A single -
player wave mode, target practice stages, and more secret - for - now modes will also celebrate fantastical drawers.
Not exact matches
If you've never played it before, it's a co-op
mode for up to four
players where zombies are constantly attacking your area in
waves.
The title supports up to four
players locally and features a separate co-op
mode where you and your teammates fight off
waves of foes.
After you're done there you can hit up the game's 4
player co-op escalation
mode where
players work together to survive infinite
waves of enemies while strategically spending points for weapon upgrades, health and more.
Team up with up to four
players in the
wave - based Garden Ops game
mode or take to the battlefield in 24 -
player battles full of tactical action!
The new Salmon Run
mode is an all - new multiplayer
mode that allows up to four
players to team up to face off against
waves of enemies.
However, taking on
waves of Creatures in Single
Player will be far more difficult compared to online
mode.
It's not the most inventive new game
mode, especially considering how much it resembles
wave - based game types in other shooters, but the Splatoon style of gameplay and mechanics make it for a fairly refreshing game
mode — though I do wonder how much time
players will be putting into it.
In this
mode,
players will battle aliens through 100 quick and increasingly challenging
waves.
As are the new multiplayer
modes: Mad Survival, which is the normal
wave - based
mode but with main characters assailing your party, and Dogfight, which sees
players clinging to the undersides of helicopters as they attempt to blast each other out of the air.
Transformers: War for Cybertron takes
players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer
modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer
modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four -
player online co-op
mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing
waves of enemies utilizing strong teamwork to survive.
Unlike previous PvE
modes, where four
players are either fending off
waves of enemies or completing objectives ripped straight from Overwatch's multiplayer
modes, Retribution has a sense of distinct purpose and narrative flow, as Reaper, McCree, Genji, and Moira progress through the streets of Venice in order to escape a botched infiltration mission, taking out whoever decides to get in their way.
It feels a lot like the «Call of Duty» zombie
modes, which I always enjoy, but I'd argue the «four
players vs. increasingly difficult
waves of bad guys» formula works better in «Andromeda» due to its rich character customization options.
It features two
modes, Blitz
mode which pits 1 to 2
players on a split screen or up to 4
players over Xbox LIVE against
waves of robot armies and Crossfire
mode, where
players play competitively, 6 versus 6, to destroy the enemy's Money Ball while protecting theirs aided by robots.
Bounty Hunt, a 5v5
mode, has
players fighting for points which are earned through kills and collected when
players retreat to a bank in between
waves of NPC enemies.
-- Survival, a six -
player co-op
mode which asks
players to — shockingly enough — survive 10
waves of zombie killing machines.
Basically Horde
mode with Nathan Drake, the
mode Wil pit
players against 50
waves of increasingly difficult enemies.
The only single -
player game right now is a survival
mode, where
waves of zombies will try to whittle down a
player's health until defeat.
Survival
mode plays out sort of like OverRun — Working together the COG
players (the class system from OverRun is present here) need to defend E-Hole covers against just ten
waves of enemies, rather than the 50 that we've become accustomed to from past iterations of Horde.
Outside of the short campaign
mode Livelock offers up a survival
mode where
players face off against endless
waves of enemies.
The big new piece is Survival Arena
Mode, a one - to - three -
player horde
mode with
waves of new enemies.
Horde 3.0 marks the return of the popular multiplayer survival
mode that pits up to five
players against
waves of enemies — a genre that Gears of War helped popularise with the release of Gears of War... [Read More]
Starhawk features a co-op
mode, where up to 4
players defend a rift mining rig from
waves of enemies.
There's also a bunch of collectables, such as enemy intel, story info, art, and costumes, which reward
players that love to search every piece of map for these types of things, and additional game
modes that have
players speed running or fighting off
waves of enemies.
In the limited run 50v50
mode, I've seen matches climax with dozens of
players pushing massive fortresses toward one another, gunfire and explosions failing to push back opposing tidal
waves of wood and brick and steel spilling forth, stupid cartoon rabbits and crazed nutcrackers with M16s doing the Carlton and the Worm up top during brief lulls.
Even Ghosts» Safeguard horde
mode (another co-op
mode in Squads), which pits
players against
waves of mindless, gun - toting enemies, is bland, especially compared to the thrill of fighting an army of enemies in the previous games» Spec Ops co-op.
This is something like a horde
mode where
players fight
waves of Hive enemies, and since more than six
players can take part in this mayhem, it can feel very exciting and downright hectic.
Team up with up to four
players in the
wave - based Garden Ops game
mode or take to the battlefield in 24 -
player battles full of tactical action!
Gang Beasts will launch with a whole glut of customization options, and with several new
modes, including clumsy - yet - brutal 2 vs. 2 soccer matches, and a cooperative
mode where up to 4
players battle against
waves of thugs.
There's three types of co-operative game
modes, firstly, you can play the entire campaign in two
player co-op, second, the Survival
mode in which you have to fight a number of
waves of enemies.
Bulletstorm's original four -
player online cooperative Horde like
mode «Anarchy» returns for you and up to three friends to take down
waves of enemies on one of 12 different maps.
Work with up to three other
players to defeat
waves of Salmonid and collect the treasured eggs they leave behind in this brand new
mode.
Double Fine explained that the console version of the title will launch with «a whole glut of customization options» and with «several new
modes,» which will include 2v2 soccer matches and a co-op play that allows
players the chance to fight various
waves of enemies together.
In this crazy and incredibly fun multiplayer
mode, up to five
players must work together as Locust creatures to take out a squad of humans under a time limit and for 12
waves in total.
[52] The first pack, Bug Hunt, was released on March 19, 2013 and adds a new cooperative
mode that involves up to four
players fighting increasingly larger
waves of Xenomorphs and hostile soldiers across three new maps.
A new co-op game
mode, titled «Siege», was also added, in which 2 — 3
players must team up to secure a zone while holding off
waves of enemies.
This
mode pits opposing teams against
waves of CPU - controlled enemies, individual
players earning cash every time they kill something.
Even gamers who prefer the single
player experience get to see what Horde
mode is all about, as several story encounters feature mini-Horde
mode battles, complete with timed
waves.
Additionally,
players will be challenged in the Horde -
mode, titled Inferno
mode, where
players will face endless
waves of enemies.
The game will be bringing remastered models and cutscenes, 7.1 Surround Sound — including tweaks to the voices and a newly recorded soundtrack (though
players can switch between the old one and the new one), a trial
mode where
players will face of against a
wave of foes, trophy support, and more.
Survival is co-operative multiplayer game for up to five
players that combines Overrun from versus and the well - known Horde
Mode from other Gears of War titles — it's a fast, intense, class - based game
mode and requires a survival against 10
waves of incoming Locusts.
In the default, baseline game
mode up to four
players have to survive ten
waves of enemies and then hold an extraction point for two minutes until a shuttle arrives to pick them up.
Beast
mode is a new five -
player mode where you'll play as the Horde, taking on C.O.G. soldiers in progressively tougher
waves.
• Survival Game
Mode: Play Solo or Co-op with Up to 6
Players — In this game mode, up to six players team up against hordes of murderous AI controlled Zeds, ranging from the lowly clot to the massive fleshpound, through multiple waves of fire, blood, and g
Players — In this game
mode, up to six
players team up against hordes of murderous AI controlled Zeds, ranging from the lowly clot to the massive fleshpound, through multiple waves of fire, blood, and g
players team up against hordes of murderous AI controlled Zeds, ranging from the lowly clot to the massive fleshpound, through multiple
waves of fire, blood, and gunfire.
In Holdout
mode, you can select single
player or co-op and face endless
waves of zeds in a desperate attempt to see how long you can last.
With the emphasis on fighting, the co-op survival
mode is a great way for two
players to jump right into the combat, defending piles of supplies from
waves of attackers and earning money to buy power - ups.
The game also incorporates «Monster - Hunting» gameplay in addition to its traditional side - scrolling shooter mechanics, allowing
players to hunt down the terrifying monsters hidden deep below the
waves in the game's Hunter
mode.
There's also the Open Protocol: Survival
mode, which lets
players faceoff against endless
waves of enemies.
As already mentioned, Starhawk also has a co-op
mode where 4
players (Rifters) can work together to fight several
waves of Outcast.
For us, one of the most popular online
modes was Horde which allowed up to 5
players to face off against a never ending
wave of Locust.