Manute had good touch shooting the ball, but the three -
point shot often felt like a gimmick for him.
Not exact matches
He has averaged 7.2
points on 51.2 %
shooting in the first quarter of games, an important stat sinceNowitzki is
often a slow starter, albeit a helluva finisher.
A lot of good
points... But I'm not sure Subban
shooting often on the PP is a problem.
Hollins
often went with double
point guard line - ups behind T.A. to help soften the team's lack of
shooting.
Not everyone on the Mavericks had a great game offensively, but Barea got a lot of help from Monta Ellis, who scored 31
points on 13 - of - 21
shooting, and Al - Farouq Aminu, who put up 16
points and 12 rebounds while
often guarding James Harden.
When the word «clutch» is used it's
often affiliated with hitting a big
shot when the pressure is at its highest
point.
Murray, whose three -
point shooting is so
often out of this world, noticed that the entire UCLA offense was going astronomical.
Last winter, when they were sophomores, Lawrence North won the Indiana large - school state championship; Oden averaged 14
points (taking only nine
shots per game from the field) and 10 rebounds, and
shot a mind - boggling 71 % from the floor while
often guarded by three opponents.
His weak
points is that he loses the ball much (obviously) and that he too
often tries low percentage plays like
shots from distance and hopeless crosses.
It's not
often that Okpala is off, but if he is, junior
shooting guard Brendan Harrick is capable of picking up some slack with his 12.3
points per game season average.
The whole
point was for him to deter drives and allow the guards to recover, even if it meant
often allowing
shots from the in - between area.
Until he had a breakout game of 19
points, including five threes, in a 73 — 53 win at USC on Jan. 12, McConnell hadn't looked to score
often and hadn't
shot the ball well.
On the other hand it could just be seen as one of those things and that in reality the reason why Arsenal are currently sitting 11
points off the surprise leaders Leicester City is because we have not been good enough or have
shot ourselves in the foot too
often, while some will
point to the lack of transfer action from the boss as a glaring flaw in his master plan.
Edwards
shot the ball more accurately from both sides of the three -
point arc, slashed his turnover rate, got to the free - throw line more
often and connected on a larger percentage of his attempts once there.
The
often wild Gulbis had a volley
shot during the second set of Monday's opening round of the Australian Open that sailed on him and gave his opponent, Juan Monaco, a break
point.
We've seen it nearly every dropped
point this season; Garcia's offense can pass and move, but when they stagnate, it's
often because play gets trapped on the wings, lobbing in hopeless crosses and settling for
shots from distance; which simply doesn't work over the long haul.
For those who take against the idea of him being a creative player — a footballer who is lauded as Liverpool's playmaker yet comes nowhere near the top of the assists table in the Premier League this season, and
often looks to take his own pot
shots rather than play others in — the labels used to describe the Brazilian are a sore
point in themselves.
The photo
shoot experience was very eye - opening for some of the dads, who had never seen the stares and
pointing that breastfeeding moms
often face while nursing in public.
But Mr. de Blasio — who typically seeks consensus, not conflict — relishes flouting perceived rules,
often pointing to the success of his long -
shot mayoral candidacy as proof that holding true to his beliefs is a successful strategy.
It is a very sudden and obvious dip in quality and scale after that though, all the missions henceforth are too short,
often boring designed, two plays on multiplayer maps, the one with airplanes instead of using the usual multiplayer controls of planes dumbs it down to the Battlefront style of «
point and
shoot» controls and have shallow character exposition.
Though Ozu was discovered relatively late in the Western world, his trademark rigorous style — static
shots,
often from the vantage
point of someone sitting low on a tatami mat; patient pacing; moments of transcendence as represented by the isolated beauty of everyday objects — has been enormously influential among directors seeking a cinema of economy and poetry.
It's not
often that a movie features a single element that one can
point to and observe that it probably should have been cut outright, either in the editing of the movie itself or in the screenplay before
shooting began.
Unfortunately Ebert's talk is too
often punctuated by silences but is still worthwhile as he
points out some interesting
points regarding the film's history and the composition of its
shots amongst others.
I suspect it wants to be a satirical condemnation but it spends so much time parroting Belfort's self - serving
point of view — he narrates the proceedings,
often directly to the camera — with endless
shots of adoring people fist - pumping and cheering on his every crime, that it
often reads as a glib «Oops, my bad.
Bordwell
points out that the Japanese influence is only one factor in the style of the films, so although they were
often shot with the same Tohoscope anamorphic lenses that Akira Kurosawa was using in Japan, Shawscope films don't look exactly the same as their Japanese counterparts.
Shot in a very traditionally dark, leading fashion, the framing
often points towards an easy scare but usually throws something else at you.
It can
often be difficult to judge exactly where you need to have the analog stick
pointed in order to
shoot an enemy, even with the provided laser sight that helps significantly (especially if the enemy is entrenched directly behind your character).
At no
point did the movie appear terribly soft, but the
shots often took on a tentative quality due to the compression.
That's typical for Bekmambetov, a visual stylist of the Zack Snyder school — every
shot is lovingly set - dressed and designed to a fault, but the editing is incoherent, the characters are a collection of coat - racks for pretty costumes, and the storyline is a checklist of familiar events and names,
often with a
pointed pause as they're introduced.
It is not all bad; director Francis Lawrence has the technical know - how to at least
shoot the miasma with grace and elan (though after nearly four hours of Mockingjays, the drab gray color palette and landscapes of smoking destroyed highrises becomes rather tiresome and repetitive), and there are a few high
points, including one stand - out sequence, a highly tense, at times
often terrifying underground chase sequence that
often recalls the pressure cooker atmosphere of The Descent.
If this had been Hollywood, there would have been
shoot - outs and car chases aplenty, but McDonagh rations himself to a judicious handful of scenes just brutal enough to make his
point without erring into excess (a small budget is
often a blessing in disguise).
Coppola's films
often strike me as too manicured, with every
shot feeling artfully composed to the
point of airlessness, but in The Virgin Suicides, her aesthetic fits perfectly.
Currently search engines
often shoot users in the foot by
pointing to the full websites that do not render properly.
Mirrorless and compact cameras are great for lightening your load, and
point - and -
shoots are
often more practical if you know you'll get tired of carrying around a heavier DSLR.
On our kayak tours we
often see four types of cameras: waterproof
point and
shoot cameras,
point and
shoot cameras (not waterproof), mobile phone cameras, and digital SLRs.
Case in
point: «Our duo can
often take out a room of armed baddies without breaking a sweat and after getting
shot over a dozen times — only have a small red blotch within eyesight for it whereas they can then duck for cover to recharge.
I usually get the gist of what's going on, but have to look a bunch of stuff up and
often allocating skill
points is a crap
shoot because I forget what the skills do and I get lazy.
Everybody's too polite to talk over the alert phase — again, a theoretically excellent idea that means you don't lose vital plot
points while focussing on not being
shot — and while the game is thoughtful enough to not simply skip lines of dialogue when this happens (or when you restart), it means that characters restart their lines more
often than at the pre-school nativity play rehearsals.
Enemies can duck behind cover and blind
shoot at you, though more
often than not they will make their way towards you to try and
shoot you at
point blank range, with you then being able to use your melee attacks to take them down, again, to the fine tune of excellent animations.
Every so
often, I'd
shoot him an e-mail, asking about the blog, and he'd always say that he planned to resume posting at some
point.
It's designed to be easy to use; just
point and
shoot and more
often than not, you'll get a pleasing photo.
The S3
often outperformed an older budget
point - and -
shoot camera, which probably isn't much of an accomplishment.
Shots come out very underexposed to the
point where it's hard to make out one object from another, and then you add in some significant fisheye distortion and you'd
often left with a pic that's not good enough to share anywhere.
HDR does help a lot in some situations, but sometimes that is
often to a
point where the
shot begins to look unrealistic.
Even a good quality
point and
shoot will
often produce excellent photos if certain guidelines are followed.