Atlanta, GA About Blog The Debug Log,
a podcast about game development in Unity3D.
It is the most popular
podcast about game development in Russian.
Not exact matches
In this excerpt from The
Game Informer Show podcast, Ben Hanson, Joe Juba, Ben Reeves, and Kyle Hilliard talk about what they want from the next The Legend of Zelda game from Nintendo and whether Aonuma and the team should speed up the game's development by remixing The Legend of Zelda: Breath of the Wild's wo
Game Informer Show
podcast, Ben Hanson, Joe Juba, Ben Reeves, and Kyle Hilliard talk
about what they want from the next The Legend of Zelda
game from Nintendo and whether Aonuma and the team should speed up the game's development by remixing The Legend of Zelda: Breath of the Wild's wo
game from Nintendo and whether Aonuma and the team should speed up the
game's development by remixing The Legend of Zelda: Breath of the Wild's wo
game's
development by remixing The Legend of Zelda: Breath of the Wild's world.
The second part of Fabichak's interview will be published next week, including his views on the Brazilian
game industry, Insolita's current projects, and his effort to inform upcoming talents
about the real world of
game development in Brazil through his
podcast, Doublejump.
In our latest
podcast outing, Rick, Erich, and Jason come together to talk
about some of the most recent big
developments in the video
game world.
Together with my friend Michael Kuzmin I'm hosting a
podcast named How Games are Made
about game development.
If you listen to us talk
about development environments and
game making on our
podcast, Unity always comes up as the current king when it comes to ease of use, accessibility, and flexibility.
Earlier this week, Peter from InRetroSpect
Podcast contacted me to let me know about a series of 5 special podcast episodes his team is currently producing investigating the films that have inspired Rockstar Games in their development of the games we know an
Podcast contacted me to let me know
about a series of 5 special
podcast episodes his team is currently producing investigating the films that have inspired Rockstar Games in their development of the games we know an
podcast episodes his team is currently producing investigating the films that have inspired Rockstar
Games in their
development of the
games we know and love.
On a recent Kojima Productions
podcast, it was revealed that many of the company's own employees did not know
about the
game's
development.
Ben Wander joins the
podcast to talk
about game development and his newest
game, A Case of Distrust.
Been Andac, our business and product
development consultant, talks to GamesIndustry Biz
Podcast about how publisher choose
games.