameplay throughout Paradise City, Big Surf Island, smashing through gates and billboards, performing jumps, additional cars and much more besides.
«Call of Duty» players on the Xbox are in for a big surprise, as Treyarch ditches Microsoft for Sony for exclusive content.
This will include 12 co-op heists for players to take on along with the PC content such as Armored Transport heists, The Big Bank Heist, The Diamond Heist and a Hotline Miami themed heist, as well as a range of weapon and character packs.
Although right now I'm focusing on a rather big content update to the game (currently going to be for the PC version and future ports), which will add a 2 player battle mode and a proper save system.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The purpose of this new currency is to provide Minecraft creators with another form of income, allowing them more time to create bigger, better, and more advanced projects from home; while giving Pocket and Windows 10 players access to additional content for a better gaming experience.
Its a new IP, big budget, will shift loads of copies, likely will maintain a solid player base, if content is supported.
«The heart of any valuable gaming service is delivering all the great content that players want, and the addition of Ubisoft's top PC titles on Origin, as well as EA's titles to Uplay, is a big win for all of our players,» said Michael Blank, Vice President of Production for Origin at EA.
Multiplayer will play a big role and will have plenty of content to keep players busy for a long time.
This wasn't that big of an issue for me because the single player, and local multiplayer were enough content to keep me happy.
We have a great core design we know is going to be really fun, but if we want to make some of our bigger dreams a reality - things like playable capital ships, a player - owned universe, and scripted story content - we're going to need your help.
That's pretty regular player behavior, and you can see it in just about any game that continues to put out content, especially big release.
With a story driven 2K Showcase surrounding the WWE Hall of Fame Class of 2015 inductees, access to new moves, unlockable content, player progression and a whole host of playable WWE Legends and WWE and NXT Superstars in play, it could well be the biggest wrestling game to date.
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