Sentences with phrase «playing future content»

Not exact matches

While it remains to be seen just where the futures of Draxler and Coutinho will be, Liverpool will most likely have to do everything in their power to convince the German to come to Anfield with French sports outlet TeleFoot claiming that despite Draxler's lack of playing time he is more than content with life in the French capital.
Shacknews recently had a chance to talk to director Vince Bracken about the challenges of bringing this Play Set to life, including dancing around spoilers, the film's darker tone, and whether players can expect to see more figures and more Toy Box content in the future.
However, There are some shortcomings, most notably when it comes to the base content, but if the developers continue to support it and add new, exciting things to play around with, I could see it building a committed and well - deserved fan - base in the future.
In the future, I'd love to see more additional content that really takes advantage of the cooperative play Kirby Star Allies does so well.
Back in 2013, the reimagining of a little - known British show from the 1990s as a taut American political thriller starring Academy Award - winner Spacey played a big part in securing Netflix's future not only as a streaming giant, but as a viable content creator in its own right, rivalling the likes of studio titans HBO and NBC.
With the ability to play when and how you like, the content in ESO will also keep players busy until these future updates arrive.
** Disc Introduction by the Ape Guide ** Conquest The Planet of The Apes - Unrated Version ** Conquest The Planet of The Apes - Theatrical Version ** Play Feature ** Play Feature with Introduction ** Isolated Score Track 5.1 DTS HD MA (Unrated Version Only) ** Riots and Revolutions: Confronting the Times ** A Look Behind The Planet Of The Apes (1972) ** J. Lee Thompson Directs Conquest Of The Planet Of The Apes ** Original Theatrical Trailer ** Future News Gallery ** Interactive Pressbook ** Advertising Gallery ** Lobby Card Gallery ** Behind - the Scenes Gallery ** Forced Farm ** «Content Loading «ANSA Graphic ** D - Box Logo ** BD - Live Portal
90 % of education decision - makers believe that video will play a major role in the future of education, while 70 % of higher education institutions are already using webcasting systems to extend the impact of content 1.
Connie Malamed is of the view that in the future, Instructional Designers, in addition to creating courses for a specific user profile, would also begin to play a crucial role in enabling learning via online communities, social media technologies, curating content, and providing guidance to faculty and teaching experts on how to generate more relevant content.
While the concept of modularising content is not a new one, demand for mobile learning solutions, the popularity of video - based training, a lower tolerance for boredom, reduced concentration spans, and the expectation for information to be available on demand, are all combining to all but guarantee that microlearning has a key part to play in the future of corporate learning.
This turned out to be a wonderful thing for my future career as a writer since I couldn't see well enough to play outside with the other kids, so I contented myself with reading anything and everything that resided on my parents» bookshelves.
With R3E being a free - to - play racing game, an up - to - date PC system and a controller developed specifically for the game to try out, it's likely that we might have some more RaceRoom content for your viewing pleasure in the forseeable future, so do keep checking back to the Team VVV site for our latest coverage.
In - game advertising and premium content, announced by Hirai earlier for the PlayStation 3, will also play a part in «Life with PlayStation» in the future, he said.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Nintendo always wants people to play our content at E3, so we certainly look forward to having more and more consumers as part of E3 in the future.
One is «Game Design & Development Curriculum: History and Future Directions» and the other is on «Playing with History: Creating Games Around Historical Themes & Content».
By simply giving away future content for free, you insure everyone has a fair playing field; and the community will most likely thrive for a lot longer.
But rather than opt for a standalone game has upped the ante with a game open to updates so that in the future everyone has access to the same content whether you pay or play.
With a slate of content planned for the future and constant revisions to ensure that the playing field is as balanced as possible, The Division looks like it's going to have the legs to retain its player base for the foreseeable future, assuming that Massive sort out the balancing issues in the Dark Zone, of course.
Summary: With a slate of content planned for the future and constant revisions to ensure that the playing field is as balanced as possible, The Division looks like it's going to have the legs to retain its player base for the foreseeable future, assuming that Massive sort out the balancing issues in the Dark Zone, of course.
For anyone wanting to play this mode in the future once the servers go down, it appears it may be an impossibility, which is cutting out a good third of content from the game.
With Overwatch looming in the not - so - distant future, does Battleborn provide enough content and value to play the underdog victor, or will its gameplay stale after numerous «rinse and repeat» sessions?
It may very well be possible that future games could all be accessed from PlayStation Now, requiring a subscription for new content in order to play the games.
As for Fight Money (basic currency earned through playing the game that can purchase characters and other content) and Zenny (premium currency you pay real money for to gain access to post-launch content), Dahlgren said, «It's a system that is supposed to create long - term engagement with fans and allow them to really work towards getting content for free in the future.
However, with the introduction of virtual reality potentially playing a huge role when it comes to shaping the future of video games, it's a strong possibility that if the quality of the content is strong enough that it could turn some of the video games we all know and love into VR simulators, which would be fantastic in some circumstances, turning games like Gran Turismo, a racing game that is known for its realistic racing mechanics, into a tool that could be used to educate people on how to drive.
We think the strategy of deeply engaging games, keeping the community together, and allowing people to play those games with new content coming via events over time is critical to the future of our business.
They are working with companies on giving them enough time to work on future play sets and content for those new properties.
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Future use is assured by the AX900 Series» ability to play content with HDCP2.2 copyright protection and its H. 265 (HEVC) decoder can decode 4K content from a variety of providers.
Version 7.21 hints at future devices gaining a hardware Assistant button, while users may soon get the ability to set default speakers and TVs to play content through.
After you use this click - to - play feature and give a website permission to run Flash content, it will be able to automatically play Flash content when you visit it in the future.
With Xbox Play Anywhere, Microsoft is already gearing up for a future where your content travels with you, regardless of what device you're using.
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