The Wolf Among Us may be populated by fairy tale characters, but by giving
the player control over their decisions and allowing them to see the consequences, the game presents us with consistent existential angst.
Not exact matches
It really baffles me sometimes how fans like you portray Wenger and at the end I feel the day ya'all forget that Wenger is an employee of Arsenal and he's now bigger than the club, yes he's a legend and he deserves a statue but at the same time that is Arsenal's downfall because Wenger has too much
control over the club and he shouldn't be allowed to make some
decisions on like
players to buy or the amount of money to spend, he has to just focus on football and only football alone.
Featuring dynamic battlefields, with terrain that changes
over time and inclement weather systems,
players are required to make split second
decisions to maintain
control and protect their base, or «core» as it's referred to here.
A PlayStation exclusive, Heavy Rain put a unique spin on the genre action - adventure, by giving
players complete
control over characters» every movements, the
decisions they make, and the outcome of their stories.
Featuring dynamic battlefields, with terrain that changes
over time and inclement weather systems,
players are required to make split second
decisions to maintain
control and protect their base, or «core» as it's referred to here.
This is an unprecedented level of
control for
players and, if implemented correctly, might even give some insight into the
decisions some of our favorite teams have made
over the years.
From a lack of quality
control to bad design
decisions done to exploit
players or artificially extend the play time beyond belief, it seems a lot of the same issues come up
over and
over again, and often wreck even the best quality video games in the process.
So Sexton tried to identify each component of the poker game in which a
player has full
control over a
decision.