Not exact matches
I'd say if we had a
player like Cavarlo it could
work, but right now neither Arteta nor Flamini are capable of playing
solo in that position.
It's fun, approachable by the novice,
works with any number of
players from
solo through online to a local party environment and has incredible depth.
Keep away is also available as a
solo or team affair, and it
works as a king of the hill game, where one
player or team must collect and hold an item for a specified amount of time.
However, if you are a
solo player looking for help from random gamers, the SOS system
works quite well, and you'd probably feel that the multiplayer and co-op mechanics are solid.
Players can expect the standard glam metal trappings, but polished to a mirror shine: distorted guitars with plenty of power chords and shredding
solos, hard - hitting drum
work and catchy lyrical hooks and choruses.
At an RRP of # 40, it's pricey — it only supports four
players, although it
works well for all
player counts, including
solo play.
Heroes of the Storm restricted its Hero League queue system to
solo and duo
players, a move that has
worked well in other MOBAs.
Being the monster
works the best as a
solo player, because you don't need to
work as a team.
If caught, enemies will rip them, and their entire party limb from limb • 6
player co-op or
solo play — A multitude of varied playable characters await for
players to choose from as they enter the fray in online co-op mode or
solo mode for those willing to brave the horrific specimens alone • Terrifying Zeds — New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks,
working as a group to weaken the
player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the fold.
I can't at all understand what the goal here was; most of the cutscenes aren't interesting enough to warrant such
work being put into unlocking them, and the kind of
players who usually prefer
solo content — more casual fighting fans — are often the type who prefer to stick to one singular character in the early hours of playing (which will slow down the rate at which you earn Memoria).
When played
solo the game is perhaps a little too unforgiving to recommend to everyone, but when you rope in a second
player it becomes one of the most enjoyable multiplayer experiences on Switch;
working together to clean up the streets is fun, but you won't be able to resist occasionally stabbing your ally in the back, just for old time's sake.
Previously I
worked on Affordable Space Adventures for Wii U, an award - winning title that has
players control either
solo or in co-op a spaceship through a dangerous alien planet, with the Wii U GamePad's touch - screen serving as the Heads - Down Display of the ship.
Those Awesome Guys Founder Nicolae Berbece will reassure
players that it's «OK to not know what you're doing» in his
solo presentation on making games
work in a bootstrapped manner.
The game has a single -
player mode where you can sing
solo and
work on your accuracy, a duet mode where you can combine your score with a friend, a battle mode which compares your overall score with an opponent, or the party - friendly pass - the - mic mode.
In addition to
solo operations,
players can now
work together towards a common goal in the multi-player CO-OPS (CO-operative OPerationS) mode.
Some Wispons
work better for certain stages and bosses (with no prior indication to the
player), but the Avatar's stages (both
solo and Tag Team with Modern Sonic) are pretty stop - and - go, while there is more tangible platforming in 2D.
While those events mostly take a group of
players to get through,
solo players are naturally able to
work on the events together without having to seek each other out beforehand, and are drawn to those events naturally because of the way the game is designed.
Build a lasting community,
working with other
players or
solo to overcome challenges while exploring your own unique story in a world that remembers the choices you make.
The game treats Link like a new
player in a way where he also has to discover «why» things didn't
work and Zelda is fighting
solo.
Far Cry 4 also introduces two -
player co-op on the campaign map, so if you're finding a particular fort or outpost something of a pain to take down
solo, you and a mate can team up to make shorter
work of it.
Together they are
working with the Dungeons & Dragons 5th Edition rules sanctioned by Wizards of the Coast, and the game promises to
work well for
solo players taking a custom squad or online multiplayer co-op exploration.
Monster Escape places the
solo HMD wearing in the position of chasing down one - to - four
players sharing the television screen and using DualShock 4 controllers to evade the large green beast towering down upon them, whereas Ghost House has the
players working co-operatively to hunt supernatural beings in a cartoon haunted house.
During Frieze, opening today on Randall's Island, there will be more than 20 such
solo shows, including some by major market
players: Ed Ruscha will be shown at the Gagosian Gallery booth, and
work by Danh Vo, the Vietnamese - born performance artist will be at Marian Goodman.
Player's Ball is Lüpertz's first
solo exhibition in London in over twenty - five years and explores the artist's fifty - year pursuit of painting with a focus on
works of the 1960s and 1970s juxtaposed with a group of new paintings and sculptures.
Kahn also incorporates this style of superimposed images for his film
work, using multiple camera angles, multiple video channels or other forms of layering such as in A Memory... After Bach's Cello Suites, 2006 where excerpts of a
solo cello
player's performance of Bach's Six Suites are played on top of each other.
It's also playable as a
solo experience, but the game's best moments come when
players are
working together, and with a robust non-verbal communication system, you can still get things done without a headset.
Have a small bone to pick with # 4 though — from a recruiting standpoint, it's good for your audience to know that yes, you're a great team
player, but if you've also
worked solo on projects, say that as well.
Summary Dedicated Recruiter / Human Resources Professional with experience consisting of corporate and agency staffing and full life cycle recruiting Proven success in a high volume, fast paced environment Strong communication skills, both written and verbal Strong negotiation and interpersonal skills Problem solving, detail oriented, and leadership ability Motivated self - starter who
works well
solo or as a team
player.