Sentences with phrase «players additional rewards»

Assignments: Tackled alone or with other agents, these lucrative timed assignments will offer players additional rewards.
At the end of each dungeon, whether its a story related one or one created by the player, performance will be graded, giving players an additional reward depending on the obtained grade.

Not exact matches

This flexibility allows players to custom - tailor vehicles to suit their preferences, and once on the road the game just feels right — the handling's sharp and responsive, and drifting tightly into corners is both thrilling and rewarding, providing an additional speed boost for those who find standard cornering beneath them.
Within battles, many side objectives will also pop - up that will accumulate additional bonuses and rewards for the player.
Finishing in the Top 3 in a round of Virtual League battles, achieving a win rate higher than 50 % in a round of battles and using Liquid Carbon Missiles and Anti-Ballistic Missiles at least once will allow players to obtain some special rewards such as Fuel Resources and additional Combat Unit staff members.
If players manage to defeat certain Unique Beasts, a tombstone will be left behind to commemorate the creature and allow players to relive those battles for additional rewards.
FOB missions also award players with some additional content, with future rewards having been revealed yesterday.
Depending on the number of obtained Event Points, players can get additional S + +, S +, and S Staff members as reward.
Good rhythm is rewarded with coins, which players can spend in the Café for additional methods to demonstrate their tempo - mastery with new rhythm games that aren't included in the story mode, as well as mementos from cleared challenges.
For anyone joining the Closed Beta, due to major balance passes and additional content being added, there will be periodical game resets, but any kickstarter pledges or in game premium purchases will be rewarded back to the players.
Lastly, the new Bungie IP will also debut its first timed event, called Queen's Wrath, from September 23 to October 6, offering all Destiny players additional Bounties to complete, challenging mission modes to unlock, and more Rare and Legendary rewards to earn.
There's also a bunch of collectables, such as enemy intel, story info, art, and costumes, which reward players that love to search every piece of map for these types of things, and additional game modes that have players speed running or fighting off waves of enemies.
Some of the missions may also have additional objectives that will reward Behelits that unlock portions of a portrait, which aren't particularly necessary or affect the game's story but add another element to the game for players to complete.
Fortnite also offers a Battle Pass for the equivalent of $ 10 that rewards players with additional items as they complete challenges and level up during each of the game's seasons.
Providing players with some additional performance incentives, the MLB franchise introduces the new Progressive Batting Performance feature, which both rewards players for superior performance and penalize them for hitting slumps.
Finishing in the Top 3 in a round of Virtual League battles, achieving a win rate higher than 50 % in a round of battles and using Liquid Carbon Missiles and Anti-Ballistic Missiles at least once will allow players to obtain some special rewards such as Fuel Resources and additional Combat Unit staff members.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Additional new features include Kinect for Xbox 360 integration, making the franchise the first ever voice - enabled and controller - free sports simulation, an all - new Tiger Legacy Challenge mode that allows players to relive Tiger's most memorable golf achievements and an online and social feature that allows fans, for the first time ever, to connect, compete and collect in - game rewards with their friends.
Known as Sessions, these allow players to maximize damage per turn, while charging a special meter that can be used for extremely powerful attacks, and rewarding players with additional loot.
As your reward, the single player mode gives you a chance to work toward unlocking additional characters to play as.
After participating in a series of races, milestone rewards are earned and the player can choose from receiving either additional credits, discounted rates on new cars or new driver gear.
Players will also be able to take part in dungeon events that will award mysterious reward boxes and earn additional entries in the 10 Million Stories sweepstakes.
For starters, the patch brings back Iron Banner, challenging players to fight each other for some hot new rewards and additional paths to obtaining desired rewards.
Using the same weapon as each other on a single enemy will reward you with additional damage, and drawing the fire of certain enemies, whilst another player flanks them is an occasional tactical requirement.
Adding further content to the game, Netmarble has expanded the Tower of Insolence by 10 floors, bringing the total to 70 floors through which players can climb, receiving additional rewards including Rune and EXP.
Players will vote for the mission they want to tackle, each with bonuses like extra trap power or additional Chaos rewards.
Players may also receive new units as battle rewards, or can recruit additional allies via a fortune teller.
Within battles, many side objectives will also pop - up that will accumulate additional bonuses and rewards for the player.
Players can replay stages for additional rewards, or to collect any treasure chests they missed the first time around.
Players who reach this level of Glory will earn additional unique rewards such as a special Ornament for Redrix's Claymore.
There is even a daily challenge system that rewards players with additional loot and experience for character builds.
You can also join forces with 3 additional AI or player - controlled characters to help you solve the puzzles and collect hidden rewards.
Details are scarce but both modes tie together in that actions completed during multiplayer missions will reward additional resources which can be used by players when they return to the single player campaign.
Commencing with a starter pack, successive wins reward players with additional cards which offer additional players and field power - ups.
Mad Moxxi's Underdome Riot also adds a new bank feature, which allows players extra storage capacity for when they encounter one of the more than 16 million weapons that Borderlands has to offer; and the ability to acquire two additional skill points as quest rewards, making their characters even more powerful than before.
If all 3 of them are found, the player is rewarded with additional ammo.
Players of the earlier games will be rewarded with additional context that will further deepen the experience.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
This is without any additional disproportionate gains because in proof - of - work, bigger players would be able to afford more efficient mass - production equipment which increases their reward while relatively spending less.
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