Sentences with phrase «players invulnerability»

These include moves that give players invulnerability, like Reaper or Zenyatta, or increased mobility, like Winston or D.Va.

Not exact matches

Players can activate Gamer Kid's Stealth, Laser, Speed, Invulnerability, and Super Strength abilities to solve puzzles and battle enemies.
Players can bring the Man of Steel to life in the game and activate his Flying, Dive, Invulnerability, Laser Deflector, Freeze Breath, X-Ray Vision, and Super Strength abilities to solve puzzles and overpower enemies.
Another ability that was certainly abused was the «Armor lock», wherein players with low health would enter a state of invulnerability for approximately five seconds, leaving the attacking player dumbfounded.
You can also buy lives, heart boosts and even invulnerability potions from Cranky Kong's shop, though they're all entirely optional for the player looking to challenge himself.
Players who break out of a comet have a very brief invulnerability window, so make sure you choose where you break out carefully to maximize your comeback!
For instance in one arena you might find that that one random player on the team is granted invulnerability for a short amount of time and in other situations you'll be up against much larger and more difficult versions of the monsters you'd normally fight.
They alter gameplay and range from aesthetic changes (sounds have a drastically increased pitch or all monsters are wearing party hats) to beneficial (infinite ammo, random moments of invulnerability) to diabolical (players are limited to a certain area or they lose health, guns switch at random every two seconds).
The dodge roll is extremely helpful, allowing players to cross pits and environmental hazards without taking any damage, but it's also a valuable tool in combat, as the dodge roll has invulnerability frames at the beginning of the animation, allowing players to dodge waves of bullets or energy beams if they time it right.
The game features sword - wielding mechas, co-op support both locally and online, and an «Over Dose» feature that gives players limited invulnerability for a short period of time while multiplying their score.
With passive mods including more armour and motion sensitivity for detecting other players, and time - limited active mods such as invulnerability and invincibility, there is plenty of scope for customization.
Once the gauge is full, this tension can be released to give players temporary invulnerability, the power to use spells without consuming mana, and an ending coup de grâce that deals huge damage to everything on the screen.
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