Sentences with phrase «playing against type so»

Brooks is particularly memorable, playing against type so confidently it might shock many who know him mostly for his more recent roles in fairly average comedies like The In - Laws.
Anderson assembles a cast where any two would be enough to make a mediocre movie watchable, but his real masterstroke is having them play against type so Willis isn't the coolest guy on screen, Norton doesn't have to be the prickly, know - it - all and Murray isn't the zany eccentric.

Not exact matches

These potent organic compounds may play a role in preventing certain types of cancers and provide protection against heart disease, so keeping them in tact is extra important.
Mertesacker is the type that will win headers that go towards him, but if he has to move for it then he's in trouble, but he's very good at positioning himself so it's not that big a deal, though when he does get caught out it seems to stick in my head for a while, like against Anderlecht... Players like Koscielny and Gabriel are a lot more mobile, they move and attack the ball when it's played into their area.
Yes, that's my take as well, we need to add another striker type so that we can change the tactics and style according with the team we play against.
I don't generally play games of this type, so I don't know how it stacks up against other action - rpgs, but as a Marvel fan it's a godsend.
Knowingly, in The Cabin in the Woods, The Director says, «You work with what you have,» so like Carpenter's leading lady, Dana is forced to play against type, and gets her hymen back, for the time being, while the cameras roll.
This manipulative scumbag so well - played against type by DiCaprio is getting entertainment out of slaves in turmoil.
Page relishes being cast against type as a worldly seductress, playing Monica as someone so confident in her pronouncements about art and everything else that she takes for granted her listener's interest.
Twelve trillion words into this entry and I still haven't gotten to my big theory of why it works so well to have Jeff Bridges play what feels like a Tommy Lee Jones role in Hell or High Water, or Molly Shannon working beautifully against type as a dying mom in Chris Kelly's Other People and reminding us that tragedy often feels like an interruption of comedy.
Bates is brilliant, and so is David Strathairn, playing against type as abusive white trash husband and father.
Cooper at the time was convincing as this tough - guy jock who really had no interest in his girlfriend, Claire Cleary (Rachel McAdams), other than to make her his trophy wife, but the character is so much funnier now when one pauses to consider how against - type he was playing.
In particular though, it is Pheonix who is playing very much against type, and yet he is so naturally engaging here that you'd never, ever know that he did any other type of role.
The real charm with Jumanji comes from the cast seemingly having so much fun playing against type.
Like Henry Fonda playing the villain in Sergio Leone's Once Upon a Time in the West, a pivotal scene of which we see being shown on television in The American, the against - type casting makes the character that little more chilling and untrustworthy since they are so far removed from how we normally regard them.
It seems like the creators opted for a wide range of humor so that everyone could get something out of this, but the movie works best when it's playing against type.
Pattinson is more of a chameleon: Sometimes he plays against type, but just as often he loses himself so completely in the particular world of a movie that you forget what type he ever had to play against.
Going out on a limb here and suggesting why the film feels so lopsided and told from all the wrong angles, is that when Shannon was recast (playing so against type it's unbelievable), that screenwriter Michael Mitnick was forced to retool the script.
For what it's worth, James Spader does nice work playing against type as an intellectual nebbish, and Russell incorporates what could've been an albatross — the death of his character's young son — into his every delayed gesture without seeming merely thrown by the film's premise, whose machinations are so befuddling as to deter one from inspecting Stargate for political and allegorical angles.
Jude Law has always been one of my favorite actors, so it's great to see him playing against type here as the larger - than - life criminal, much in the same way that Pierce Brosnan shocked audiences in «The Matador.»
I was most impressed, if also most frustrated, by Mary Tyler Moore for playing so convincingly against type as the chilly, brittle, allergic - to - grief Beth Jarrett; found Timothy Hutton's guilt - racked Conrad the most relatable; and Judd Hirsch's warm, no - BS shrink the most appealing.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The main thing that bothers me and it's a rather big problem, is the game is mostly online only, granted they do give you the option of playing local split screen or against the AI in skirmish mode so it isn't completely online, but with heavy emphasis on mulitplayer, with ranked matches and special events I can forsee that it wouldn't be the type of game I play for many hours and instead play for short bursts before repetition sets in and I get bored.
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