- Horde Mode: Similar to Mass Effect 3: four
players against waves of enemies with additional objectives such as disabling a bomb or assassinating a target.
There were survivor missions, which pitted
players against waves of enemies.
Horde 3.0 marks the return of the popular multiplayer survival mode that pits up to five
players against waves of enemies — a genre that Gears of War helped popularise with the release of Gears of War... [Read More]
Not exact matches
The new Salmon Run mode is an all - new multiplayer mode that allows up to four
players to team up to face off
against waves of enemies.
Hayashi believes the boss fights in Zela games are
of a very high quality and that the team developing Hyrule Warriors wouldn't be able to emulate them, so instead boss fights will see the
player face off
against waves of smaller
enemies to charge up a special meter and then attack the boss.
Transformers: War for Cybertron takes
players to the final moments
of the grand civil war that will determine the survival
of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal
of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety
of weapons, skills and abilities. Additionally, the game introduces Escalation, a four -
player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons
against increasing
waves of enemies utilizing strong teamwork to survive.
It features two modes, Blitz mode which pits 1 to 2
players on a split screen or up to 4
players over Xbox LIVE
against waves of robot armies and Crossfire mode, where
players play competitively, 6 versus 6, to destroy the
enemy's Money Ball while protecting theirs aided by robots.
Basically Horde mode with Nathan Drake, the mode Wil pit
players against 50
waves of increasingly difficult
enemies.
There isn't really anything to confirm that what you're up
against is in fact a
wave - style system at all, besides seeing
enemies constantly respawning until you've killed every last one, but each new set
of spawned
enemies also forcing a change in the
player weapon too.
Superbug is a strategy game that pits the
players against strengthening
waves of enemies.
You face off
against waves of enemies with up to three other
players, but in Anarchy you need to work together to win.
If you don't fancy competing
against other
players you could get together four friends or randoms and play some Swarm which tasks you with defending an area
against waves of attacks from the
enemy forces.
Survival mode plays out sort
of like OverRun — Working together the COG
players (the class system from OverRun is present here) need to defend E-Hole covers
against just ten
waves of enemies, rather than the 50 that we've become accustomed to from past iterations
of Horde.
The first, dubbed «Gladiator,» has the
player select a fully leveled character class and try to survive
against waves of enemies.
Outside
of the short campaign mode Livelock offers up a survival mode where
players face off
against endless
waves of enemies.
Way back in 2003, Treasure's Ikaruga redefined the vertically - scrolling shooter with a strategic style that required
players to quickly switch the polarity
of their ship to survive (and ultimately, fight back
against) an unending
wave of enemy gunfire.
While it did contain single -
player content, this was mostly just practice missions and tedious battles
against waves of enemies.
Even Ghosts» Safeguard horde mode (another co-op mode in Squads), which pits
players against waves of mindless, gun - toting
enemies, is bland, especially compared to the thrill
of fighting an army
of enemies in the previous games» Spec Ops co-op.
This mode pits opposing teams
against waves of CPU - controlled
enemies, individual
players earning cash every time they kill something.
There's also the Open Protocol: Survival mode, which lets
players faceoff
against endless
waves of enemies.
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with
players running about chaotic battlefields and taking out tons
of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off
against waves of enemies, avoiding snipers, destroying
enemy equipment, and more.
The Infestation mode is a fairly standard online cooperative affair, pitting
players against wave after
wave of increasingly numerous and difficult
enemies.
Co-op is fun, offering the opportunity to play the entire campaign with a friend, to engage in a survival mode (
against waves of Nazi soldiers), and a mode called «Overwatch,» in which one
player spots
enemy combatants and the other
player snipes.
Co-op allows
players to go on individual missions
against AI, or to compete in a Horde Mode style arena where
players have an entire level in which to fight off
waves of enemy AI with a friend.
It also brought
players Firefight, a new yet now well known mode where
players work together to fight
against overwhelming
waves of enemies.
Lastly, Squad mode's Safeguard mode serves as Ghost's horde mode, pitting one to four
players against waves of ever stronger
enemies.
Players must strategize and coordinate to produce ammunition and powder, load and fire cannons, and defend the castle
against waves of enemies!
This mode pushes
players to enjoy this games own take on the horde mode where two to four
players will duke it out
against waves of enemies as they come barreling down upon them.
Players take control
of Cactus or one
of the many other androids, and step into small closed stages
of different shapes and sizes where they have to face off
against wave after
wave of enemy bots until they clear them all out.
Survival mode pits you with another
player either locally or online in a match
against 30
waves of enemies.
Koei Tecmo took the fantasy adventures
of Zelda and merged it with the Warriors franchise, a fast - paced hack - and - slash series that had
players fighting to take forts and complete missions
against waves of enemies.
Over the course
of the next three weeks,
players will be pitted
against waves of enemies developed from character models straight from UNCHARTED 3: Drake's Deception.
It's an arena mode that has
players facing off
against waves of enemy zombies.
In single
player mode, you'll fight
against waves of enemies and once cleared, you'll advance to the next stage.
If head - to - head combat isn't your thing, there's also co-op where one
player controls the ballista and the other handles ground forces
against endless
waves of enemies.
As well as the few single -
player levels, there's also a survival mode which involves fighting off
waves of enemy craft, a number
of multiplayer modes with different objectives, and options for squad based play and
player vs AI battles to ease the misery
of playing
against real people.
The multiplayer modes further strengthens the co-op based gameplay with the famous Horde mode and the newer Overrun mode pitting teams
of players against enemy waves and other modes playing off
of concepts
of teamwork.
Other new features introduced since the game launched on Early Access includes a new lobby, stores to purchase new equipment for your character; Hold Your Ground, a cooperative mode that sees
players fight
against waves of enemies; and The Arena, a free for all battle over treasure chests filled with loot.
Another will have you fighting
against a large
wave of NPC
enemies and the
player that defeats the most at the end
of the round wins.
Havoc is a cooperative mode exclusive to PlayStation 4 in which three
players attempt to survive as long as possible
against progressively tougher
waves of enemies using ships they select and upgrade over the course
of each match.
Multiplayer events can support as many as 12
players and include deathmatch, team deathmatch, hourglass (a team king
of hill variation), assault, the highly challenging king
of gravity, grav control (advantages from kill streaks), gravity slaughter (using grav powers), and survival (four
players against constant
enemy waves).
The single -
player and cooperative two -
player modes pit
players against endless
waves of enemies as they fight for high scores on an ever - changing board.
New survival mode pits the samurai
against waves of enemies, giving hardcore
players a score - attack mode to hone their skills.
DUSK also features arena multiplayer and «Endless Mode» for
players to bet their skills
against nonstop
waves of enemies outside the episodic campaign.
Since its initial reveal, the focus has been solely on co-op, where up to four
players work together to defend various generators and outposts
against waves of enemies.
Players in Bravo Team can go alone, or with a friend, to fight
against waves of enemies in a run - down city in Eastern Europe.
In Terminus Firefight, play with up to two other
players and defend your base
against endless
waves of enemy forces.
Introduced in Gears
of War 2, Horde in Gears 4 pits teams
of up to five
players against wave after
wave of enemies.