Sentences with phrase «player faction missions»

Rounding out the new content are the single - player faction missions.

Not exact matches

Players will encounter several factions and accept missions to increase their reputation as a Smuggler.
Judging by the images, once players picked a faction, they would be able to help their gang complete missions and take over enemy territory:
Presided over by Davebot 3000 on the plant side, and Dr. Patient on the zombie side of things, faction missions task players with a variety of different objectives ranging from recovering a shoe to defending and escorting a giant stump back to the base.
Players looking for a grand story ripped from the pages of Borderlands will want to look elsewhere, as the missions themselves feel pretty much standalone, only held together slightly by the premise that a bad dude is trying to destroy the last star in the galaxy and characters across a number of different factions have united to stop him.
Luckily, the game sporadically gives the player multiple ways to accomplish specific duties and even examines alliances with factions to open up or prune whole mission branches.
There are three factions (Gold Hoarders, Order of Souls, and Merchant Alliance) that each has unique types of missions for players to embark on.
The single player campaign consists of 18 missions (6 for each faction) that didn't really call to me like the multiplayer did.
One feature, the «face» system, would track Wei's standing with the numerous factions of the megacity, which would give the player bonuses and dynamically adjust mission opportunities — a little like the systems in Grand Theft Auto 2 or Mercenaries 2.
Set during the Cold War in 1964, players are sent to the jungles of the USSR (an odd location) to destroy a renegade faction, and eliminate the American defector, a mission from the president of USA himself.
Players can opt to choose to be either the Soviets or the Germans, with each faction serving up nine missions from which to choose: three solo challenge missions set in extreme conditions, three skirmishes against an AI with a distinct play style, and three co-op scenarios so you can take the field with a chum.
By continuously playing Strike and raid missions, multiplayer missions, joining factions, and completing bounties, players get points that raise their rank in that particular area, and only when they reach a certain rank will they be able to then purchase these items as long as they have the rare currency needed to do so.
But if you don't want to spend the majority of your time playing the The Crew's campaign there is a solution, this solution is to join a faction, this will not skip the campaign but it will speed up player progression making missions easier which will cut the length of the campaign vastly.
If you do not fancy dealing with other players, you can join the five factions and participates in faction missions.
Completing missions earns status in certain quarters and notoriety in others, enabling players to rise in the ranks of their chosen faction, unlock new opportunities and perks, and exert an even greater influence over the world.
In these bonus missions, the player has the opportunity to command each of the other four factions, each time fighting from an alternative perspective on a mission.
As with most narratives that explore the cognitive dissonance faced by undercover cops, Shen loyalties waver between the two opposing factions, creating a set - up where players can dispense violence and wanton destruction while still extending the structure and mission objectives of police work.
Similarly to the previous installment of the production, the single player campaign has been divided into two separate parts (seven missions for each of the factions), allowing us to declare ourselves either for the Allied or the Soviet side of the conflict.
* A persistent online post-apocalyptic steam & dieselpunk world * Crew or captain your own ship and experience airship combat taken to new levels * Explore towns and take on missions to help them develop and grow... or bring them to ruin * Politics and intrigue with six player - run factions, each vying to stake its claim in the world * Robust and accessible economic and political systems that drive the action
Armored Core V will feature «always online» affiliation that logs every player kill, achievement and mission towards their allied faction (that they'll choose at the beginning of the game).
In the single player mode, players will go through a number of objective based missions that typically involve base building, resource gathering and building an army to defeat the opposing faction.
The Japanese version of Ace Combat 3 released in 1999 featured a lengthy 2 - disc campaign of 52 missions that were split among different paths depending on in - mission decisions, along with multiple endings and multiple factions for the player to join.
In the game, players will be able to customize their own faction and fight in a variety of battles, including skirmishes, solo fights, co-op missions and online multiplayer combats.
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