Sentences with phrase «point on the map while»

Featuring 32 player gameplay the objective is to capture and hold the four control points on the map while eliminating enemy numbers.
From 1v1 and 2v2 duels to 4v4 Dominion which pits teams of four against each other to capture three points on a map while waves of supporting soldiers ebb and flow on the battlefield much like lane creeps in a MOBA.

Not exact matches

Oshundun commended the wonderful initiative which has put Nigeria on the global marathon map while also pointing out that so much was achieved in the first two years of the marathon.
While on the map, there's the occasional enemy to fight, treasure box to unlock and mining point where you can find goodies to sell.
Our objective for most of the story missions, which are usually short, revolve around running on the world map from point A to B, while occasionally stopping on the way to fulfill objects.
Bosses will appear at one of several «boss points» labelled on your map, and after you fight them a while they'll instantly retreat to another point, leaving you to two - step to the next stage of the fight.
As such, it allows teacher candidates to familiarize themselves with the dynamic nature of maps — zooming in and out at different scales, clicking on points to illuminate certain data points (in our case, photographs), and moving the map so that it focuses on different areas, and adding / subtracting data layers — while simultaneously removing some of the technical angst associated with learning how to create, upload, layer, manipulate, and analyze data sets manually.
While the STS - V is unable to process destination - address entry via voice command (in the vein of some Honda cars we've seen), its navigation system does boast some very useful voice - command features, including: on - demand repetition of turn - by - turn guidance (say: Navigation repeat) and the ability to overlay points of interest on the map (say: Navigation Japanese restaurant, for example).
While Tha Khaek is not the most exciting town in Laos, it's on the tourist map as the jumping - off point for explorations of the province's mesmeric landscape and stirringly beautiful natural wonders, the highlight being Konglor Cave.
Through Zagreb center they patrol in pairs, with one information officer that has pointed out the letter «i» on the uniform, while the other has a city map.
While mentioning the flow I still would have liked a bit quicker access to higher points on the map.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
The map is a near useless tool as it seems to delight in pointing you toward dead ends, while connections to other sections are often never marked as such, and so you might end up levering open a window with the intent on doing a bit of thievery, only to find yourself stuck in a loading screen that deposits you in another section of the city.
While I was anticipating Mad Max to be a solid 20 hours or so, 50 hours later, as open world ADD set in and I found myself hitting every point of interest on the map, I had far exceeded my initial estimation.
It throws players into a 12 vs 12 on a battlefield where AI roam free while they fight for control of multiple bases around the map with the goal of getting 1000 points or destroying the enemy core.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
But the biggest loss is the Escalation mode which let you team up with friends and randoms alike to fight waves of enemies while earning points to spend on unlocking new areas of the map and weapons.
It's on - the - rails to the point where I am quite literally following a set of red footprints across the map until I stumble upon the NPC that left them there, while
Teams work together to attack enemies while claiming points on the map to summon powerful Creatures.
We also played Hardpoint on Payload, in which the two teams competed to capture changing points on the map, all while racking up kills against the other team.
While you can produce your own units and buildings on the RTS map, the first opening moments are crucial due to the capture point style of play here.
Playable on the map Bank Job, the mode will pit criminals trying to pull off that big score and break into a bank vault, securing their take at drop off points in the map while a squad of cops work together to stop them.»
The combat is very similar on the surface of the previous mentioned two games, hordes of enemies attack you while flashing spots on the map shows you where you should be and you need to plough through these enemies to get to the point on the map where you are supposed to be and you get a mission, finish the mission and you rinse and repeat until you get to the end and lead your soldiers towards a huge blue light which triggers a cut - scene and that specific map is done.
A multiple path in one zone might task Mario with choosing the route while enemies wait to ambush him at points on the grid — engaging a sudden challenge area where Mario will have to defeat a group of enemies before returning to the map.
While Yopil is only a single Point of Interest on Ghost Recon Wildlands» expansive world map, which is supposedly the largest in Ubisoft history, it personifies one of the core issues with the company's latest take on an open - world.
One of the few real negative points in Type - 0 was its camera, and while it wasn't perfect in this build of the HD version, the problem is immediately significantly remedied by control of the camera now being mapped to the right stick — something that of course wasn't possible on the PSP.
It's possible to pay a small fee and fast travel around set points on the map, but it's more satisfying to let Ignis drive the crew around while you absorb the sights and sounds of Eos.
During one section you'll be asked to defend a specific point on the map, while another might task you with defeating certain «high value» targets.
Players will battle for control over three points on the map, paying careful attention to harvest energy while building up their score for each capture point held.
Apple today shared two new tutorial videos on its YouTube channel, walking users through the steps required to use the new Portrait Lighting feature on the iPhone 8 Plus.The first video focuses on how to shoot using Portrait Lighting, while the second video covers how to add Portrait Lighting effects when editing a photo.Like Apple's other tutorial videos, the two Portrait Lighting videos are short and to the point, walking users through a series of simple steps to access the features.Portrait Lighting is a new feature that's available on the iPhone 8 Plus and the upcoming iPhone X.Portrait Lighting is designed to let you add studio quality lighting effects to your images, with Apple using two cameras to create a depth map of an image along with machine learning
The smaller scale made the mode more intimate and everything from the objectives to moving to different points on the map felt snappier while retaining the tactical edge of Galactic Assault.
CDL Truck Driver, Stevens Transportation2014 — Present • Obey all traffic regulations and safety standards set by the company • Track shipments to ensure they abide by any customs laws • Coordinate schedules based on customers» needs, ultimately reducing travel time by an average of 90 minutes • Reconcile trip expenses by holding onto receipts to guarantee accuracyCDL Truck Driver, A&R Trucking2010 — 2014 • Changed tires and installed snow chains while on the road • Read maps before trip to find shortest route • Collected payments through a point - of - sale software system • Performed pre - and post-trip inspections of vehicles
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