Sentences with phrase «players feel valued»

Our best signing is making only one signing, I really believed it made the players feel valued and appreciated, two words that players like Sanchez, Ozil, Bellerin, Rosicky and many other players have said before.

Not exact matches

At $ 6,100, Carson Wentz isn't as great a value as is normally included in this column, but getting an MVP candidate and NFC player of the month at the eighth most expensive quarterback feels like a steal and will still save you an extra $ 1,000 compared to the top QBs on the board.
It could also make a difference down the line if you want to attract another «marquee» player The downside to it are: 1) The time that it takes to get to what was mention above could allow a club more ruthless & willing to pay without negotiating to long «steal» the player 2) The player could feel not appreciated at it's true value.
Asour Great Leader Sir Arsene said that the best way to create an identity with the way we play football, to get players integrated into our culture, with our beliefs, our values that we felt it would be an interesting experiment to see players grow together with these qualities, and with a love for the club, it was an idealistic vision of the world of football.
That and the arrogant way we approach other clubs makes them feel that they should hike prices as we go in so low for players that they value.
you don't see values floating around for them because Arsene Wenger said, flat out, at the beginning fo the year that he didn't have to sell, he wouldn't sell, and he would only buy if he could find a special player or two that would improve what he feels is a title contending squad.
I have a feeling Wenger won't get the above mentioned let alone players with values of Hummels or Ramos.
I would understand small moves up or down if they feel «their guy» is about to get snatched up, or nothing they like is of value, but (historically) I'm getting tired of looking back to past drafts and saying,» «Player A» was right there when we picked «player B.» What if we had got him instead?&Player A» was right there when we picked «player B.» What if we had got him instead?&player B.» What if we had got him instead?»
Cazzete pursuit means serious business as Our Great Leader Sir Arsene said that the best way to create an identity with the way we play football, to get players integrated into our culture, with our beliefs, our values that we felt it would be an interesting experiment to see players grow together with these qualities, and with a love for the club, It was an idealistic vision of the world of football.
a player feels wanted and valued by a team that works hard to buy him, Arsene says he wants Higuain, his price is 28m but he bids 25m, tag of war starts and his price goes up a bit.
Which means a willingness to pay what they're worth & getting rid of Walcott would allow the club to offer as much to an incoming player: any of them above would be willing to talk for that amount of money & feel valued.
Im not sure your comment is correct... everyone starts somewhere at a reasonable price Cesc was free and turned into a valuable player Bellerin — similar and valued at # 50mn now apparently Kante — bought for nothing and won 2 premier leagues in a row Vardy from non-league to England and prem league title Mahrez — 400k Holding — looks good and only # 2mn Mbappe — last year was # 230k now # 100mn Teams like Man City, Chelsea and Man Utd plus eg Monaco and others just pay silly money which inflates the price and then «fans» feel their clubs have to spend the same....
I feel this is the deal Wenger is hoping to happen so we can get Lewa since our manager values world class players in the 35 - 50m range.
Look for that one player you feel has good developmental prospects and can be had at a spot that makes it good value.
The funds that those sales could bring in could largely be spent now, so if the estimated income from X player sales should be # 100mil, spend # 75 mil of that now from the cash reserves and then work hard on recouping that money from the average that needs to go... Values was an example and not what I think they are worth XD That area could also deal with contracts, take the pay structure away from the manager and into the club, ensure we do not have this issue again when a new manager feels it is the right direction and has no one to stop him.
Wenger has adopted a transfer strategy that has seen the north London club farm out players on repeated loan deals, as many as 17 having been sent out on temporary deals this term, but the Emirates Stadium board will push the French manager to take stock of those in his squad he genuinely feels are of real value whilst pushing him to permanent offload those who are deemed surplus to requirements.
Szczesny has not been the most consistent performer over the past 18 months but is clearly a player Arsene Wenger values but could feel that the presence of a quality back - up option could help keep the youngster on his toes in a manner that current number two Lukasz Fabianski perhaps doesn't.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Many fans will feel that # 92m is beyond the player's value but with Alexis Sanchez seemingly nearing the end of his Arsenal days, the question Wenger will ask is how much is the space that he may leave worth?
«We are (in a stronger position now) because today I feel we can give financial satisfaction and support ambitions and values that can make the players happy at this club.
As our Great Leader Sir Arsene said that the best way to create an identity with the way we play football, to get players integrated into our culture, with our beliefs, our values that we felt it would be an interesting experiment to see players grow together with these qualities, and with a love for the club, it was an idealistic vision of the world of football.
You missed the point mate, Arsenal are dragging their feet in renewing the Ox's contract and the player is pissed off about this, he feels as if the club don't value him as a big player.
Wenger must feel like he has won the lottery, the jackpot on every online slot game, and the world poker Championship all at the same time, because the combined worth of just those four players must come to over 100 million pounds at current values.
Unfortunately, that is precisely the kind of logic that also pushes football players back on the field with concussions — they are not really worth treating as independent human beings with feelings and values, but rather pieces that can be sacrificed, in whole or in part, for the greater good of winning.
He feels that he is a player who still isn't valued and he has asked to be transfered,» reports AS.
Players are not necessarily beloved because of the cogent contributions that they make to teams; they are often valued based on how they make fans feel.
Rummenigge felt City's «strategy» was disrespectful while City simply maintained they were trying to get fair value for their player.
Cheer for everyone: Something as simple as cheering for every member of the team can help everyone feel accepted and valued as a team member, leading to better peer relationships; so encourage cheering and be sure to model that behavior to your players!
It feels as if Mugen Souls was never fully finished and to try and cover this up, the player was handed a multitude of gameplay mechanics that unfortunately do nothing to add to the overall value of the game.
Most 2 player games I can play consistently so those feel like high value options.
If you want to make money you need to be able to offer up stuff the players feel has a value to them.
A dodgeball Adventure Deluxe feels like a great value for those that do a lot of local multiplayer and would make an amazing party game, but I don't feel that it's worth the purchase if you're just going to play the single player mode.
With a single - player mode, a story campaign (with multiple dialogue variations for replay value), and various PvP modes, it feels like an actual video game.
Add in a variety of character role play - styles that go beyond the basic «tank, sniper and medic,» a price point that we feel is fair to the player and the fact that it's just damn fun to play - we're confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.»
I would hope for more stories so the game feels good value for its full price single player, but the title suggests 5 stories instead...
Whilst this sounds like plenty to keep players occupied, each of these options feels a little like an opportunity missed, with none of them really providing anything of value to the game — unless of course you really want to spend the time customising a paint job for a weapon you'll likely swap out for something else you as you close in on that Prestige option.
While the large amounts of weapons and enemies keep DmC feeling fresh, the various gameplay modes that players can choose from give the game a great deal of replay value.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Add in a variety of character role play - styles that go beyond the basic «tank, sniper and medic,» a price point that we feel is fair to the player and the fact that it's just damn fun to play — we're confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.»
Response from John Wasilczyk: Regarding the second part of this question: We're constantly looking at the rate that players are unlocking Crates and Star Cards and will continue adjusting values to make sure that players are able to progress towards their goals without it feeling like a grind.
When buttons feel alive, health bars bob and bubble like liquid, skills and classes are balanced, this is what's going to keep players playing and add true production value.
The «immersive sim» is a subgenre of games that represents so much about what I personally value in game design: believable but unfamiliar places that feel lived - in as you explore them; an experience that's driven by the player's agency and the player's intent, that gives the player interactive tools to express their own role within that world; a set of game rules that feel so internally consistent and responsive that they expand what the world is, and the feeling that you are really in it.
If players feel they have a choice, it allows for replayability value in backtracking to explore how the story would have branched out with other choices.
I accept collecting the hidden packages has value for some people, but as a player, I feel like I've become pretty savvy about breaking down the higher value and lower value content in a game.
We feel the game is finally nearing the point where it has the extended replay value it requires to sustain a large player base.
And while the single player adventure may feel a little repetitive at times, a two - player competitive mode gives the game some nice replay value, with players taking turns to see who can best a course the quickest.
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