A skill - based game is one in which
player skill determines victory above all other factors.
Not exact matches
«ESports is all about creating an even playing field where a
player's
skills determine the outcome versus their opponent, and we feel Pro Am in NBA 2K16 delivers that unlike any other sports simulation game,» Argent says.
Arteta, flamini, diaby, campbell, rosicky, podolski should go, and people will kill this but do u feel Walcott is good enough do nt be english bias like i do nt think he is because he is one dimensional he cant beat a
player with shit loads of pace imagine if Walcott had Sanchez
skill along with his goals and impressive movement he would be deadly and unstoppable and he just isn't and i know gnarby will be that people will disagree but the kid is good and above all
determined like sanchez he will be a world class in due time ox too but he is often too injured and welbeck lol headless chicken
Whoever succeeds Kessler will have a wonderful set of
skill position
players, but USC's success will be
determined not by the new QB, but by the offensive line and a retooled defense.
There is no doubt that Bale needs to get the hell out of Real if he ever wants to be the kind of
player he once was... this isn't to suggest that he his
skills have diminished, he simply isn't the fiery,
determined and aggressive
player that struck fear in the hearts of his opponents... the small fish in a big pond just doesn't fit his profile... I can't even remember the last
player I've seen who has become so invisible on the big stage (maybe Pogba last year)... maybe it's a case of culture shock or maybe he wasn't able to handle the notoriety that invariably came with his big money signing, but regardless of how it happened this guy is a shadow of his former self... although I doubt he would ever come to a team in such disarray, he could quite easily fill the shoes of Sanchez, who ironically was in a similar predicament in Barcelona, as Bale would return to his favoured left side and would be given the same freedoms that have allowed Sanchez to flourish... ultimately I think the cache of wearing a Real jersey and competing for the top trophies would be too difficult to give up for a wannabe club run by suits who care little about those kinds of accolades
Also of note is the finding that the best performing young footballers who will go on to play the sport professionally display superior dribbling
skills, endurance capacity and tactical awareness compared to their peers, from as early as 14 years of age.9 17 These differences appear well before it is possible to accumulate 10 000 h of practice, but allow predictions of which
players will go on to achieve best performances in adulthood, suggesting that the effectiveness of and response to training, rather than simply training,
determines success.
Instead, it's the negotiation
skills of seven evenly - matched
players, each representing one of Europe's great powers circa 1901, that will
determine victory or defeat.
As one of the few remaining survivors,
players must decide if they will Prey or Pray as they use
skill and cunning to obtain food, weapons and other supplies necessary for existence while trying to
determine whether or not to approach and trust other
players or go at it solo.
Also impossible to miss is its difficulty level, as it's going to destroy the chances of every
player who is not
skilled and
determined enough to lose countless times before finally finishing the game.
Increased detail in all
players has been transferred to the
Player Design mode, which has been hugely expanded to include more factors
determining skill and ability.
Transformers: War for Cybertron takes
players to the final moments of the grand civil war that will
determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons,
skills and abilities. Additionally, the game introduces Escalation, a four -
player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
While some of the human
players you encounter online might seem almost computer - like in their reactions there is still a lot of fun to be had simply because it's
skill that's
determining who wins and loses here.
Online matches are
determined by your warband's overall rating, so theoretically your soldiers should never been completely outmatched, but of course actual
player skill isn't so balanced.
Its then up to the
player to
determine what
skills the tribe will have and carve out their history.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that
players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly
determined from raising and combining them - features more offense - related content in the form of new spells and
skills - new water - type spells are included - new
skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets
players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending -
players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Emerging from the chaos, a tormented figure awakes; as the
player you
determine how to harness your new powers, by specializing in deadly, versatile RPG
skill trees that change the way you play.
The game will also include a more technical, realistic passing system called «Pro Passing», in which a
player's accuracy and
skill at passing is
determined by the
player control.
FIFA Soccer 11 introduces new Pro Passing where pass accuracy is
determined by a gamer's ability on the control pad, and
player skill, situation and urgency on the pitch, yielding a deeply rewarding passing system.
Leveled - up characters accrued
skill points, which the
player could spend on various abilities to
determine strengths and weaknesses.
• Single
Player / Class III Gaming Device •
Player's
Skill Determines Payout • Same «Return To
Player» As Slots • Runs On Existing Slot Platforms • Certified Under GLI # 11 v2.1 Standards
Now, VC was still a strategy game, not a shooter — once you lined up a shot, whether it hit was
determined by the soldier's class, equipment and special abilities, not by
player skill.
EVO brings together the best of the best from around the world in a dazzling exhibition of
skill and fun, as
players and fans gather to honor the competitive spirit in an open format and
determine a champion.
The Respect system will also now
determine a
players combat
skills and even goes so far as to
determine how fat or thin they are.
Emerging from the chaos, a tormented figure awakes; as the
player it is you who
determines how to harness your new powers, by specializing in deadly, versatile RPG
skill - trees that change the way you play.
In some cases, the stat differences alone can
determine the outcome of a match due to its interesting metagame effects while in other matches it might become irrelevant if
player skill difference is large enough.
These games aren't defined or
determined by a gamer's technical
skill; rather, they ask that
players think critically about each choice that comes their way (if there are choices to be made, that is).
There's also a strict, results - matter ethic thanks to the makeup of the games themselves, in which characters may have different move sets, but
player skill, in the end,
determines a winner.
Previous Mass Effect games required the
player to pick a special class at the beginning of the game to
determine their
skill set; however, Andromeda lets
players put points into any abilities they would like and unlock special classes related to their desired perks.
First Person Shooter games allow
players to use their cognitive
skills when they need to
determine what to do or where to go to either escape or defeat the enemy.
A
skilled,
determined Souls veteran could probably reach the end in eight or nine hours, but there are hidden pathways and secret treasures enough that most
players will take several hours more than that to see the end.
The
player's attributes
determines how much
skill points per minute a
player will earn.
I look at difficulty as a means of personal
skill and being able to choose it
determines player skill.
The Division you join will
determine what special training and weapon
skills you can unlock, allowing
players to focus on their strengths without an overwhelming number of options.
Dennis found that the game of poker is
determined more by «the relative
skill of the
player» than anything else and also that, as I have learned the hard way myself, «a more
skilled player will consistently beat a less
skilled player.»
Skills relevant to this position and found on applicants» resumes include assisting the head coach in all aspects of the organization to ensure success on and off the field, leading practices and drills, teaching and instructing players on both fundamental and advanced skills of baseball, making «in - game» decisions, and determining starting li
Skills relevant to this position and found on applicants» resumes include assisting the head coach in all aspects of the organization to ensure success on and off the field, leading practices and drills, teaching and instructing
players on both fundamental and advanced
skills of baseball, making «in - game» decisions, and determining starting li
skills of baseball, making «in - game» decisions, and
determining starting lineups.
• Hands - on experience in organizing and directing individual and small groups basketball activities and exercises • Demonstrated expertise in
determining game strategies and evaluating the athletic performance of
players • Adept at supervising
players through practices and during competitive tours •
Skilled in developing and implementing recruitment plans aimed at selecting viable and / or trainable athletes
• Verifiable track record in planning, organizing and conducting dedicated soccer practice sessions • Qualified to evaluate athletes»
skills and review their performance to
determine abilities for matches •
Skilled in providing training direction, encouragement and motivation to prepare athletes for games and competitive tours • Adept at analyzing the strengths and weaknesses of
players and strategically placing them in positions where their strengths are highlighted
highly motivated and self
determined individual with perfect communication and interpersonal
skills, a team
player, willing, loyal humble and set to achieve results
Key strengths include team
player, strong streamlining
skills, coachable, and
determine.
I am a detail - oriented team
player who possesses strong communication
skills, strong professional presence, and is a conscientious hard worker
determined to see projects thro...