Sentences with phrase «players against waves of enemies»

- Horde Mode: Similar to Mass Effect 3: four players against waves of enemies with additional objectives such as disabling a bomb or assassinating a target.
There were survivor missions, which pitted players against waves of enemies.
Horde 3.0 marks the return of the popular multiplayer survival mode that pits up to five players against waves of enemies — a genre that Gears of War helped popularise with the release of Gears of War... [Read More]

Not exact matches

The new Salmon Run mode is an all - new multiplayer mode that allows up to four players to team up to face off against waves of enemies.
Hayashi believes the boss fights in Zela games are of a very high quality and that the team developing Hyrule Warriors wouldn't be able to emulate them, so instead boss fights will see the player face off against waves of smaller enemies to charge up a special meter and then attack the boss.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
It features two modes, Blitz mode which pits 1 to 2 players on a split screen or up to 4 players over Xbox LIVE against waves of robot armies and Crossfire mode, where players play competitively, 6 versus 6, to destroy the enemy's Money Ball while protecting theirs aided by robots.
Basically Horde mode with Nathan Drake, the mode Wil pit players against 50 waves of increasingly difficult enemies.
There isn't really anything to confirm that what you're up against is in fact a wave - style system at all, besides seeing enemies constantly respawning until you've killed every last one, but each new set of spawned enemies also forcing a change in the player weapon too.
Superbug is a strategy game that pits the players against strengthening waves of enemies.
You face off against waves of enemies with up to three other players, but in Anarchy you need to work together to win.
If you don't fancy competing against other players you could get together four friends or randoms and play some Swarm which tasks you with defending an area against waves of attacks from the enemy forces.
Survival mode plays out sort of like OverRun — Working together the COG players (the class system from OverRun is present here) need to defend E-Hole covers against just ten waves of enemies, rather than the 50 that we've become accustomed to from past iterations of Horde.
The first, dubbed «Gladiator,» has the player select a fully leveled character class and try to survive against waves of enemies.
Outside of the short campaign mode Livelock offers up a survival mode where players face off against endless waves of enemies.
Way back in 2003, Treasure's Ikaruga redefined the vertically - scrolling shooter with a strategic style that required players to quickly switch the polarity of their ship to survive (and ultimately, fight back against) an unending wave of enemy gunfire.
While it did contain single - player content, this was mostly just practice missions and tedious battles against waves of enemies.
Even Ghosts» Safeguard horde mode (another co-op mode in Squads), which pits players against waves of mindless, gun - toting enemies, is bland, especially compared to the thrill of fighting an army of enemies in the previous games» Spec Ops co-op.
This mode pits opposing teams against waves of CPU - controlled enemies, individual players earning cash every time they kill something.
There's also the Open Protocol: Survival mode, which lets players faceoff against endless waves of enemies.
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
The Infestation mode is a fairly standard online cooperative affair, pitting players against wave after wave of increasingly numerous and difficult enemies.
Co-op is fun, offering the opportunity to play the entire campaign with a friend, to engage in a survival mode (against waves of Nazi soldiers), and a mode called «Overwatch,» in which one player spots enemy combatants and the other player snipes.
Co-op allows players to go on individual missions against AI, or to compete in a Horde Mode style arena where players have an entire level in which to fight off waves of enemy AI with a friend.
It also brought players Firefight, a new yet now well known mode where players work together to fight against overwhelming waves of enemies.
Lastly, Squad mode's Safeguard mode serves as Ghost's horde mode, pitting one to four players against waves of ever stronger enemies.
Players must strategize and coordinate to produce ammunition and powder, load and fire cannons, and defend the castle against waves of enemies!
This mode pushes players to enjoy this games own take on the horde mode where two to four players will duke it out against waves of enemies as they come barreling down upon them.
Players take control of Cactus or one of the many other androids, and step into small closed stages of different shapes and sizes where they have to face off against wave after wave of enemy bots until they clear them all out.
Survival mode pits you with another player either locally or online in a match against 30 waves of enemies.
Koei Tecmo took the fantasy adventures of Zelda and merged it with the Warriors franchise, a fast - paced hack - and - slash series that had players fighting to take forts and complete missions against waves of enemies.
Over the course of the next three weeks, players will be pitted against waves of enemies developed from character models straight from UNCHARTED 3: Drake's Deception.
It's an arena mode that has players facing off against waves of enemy zombies.
In single player mode, you'll fight against waves of enemies and once cleared, you'll advance to the next stage.
If head - to - head combat isn't your thing, there's also co-op where one player controls the ballista and the other handles ground forces against endless waves of enemies.
As well as the few single - player levels, there's also a survival mode which involves fighting off waves of enemy craft, a number of multiplayer modes with different objectives, and options for squad based play and player vs AI battles to ease the misery of playing against real people.
The multiplayer modes further strengthens the co-op based gameplay with the famous Horde mode and the newer Overrun mode pitting teams of players against enemy waves and other modes playing off of concepts of teamwork.
Other new features introduced since the game launched on Early Access includes a new lobby, stores to purchase new equipment for your character; Hold Your Ground, a cooperative mode that sees players fight against waves of enemies; and The Arena, a free for all battle over treasure chests filled with loot.
Another will have you fighting against a large wave of NPC enemies and the player that defeats the most at the end of the round wins.
Havoc is a cooperative mode exclusive to PlayStation 4 in which three players attempt to survive as long as possible against progressively tougher waves of enemies using ships they select and upgrade over the course of each match.
Multiplayer events can support as many as 12 players and include deathmatch, team deathmatch, hourglass (a team king of hill variation), assault, the highly challenging king of gravity, grav control (advantages from kill streaks), gravity slaughter (using grav powers), and survival (four players against constant enemy waves).
The single - player and cooperative two - player modes pit players against endless waves of enemies as they fight for high scores on an ever - changing board.
New survival mode pits the samurai against waves of enemies, giving hardcore players a score - attack mode to hone their skills.
DUSK also features arena multiplayer and «Endless Mode» for players to bet their skills against nonstop waves of enemies outside the episodic campaign.
Since its initial reveal, the focus has been solely on co-op, where up to four players work together to defend various generators and outposts against waves of enemies.
Players in Bravo Team can go alone, or with a friend, to fight against waves of enemies in a run - down city in Eastern Europe.
In Terminus Firefight, play with up to two other players and defend your base against endless waves of enemy forces.
Introduced in Gears of War 2, Horde in Gears 4 pits teams of up to five players against wave after wave of enemies.
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