Sentences with phrase «player gets into the first team»

Not exact matches

Chelsea had a total of 28 players out on loan on September 1, more than the amount needed for a Premier League playing squad, and so far very few of those players loaned out get the chance to break into the club's first team.
I don't know... 3pl trophies in 20 seasons, no champions league, only made to final once in 18 CONSECUTIVE seasons, not resected like fergie was in his time, has never defeated jose mourinho even once in his lifetime even after maureen makes fun of him like hell (my God,6 - 0 in his 1000 game - > what a shame), an 8 - 2 loss at old trafford (only reason he bought players otherwise that season would have been hell), been rated as one of the wealthiest clubs but we still have mediocre first team players like giroud, welbeck etc (before u slam me first answer this - > would they get into bayern, barca, madrid, manure, mancity, psg or even chelsea starting 11 cz we rank the same with them financially)?????.....
How many Swansea players would get into our first team squad of 25?
Mertz should never have been our captain in the first place... who has ever heard of a team that makes 11th hour transfer buys (Arteta & Mertz) then seemingly places those same individuals into prominent leadership positions from the get - go... indicative of the problems that have permeated our clubhouse for the better part of 7 years under the Kroenke & Wenger... what is wrong with the players chosen and / or the management style of Wenger that doesn't develop and / or encourage strong leadership from within... Mertz was the fine collecting lackey from year one... this is what happens when you don't get world - class players because many times they want to have a voice on and off the pitch and this can't happen when you play for a fragile manager who has developed a coddling wage structure where everyone is rewarded for simply wearing the shirt and participating in the process... not enough balance between performance and pay, combined with the obvious favoritism shown to some players regardless of their glaring lack of production... remember that Ramsey has played in positions that make no sense considering his skill - set (out wide) and has forced other players off the field or into equally unfamiliar positions with little or no justification (let's remember when you read articles about how Ramsey's goals this upcoming season being the potential X-factor for our success that this is the same individual who didn't score a goal until the final week last season)... this of course is just one example of many... before I hear another word from Mertz I want this club to address the fact that no former player of any real consequence has any important role in the management structure of this club, yet several former Gunners have expressed serious interest in just such an endeavor (Henry, Viera, Adams, Bergkamp... just to name a few legends)... there is only one answer: an extremely insecure manager!!!
Wenger first tried to turn Arteta into a DM, that really did not work out, then he got Flamini on a free and Flamini is just not good enough of a player to play in a top 10 team in the EPL, so that was never going to work out.
First you complain that Aserne did not sign Mvilla and the player ended up not getting into the team sheet of a Russian club!
It is good business, he is not the kind of player that will slot straight into the first team so why not take our time and get him for less.
i think that the problem lays somewhere in the coaching set in the reserves and the first team we need a better head coach and reserve team manager that will inspire the players to make the step up and get then use to winning the reserve / youth trophies at that young age not just to develop them for first team, but inject the winning mentality into them also.
There is a theory that it is much better to introduce up and coming young players into a strong side so that they get a taste of what playing in the first team will be like, rather than struggling in a disjointed display because the whole team are unused to playing together.
Danny is a 15 minute player, after 15 minutes of each game he just disappears and all he does is run, close down, lose passes, he just does not give much as a striker, we down talk Giroud but he gives us more than danny, he will work hard, assist, score sometimes and bring this team mates into play... Welbeck has got the worst link up play ever, his first touch is so bad, whenever the ball gets to him we know it won't stick and that means he will be chasing down the ball due to his poor first touch.
Can't chuba akpom come from bench... i wud feel we shud give kid a chance... plus if we are to go 4 a «WC» striker we should first sell giroud... coz den he is of no use... coz wud prefer walcot any time coz of his pace and welbz coz he can hold up the ball in front «like» giroud plus he is a better runner nd confident his striking can only get better... 4 me giroud is of no use to dis team coz we are developing into more of a counter-attacking type wid help player like coq available... so better first get a DM which shud be our prime requirement....
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
City under Guardiola has shown the way — it is possible to buy success and entertain — but what hope does an Academy player have getting into the first team at City?
With players like Cech and Ospina here for competition it is very unlikely he would get back into the Arsenal first team squad at any time in the near future so I hope that he buckles down and improves his decision - making in a new environment....
even when he suffered a serious knee injury, instead of accepting the fact that he would never stick his legs into the spaces that were crucial for someone with straight ahead speed to succeed, the club actually contemplated giving him a chance to play up top where his lack of physicality, size and holding up play talents would been on display for all to see... these are not the actions of a club that really cares about winning at the highest levels, but they are the actions of a club that wasn't interested in spending the necessary resources to purchases a world - class striker, which is usually the most expensive position on the pitch... instead we adopted the horrible phrase «like a new signing» and proceeded to allow this ridiculous experiment to carry on, which ultimately caused some discomfort on the training pitch and inside the locker room as players battled for a position that shouldn't have been theirs for the taking in the first place... don't get me wrong, I believe that Walcott is a talented player, who can help a team reach their goals, if their goals are relatively modest... just look at the teams who supposedly expressed interest in his services and they weren't the kind of clubs who aspire to win at the highest levels... as for the reasons why he hasn't been bitching and moaning about moving on just look at the wage benefits he receives from our club and his obvious desire to enjoy the societal advantages that come with playing in North London for a club with worldwide appeal... so instead of continuing to try to fix a coat with a broken zipper simply move on and buy a new and better coat
If we finish 3rd in the group and go into Europey league, I would like us to recall some of our loan players and let them have a go at trying to get us to the final stages, saving our first team for the league assault.
Here here, still time to make some additions to the first team (hopefully) and to get still absent players back into the fold, so I'll give it another couple of weeks and then assess the state of play before writing off the season just yet.
I like Wilshire, he is as Arsenal as you can get, he is also in the last year of his contract and has to impress Wenger to earn a new contract, other wise its another player we lose on a free, i believe Wenger would of sold him if he could of so loaning a guy out with a year left on his contract would of been stupid, I hope he does get a chance to impress and can recapture his form when he first broke into the team and stay injury free, the season is long and there's plenty of games to give him
Arsenal have registered a massive 45 players from the First team, the reserves and the Academy, for our six Europa League games against BATE, Koln & Red Star Belgrade, which would seem to indicate that he is going to give a lot of our youngsters a run - out in the competition while our senior players attempt to get back into contention for the Premier League.
But it's getting tough to believe he'll turn into the player the Lions were hoping for when the team drafted him in the first round in 2014.
never waste CAPITAL LETTERS on an article about Chambers at this juncture... I still can't believe that no one from management has ever explained why such a frugal club spent so much money on him in the first place... we haggle for months and years with clubs for players who could have a monumental impact on the very future of our club but somehow we found $ 16 million for someone who couldn't regularly crack a Southampton lineup (very fishy)... don't get me wrong, I like what he showed at times last season in Middlesbourogh but from the handful of games I watched him play I still have some serious questions about his consistency as a back - line player in the EPL; as such he should prove himself on loan for another season, making sure that he goes to a team that wants him in the starting 11... bottom line, let's not get bogged down with the semantics of peripheral players and focus on the real task at hand = figure out who the hell is going to be our starting 11 for the foreseeable future, which means getting contracts signed, getting rid of a lot of deadwood and bringing in talented players into the positions which truly need upgrading... the rest is just unnecessary noise
The thing that really bothers me is the thing we've disagreed on in the past and that's imo Wengers apparent lack of Urgency and decisiveness when moving into the transfer window I know that Scheweinsteiger would be a great addition but He is somewhat over the hill in comparison to the others that are being toted about and while I know that we are not the cash Rich Man Poo or Man Sh!tty or Chelski I do know that we are at a point for the first time in ten years where we don't need to replace many players or are being frced to sell the quality ones we have, we are for the first time in a spot where we only need to add two or three players and we are there in terms of being able to compete, Id hate for the financial Exuberance to stop us taking that final stride forward into the competitive team we nearly are IMO spend the money now, get the striker, get the DM and we wont need to look at transfers in a big way again for several seasons and with that in mind Id rather have the likes of Benzema or Lacazetta or even Cavanni than a nearly over the hill Scheweinsteiger.
With all the academy players trying to make it into the first team as well as a big squad to start with, sometimes the only way for a player to get some valuable competitive experience is for them to go to another club for a bit.
Quinn believes the England international would easily get into the first XI's of teams like Arsenal and Chelsea, essentially advising the player to consider leaving Old Trafford to play for another big club in the Premier League.
Alex Oxlade - Chamberlain and Santi Cazorla have been back in full training for this week, meaning there are no longer any players forced to sit on the sidelines, and the pair will be eager to get back into the first - team, especially with the European Championships coming up this summer.
The lucky mascot will get to meet the first - team players in the dressing room after changing into their full Everton kit ready for their Goodison debut.
Our academy teams are doing extremely well and under the radar we have got a lot of players coming through into our first team, not just ones that you already know about but the next generation as well.
The Telegraph said of his loan spell, «Mourinho is an admirer of the player but was keen for him to get regular playing time away from Old Trafford this season, with a view to coming back into the first - team fold in the summer -LSB-.]»
Spurs have followed this model and look a them, they're challenging for the title, playing Champions League football, playing well in the domestic cups, and have a thriving youth system that is producing players that get bed into their first team.
We have the Category 1 facilities in place and if our profile in terms of getting players into the first team or getting players into other clubs» first teams and playing professional football improves, then who knows?»
It's all well and good for Heckingbottom to say that «if you're good enough, you're old enough,» but until youth players are given a chance on their merits, not the lack of options ahead of them, will the youth players, and the first team players, really get the message that the youth will be able to integrated into the first team and given opportunities.
You go to Chelsea, the best youth side in the country, and yet the last player to get regularly into their first team was John Terry,» Dyke told Sport Gazette.
While it's not great to hear a young player complain about the lack of first team opportunities, he seems to recognize that he isn't going to get into the first team at the club right now.
Both players have seen very limited action for the first team and need some confidence if they intend to get back into the first team fray.
Bringing such players along and getting them into the first team is absolutely critical for the future of the club, promotion or not.
Sam Byram has been a first team player for 6 months and is unlikely to get into any side in the Premier League at the moment.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Players will get into 3 teams of four and the object is to be the first team to gather all the resources your team needs to win while stopping the others from achieving the same objective.
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