Sentences with phrase «player mode when»

The undesirables that you eject in the single - player game will drop tokens that you can then spend to terrorise the festivals of others — with items and customisations unlocking for use in the single - player mode when you visit other players» creations.
It doesn't make a lot of sense to launch without a single - player mode when the Black Ops series has traditionally had one of the more lauded storylines in the Call of Duty franchise.

Not exact matches

The company's board put a special provision in Papa's employment agreement that turbocharges his pay the way a videogame might when a player levels up into bonus points mode: If Valeant's stock price reaches a new high of at least $ 270 a share in the next three years, Papa gets double the allotment of performance - based stock.
I can bet next week when Burnley park the bus, Our players will as usual go back to their normal selves, not their beast mode.
The Jets looks like they were in full - on tank mode last offseason when they seemingly dumped any player with any kind of talent.
Okay, Love sucks and Korver and the new players didn't play great, but you go in your attack mode for like about 10 min in a pivotal game when you're leading by 17!
This is the single player mode that I wish Halo had had, but when you look at level design, graphics, enemy A.I., strategy, story, and
Many players, like myself, play ONLY single - player titles, or in that mode when available.
When players beat career mode on pro difficulty or higher, they will unlock Bruce Lee and can test his legacy against the best of the best in the UFC across four different weight classes.
Being someone who has played PRO TOUR, this game is even more challenging than playing against other pro tour players sometimes when you are fighting against the AI unless you manage to draw a superior hand that plays out better than your opponent's hand does (which is highly unlikely, hence the number of losses you will experience even during campaign mode).
Under its bizarre sci - fi concept, the campaign still has some of the core elements you would expect from the single player mode, but the overly convoluted structure of the multiplayer, chaotic rhythm, the flashy presentation of Zombies in Spaceland and a few technical hiccups will make you hesitate when calling this a Call of Duty game.
When the player first meets Princess Daisy during the story mode, Daisy makes the Millennium Star fall in love with her.
When I first previewed the single player mode of SOCOM, I was really not very impressed, I saw a game with a lot of potential, but it didn't have it all together.
Not once in single player mode did I experience any slowdown, not even when I would crash the Naboo n - I which looks better in this game than it did in Episode 1.
The online mode also features Treasure Hunts: when players discover treasure chests in the game they can snap a picture of it and upload it for other people to use to hunt treasure for themselves.
Although For Honor supports 1 vs 1, there are also two player brawl modes which is quite brutal but also very satisfying when you succeed.
When playing in Time Attack mode, the player must climb the peak in the fastest time.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monsters
While Ghost Recon: Wildlands features an offline mode that basically gives the player a group of AI controlled party members, it truly shines with its gameplay when played together with a group of team members.
And I highly doubt Splatoon can hang with Dead Space 2 when it comes to its single - player mode, incidentally.
Single player mode offers unlimited continues, which kind of ruins the challenge of this game, but it allows you to just pick up and complete the game in 30 - 40 minutes when you feel like playing it.
Raid mode will support online co-op shortly after launch when a free patch is available for players to download which adds this feature, but the main campaign on PC will only be available to play in single local screen.
Nintendo added a strange limitation to Mario Kart 8 Deluxe when playing it in the two - player Wireless Play mode.
The game as a whole just was not all that exciting, and when you take into account the story not being all that exciting either, the single player mode for me was pretty average in the full sense.
I can understand that the controls and switching between the doppels was at the forefront of the developer's minds when creating the single player mode, but it's a telling omission that signals that it was one of the last things created during development.
«While not generally a problem for COOP (since most people play coop with friends) when playing in Versus mode 3 people can be highly adversely affected by one player with a bad connection.
Although Peach wears her golfing outfit during gameplay itself, she also wears her main dress during the Castle Club mode as well as magically changing into it during post hole celebrations (when the player scores a Birdie or better as her).
When playing solo, the additional Kongs more or less serve as power - ups, but they are also readily available for a second player to select in the game's co-op mode.
The game also supports local co-op which is equally enjoyable as the single - player mode but probably more so because of how fun the game is, especially when it comes to stealing items from your friend.
So while you challenge other real - players, the player vs player mode can be quite frantic, more so when everyone is trying to mine for crystal or harness the precious Vespene gas to create units and buildings.
Furthermore, there's a plethora of bonus features when you complete the game that include Render Modes, Gameplay Modifiers, Character Gallery, Single player Character Skins Weapon Selector, Cellphone Camera Viewer, Concept Art Galleries and Encounter Select.
When you're done with story mode, take out frustrations on your friends in the 4 - player Battle Royale!
When the game ships in conjunction with the Xbox One X (though it'll also release on Xbox One and PC, with cross-play and Play - Anywhere for all), it'll ship with an offline campaign mode, an online campaign for up to four players cooperatively, and competitive multiplayer that flips the script, asking players to destroy the city, rather than save it.
A game that has such a marked difference in enjoyment when going online that does not profess to be as such I simply score against how it plays in single player mode.
It was fun in short bursts, and I definitely enjoyed Blitz, but even that was a game mode built on collecting and levelling up cards and it quickly became frustrating when you got matched against players whose decks were far superior than yours.
When playing the multiplayer mode, on the other hand, players can level up during the beta to unlock rewards for the final game such as Tombstones and Crashtags.
When it comes to single player content, the only modes are free battle and a story mode which allows you to play through a tournament as each of the 25 available teams.
It's especially surprising when you consider that with online multiplayer getting so big, games like this should feel like they fit even more — time trials, vs modes, 8 - player versus matches where everyone throws down in a vicious competition for first.
When it comes to single player modes, there's enough to keep you busy but there also isn't anything special.
When it comes to multiplayer modes, you can play against computer - controlled enemies, battle local players, or take the fight online.
Players who have completed the main campaign can check out a new game plus mode when the update drops.
Saif (the7mirrors): Finally a great and fair review keep it up, In the online mode when other players leave the online game it did nt count the remaining player as a winner its the happened 6 times to me when im about to win they leave the game.
I am playing on an 1st gen iPad mini and things get laggy when too much things is happening on screen no matter it's on campaign or multi player mode.
The Bulletstorm demo also allows players to unlock platform - specific upgrades to use in the gameâ $ ™ s Anarchy mode, from the Crimson Leash to Stealth Armor, when they purchase the full game.
When you're in the flow of a match, online or offline, single - player or versus, one - on - one or in the new team battle mode, everything else just melts away.
When the player comes into contact with monsters, the game switches over to combat mode, with the surrounding area becoming the battlefield.
However when you compare the My Player career mode to The Show found in Sony's baseball game My Player just doesn't stack up.
It's not hard to see why; when you're telling a single - player espionage story with overt pacifist themes, you're not going to pour the time and resources needed to make a successful multiplayer mode.
It will also be cross-network compatible with the Xbox One and Steam, however, due to the portability aspect of the Switch, it will support a two player split - screen when played undocked, and 4 - player split - screen in docked mode.
The avatar always seems to take a half - step back after every movement, imparting the feel of a laggy online match even when playing the single - player modes.
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