Sentences with phrase «player in a first person view»

By placing the player in a first person view of a BattleMech pilot, MechWarrior Online provides a whole new level of immersion into the game space.

Not exact matches

Battlezone — the original 1980 arcade classic from Atari, not Activision's 1998 strategy game — is considered by some to be the first virtual reality arcade game, thanks to its use of pseudo-3D graphics in a first - person perspective, as well as viewing «goggles» that the player put their face into.
For the first time in the history of the series, players can live the life of a submarine captain from a first - person view and lead a crew in a critical campaign.
Aliens: Colonial Marines seeks to create the terror and tension of key moments in the Aliens movie franchise, using high - end graphics and a first - person view to immerse the player.
Players have a freedom to play the game either in first - person or third - person view (switching between the two is allowed at any instance).
So many RPGs opt for mute protagonists and a first - person view in order to allow the player to transport themselves into the world, which is nice in its own way but I've long been a fan of actually taking on a mostly predefined role, and Geralt fits the bill nicely.
Thanks to a selection of TV cameras, players will be able to follow the race in various positions alongside the track and go to the on - board cameras of various riders to get a first - person view of different trajectories and riding styles.
If you join an online multiplayer match that is already in progress or when your character has been overrun and killed by Zeds; the camera switches to a third - person spectator view which can be rotated around the player in focus, while a first - person perspective and a free camera is also available to view any of the action happening elsewhere in the match from the focus point of any player.
The game will feature both a first person view when players are in Jim's rig, as well as third - person when they are on foot.
Th game includes a character color edit feature and a new «Way of the Hado» mode, which allows players to control Ryu in first person view and beat a ton of enemy Shadowloo shoulders.
The camera is used entirely in first person, and players control what it is viewing with the GamePad's built - in gyroscope.
Unlike the GameCube original or the 3DS sequel, Luigi's Mansion Arcade is presented in a first - person view, meaning that players see everything from Luigi's viewpoint.
The general gameplay is presented in both first and third - person views, as the player can switch between whichever one they prefer.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
In the classic Resident Evil games of yesteryear, players braced for fear in the first - person via the creepy door - opening scenes, and Resident Evil 7 ramps up that tension with an immersive first - person view and a photorealistic graphical stylIn the classic Resident Evil games of yesteryear, players braced for fear in the first - person via the creepy door - opening scenes, and Resident Evil 7 ramps up that tension with an immersive first - person view and a photorealistic graphical stylin the first - person via the creepy door - opening scenes, and Resident Evil 7 ramps up that tension with an immersive first - person view and a photorealistic graphical style.
The trailer started with a first - person view, as the player went into a portal in a tree.
Experiencing the exploration and immersive atmosphere in the new, unnervingly intimate first - person view of Resident Evil 7 is guaranteed to rattle players on its own.
It's your basic horror - themed point - and - click adventure which, in a move hearkening back to old - school PnC games, makes use of a first - person view with static images, rather than actually letting players control a character.
A survival horror game where the player is in first - person view as a journalist escaping an asylum with only a camcorder to see in the dark, while avoiding danger in every corner.
The only thing the three characters have in common is the first person view, which fully immerses the player in every character's life.
Unveiled at the company's TGS press conference, Resident Evil Umbrella Corps will entail a first person view as players launch invasions on their fellow gamers in order to attain new tools, and fight off the zombie hordes that envelop each unique map.
While building a 3D world for the player to explore, while also having the games play out in a first - person view.
Pin Hockey Ice Arena is an addictive original hockey game in first person style, so you will play with \ «inside the field look \», like hockey \'s player real view, really different from what you ever seen in other mobile hockey games.
Playing out as an graphically outdated third - person action game with a first - person view option, players move an extremely slow (almost like he's wounded) soldier and engage in strategic combat against the opposing team.
This is something that could have looked absolutely spectacular through this first person view in the headset, but thankfully there are still plenty of aspects of this type of view that can really wow the player.
Rather than play / view the game from the first person perspective, this player will view the game from the top - down, bird's eye view that is common in real time strategy games.
From a first - person view, players drive the karts and can reach up into the air with their hands to pick up floating items like shells and hammers to use against opponents in typical Mario Kart fashion.
GTA 5 differs a little in the fact that it can be played from the third person view or first person view and the fact that players will switch between three different main characters.
In addition to the anticipated web - slinging, Beenox has introduced a new Web Rush mode which allows players to activate a first - person view, giving you a good look at your immediate area.
As with other MMORPGs, players control a character avatar within a game world in third - or first - person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players.
Racing with a first - person view, in which players swerve out of the way of banana skins and hit the brakes to slide around corners could be even more thrilling and immersive than ever before.
The Witness (Xbox One): The highly acclaimed 3D first - person puzzle game in which the player explores a mysterious and beautiful island from the point - of - view of an anonymous character is finally getting an Xbox One release.
Some gameplay variation is attempted by placing the player in a first - person view and allowing them to man the gun.
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