Sentences with phrase «polish game development»

This week on the ShockCast, Logan and Tomas talk about Middle - Earth: Shadow of War, the Polish game development scene, and some of the more recent controversial implementations of loot boxes in games.
iFun4All was founded in 2009 as a mobile division of Bloober Team, Polish game development studio famous for Layers of Fear and Observer.
There's a mild stereotype that The Witcher developers CD Project Red embody the Polish game development community.
In the past week, company review website Glassdoor.com has seen an increase in negative reviews from former employees of the Polish game development company CD Projekt Red, many of whom reference poor management, long working days, and «fake goals.»
about what the sequel brings to the table, the growing Polish game development scene, and 60 Seconds!

Not exact matches

According to him, though development on the game is proceeding very smoothly, there was a need for additional polish of some of the game's features, hence the decision to delay the game was made.
It draws inspiration from many movies and games alike and while it certainly could have used a lot more polish, it's a worthy effort and a promising start to a brand new indie development team.
The development schedule might have been tighter, it's hard to say why the game isn't as polished as it should be.
The news came from Shannon Loftis, manager of the Microsoft Studios Publishing, who commented that the studio related to the development of the game needs more time to polish the quality of the game.
The game was previously slated for release in 2017, but according to Konami the development team needs a few more months to polish the title.
If the extra development time that's needed is the reason they are delaying the U version, then I'd rather have that and a polished game, than to have a subpar experience just to meet a release window.
Game Freak has apparently paused development of that version for a couple of months in order to polish up the 3DS release.
This extra development time will be used by the team to polish the quality of the game even future, to the high standards it deserves.
A whole lot of development probably went into all the new elements and mechanics, and there probably was just not enough time to complete the game, polish things up and bring balance to this whole new world.
Short and Zatkin went as far as recommending publishers focus on polish in the final weeks of development and only after the game has hit store shelves should production of a demo begin.
«Dark Void is moving into Capcom's fiscal Q4 in order to get the game out of the crowded fall game season and to allow the development team more time to polish and enhance the game experience,» said Capcom representatives.
It's been in development since Sun and Moon, but that isn't much of comfort because Game Freak has just had a really rough time overall transitioning to 3D, and now they want to do the HD jump in 2 years when taking 3 years to do the 3D jump resulted in X&Y, and that quickly became the most divisive with fans to say the least due to what's been cited as an anemic amount of content, overall lack of polish, poor performance, and mediocre story / characters.
Preludes also comments on how features were ignored or added until late in development: «Stuff like the homestead economy, weapon crafting, hunting, board games, and the late - game set pieces were all heavily ignored til the very end of development, and no time was given to polish them or make them cohesive.
Not to mention that the development team continued to work on this content long after the game went gold, polishing and perfecting it to fit into the framework of an already tight gaming experience.
The new date will allow the development teams time to further polish and conduct quality testing so that the reality of the game can match the expectations of both the fans and the creative teams.
According to Square Enix, the date will give the development team further time to polish the game and assure that the game will launch without any issues.
With the gameplay they showed, it was clear it was in a more polished stage than a game in early development, so we may even see this game get a release date for sometime later this year.
With the extra development time, you might expect Driveclub to be polished to a mirror finish, but the end result is a game that feels out of place and uncomfortable in its own paint job.
I can't help but think that even with a four - year development cycle, this game needed some more time to polish and flesh out the concepts.
He acknowledged that many indies don't like to think about polishing their game's to improve the final quality, believing this to be mainly associated with triple - A development, but posited that devs who think they are «punk» by deliberately avoiding triple - A quality and practices are actually producing games poorly.
343 Industries» Frank O'Connor has told Official Xbox Magazine (via) that a beta for the game would be a «huge interruption» to the development process, suggesting that it would take time away from polishing and shipping the game.
When Overwatch released, it exuded polish and refinement; when Destiny 2 landed, server load hiccups plagued it for some time, but the actual game was solid; when PUBG hit version 1.0, it was still subject to the same lack of optimisation and polish that have plagued it all the way through its public development.
As we are approaching the end of the development, I think I will be more involved to polish the game as much as possible.
Hopefully, they spend the next 6 months polishing everything but I can understand why it might not since the game's development was already severely handicapped by the change in consoles.
A game that adeptly conveyed the seriousness of climate change to its audience with the polish of a professional game development studio would be a great way to incite action on the issue.
The delay was put in place to give the development team extra time for polishing the game.
Impressively, Owain showed incredible natural talent in game design and development - taking the helm of what turned out to be an polished and addictive action / strategy game that would have been worth paying good money for.
Graphics are inconsistent, indicating a lack of polish to the game, an aspect that's frankly puzzling seeing as the game's been in development for longer than every current system's even been out.
CI Games, the development studio behind Lords of the Fallen and the Sniper: Ghost Warrior franchise, has announced a new release date of 04/04/2017 for Sniper: Ghost Warrior 3, so it may further polish and optimize its upcoming game currently in development for PC, PlayStation 4 and Xbox One.
The news came from Shannon Loftis, manager of the Microsoft Studios Publishing, who commented that the studio related to the development of the game needs more time to polish the quality of the game.
I've mentioned several times on this site that the first Just Cause was an underrated game; that just needed some development time polish it.
Nintendo announce during their streamed presentation earlier today that Donkey Kong Country: Tropical Freeze has been pushed back for a 2014 release so that the development team can finish polishing up the game.
3D or not should be a nice game, looks very polished they really put the long development time to good use.
With the market itself lacking the same polish as the rest of the game - the market keeper is an unvoiced orc who quite literally rubs his hands with glee when you make a purchase, by the way - it feels like something that was tacked on late into development at the behest of the publisher.
Still in early testing stages, there's plenty of balancing issues to address, but the game nonetheless feels relatively polished at this state of development.
Mercifully however, Evolution assured us that we won't have too long to wait for DriveClub to roll off the assembly line while the extra development time allowed them to apply more polish to what was already considered one of the most visually stunning driving games currently in development.
First of all, no one in the team had game development experience other than a couple of educational projects which were far from polished enough to be commercial games.
Square Enix has said that this delay will allow the development team further time to polish and thoroughly test the game so that it can meet the expectations of both the fans and those working on the game.
Now, as Microsoft's Xbox One works to try and catch Sony's PS4 in units sold, 343 Industries (who took over the development of Halo 4 from Bungie) has taken all four Halo core games and amped them up with new gen graphics and polish for Halo: The Master Chief Collection.
Remedy's Sam Lake, has assured fans that the extra development time on the game, will be used to further «polish» the game.
Since we have key members from the Nitronic Rush development team, we're confident that we have the skills and experience to pull off a racing game much more polished and professional than Nitronic Rush.
This means that we can focus on content: gameplay, path development, writing, artwork, and other programming elements that will make the game a polished and enjoyable experience.
Marauder Interactive roams the high seas of game development on a mission to create fun, interesting, and polished gameplay experiences.
Being that the development of RDR2 has been following a good amount of the same beats as GTA V in its initial development cycle, even including its initial retailer release date leak, Rockstar delaying the game to allow for more ``... extra time for polish» is more welcoming especially considering GTA V's critical reception and accolades following its release that year.
«There wasn't a huge amount to the preview build, it was fairly short, but what was provided showed a promising game that, if the small development team can polish up between now and the release will have an interesting first part of a trilogy of games on their hands.»
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