«Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to
polish the game even further to the high standards that both ourselves and our community demand and expect,» said Slightly Mad Studios's Ian Bell in a press release.
But the developers wanted to
polish the games even more.
Not exact matches
Even rarer is a quality center with a
polished post
game, a kamikaze approach to offensive rebounding and a professorial grasp of the pick - and - roll.
Yes Almunia's has played well, but also has let us down in key
games, and our 2nd choice
Polish dwarf has been a
even bigger let down in key
games.
Rogue Ops tries desperately to be the next «Splinter Cell,» or
even the next «Metal Gear Solid,» but the
game lacks both the mechanical
polish and visual splendor to achieve that lofty goal.
Yes the A.I. did have some trouble at points, but
even Uncharted 2, one of the most
polished games to date, there were time
Yes the A.I. did have some trouble at points, but
even Uncharted 2, one of the most
polished games to date, there were time that the A.I. in that
game didn't see me when I was right in front of them!
I just wished the
game felt more
polished, especially with its controls, but
even though the
game isn't as memorable as some other side - scrolling classics such as Castlevania, I think it's definitely worth checking out if you have some extra money in your pockets.
That said, once you get used to it the
game is strangely addicting;
even though gameplay-wise it offers nothing exciting, new or particularly
polished.
There isn't a very large campaign mode, and it feels like with a little bit more
polish, the
game could
even be better than Mario Tennis on N64.
But don't listen to them EA I still trust you
even you won the Worst Company Award 2013 again but next time spend a bit more time
polishing the
game.
The extra time will be used to
polish the quality of the
game even further, to...
Even two years later, those familiar with Heist won't be surprised to hear the
game remains a unique, beautifully
polished gem that translates incredibly well to Switch.
«The extra time will be used to
polish the quality of the
game even further, to the high standards it deserves and release the product in the best possible timeframe,» Deep Silver said.
Even as they grapple with the faux -
polished, immature world of esports, they've held on to the culture that made fighting
games a success in the arcade.»
These little things are all over Infinite, and it all feels all the more noticeable given that this
game is launching in a year with the Mortal Kombat team launched Injustice 2, another superhero fighter mash - up that comparatively has more content and more
polish —
even if its core gameplay is nowhere near as excellent as MVC's.
While the
game might be not fully
polished yet
even on PC, it provides a virtually endless thrilling sandbox experience that entices people to come back for more.
Sometimes a
game can fail to come together,
even if most of its individual parts aren't particularly lacking in
polish, due to one critical feature failing to deliver.
However, it is the least
polished game in the series and it shows
even with the re-release on the PS4.
Its strategic, turn - based gameplay combines the accessibility and
polish of these
games, and draws from a rich history of roguelikes from NetHack to Shiren the Wanderer and
even modern dungeon crawlers like Diablo.
This extra development time will be used by the team to
polish the quality of the
game even future, to the high standards it deserves.
There's no faulting a developer for wanting to really
polish their
game, indeed it's absolutely praiseworthy, but we're seeing more and more titles get announced and hyped a year and sometimes
even more in advance before then being delayed again and again.
From what we've seen and heard so far, the
game from the newcomer developer looks well
polished and
even instills some faith for their next project, Warhammer 40,000 the MMO.
There is still so much Howard Lincoln in the structure of NoA,
even if Devil's Third was a more
polished product, NoA would still despise the
Game for everything it represents.
Good
games,
even great sometimes, but the battle systems aren't as
polished as
games that strive to be action
games first and foremost.
Overall: 5.5 Playable, and
even addictive at points like most hack «n» slash looting
game is, but the
game lacks
polish and ambition.
Now if this
game had the combat, artistry and
polish of God of War or
even Assassin's Creed Origins, that would be a
game worth playing.
While it wasn't that huge in terms of gameplay it was a
polished addition to the
game, and was worth playing through just for the badass armor that was rewarding throughout the quests,
even if it did prove to be a nightmare to keep it equipped thanks to my less than nice approach.
I hope to get the same great DC Comics story in the sequel, but this time we will have beefier consoles and PCs to run it, effectively giving the
game even more
polish than the original.
Now the
game is
even more
polished and stable than before.
Its strategic, turn - based gameplay combines the accessibility and
polish of these
games, and draws from a rich history of roguelikes from NetHack to Shiren the Wanderer and
even modern dungeon crawlers like Diablo.
I would get defence grid, but I think # 20 is steep for a tower defence
game,
even if it is a well
polished one (played the beta)
This is now our third GDC in a row meeting up with Gunslinger to check out the progress on the
game, and each year it continues to look
even more
polished and more promising.
Chromehounds was nice but I wouldn't call it great.The environments were sparse (a notable trend in From Software
games), the assembly system was prone to abuse (cock blocking), and while I generally lift my nose at anyone who complains a
game is «too slow» I do have to to admit that the weight to speed ratio seemed skewed.A smaller nitpick that got to me was that the heavy gunner role felt underdeveloped when it came to the mechanics involved or more precisely the lack there of, using only your eyes and your misses to judge where to aim was jarring in immersive sense (they have giant robots but no laser range finders or
even an reticle on the screen to give some form of estimation of where to aim) and felt like an after thought.As usual, From Software had a pretty cool idea but failed to apply the extra level of
polish that would push the
game to greatness.
Even if its clever puzzles, expansive worlds and space opera story line felt a little familiar, the
game was so
polished and challenging that no one seemed to mind.
Even so, the only reason that the underwhelming final fights in each world stand out like a sore thumb is due to the astonishing amount of
polish presented by the rest of the
game.
With the gameplay they showed, it was clear it was in a more
polished stage than a
game in early development, so we may
even see this
game get a release date for sometime later this year.
Novarama have done a good job with augmented reality but, for a fully priced
game, have failed to create a compelling fighting
game that can
even to hope to compete with the multitude of finely tuned and incredibly
polished fighting franchises out there, many of which are coming to the Vita.
Everything has an attention to detail, and there's
even a hidden minesweeper clone to play in your ship's computer, along with some unlockable story content, extra crazy missions and all the trimmings you expect from a
game filled with such
polish.
Namco Bandai has announced GET
EVEN, a psychological thriller developed by
Polish game developer The Farm 51, set for release in spring...
Even if you're not a fan of Macross, the sheer amount of
polish here (especially for a PSP
game) makes this a compelling
game worthwhile of any
gamer's time.
The trailers make me squeal in excitement and,
even though I stay away from many
game play videos, I can just see the amount of
polish and time that went into this.
Mediocre
games are the norm in the normal world, and
even through the rose tinted glasses of being a Kickstarter backer, there is a high chance that someone will get their glorious 100 $ Collector's Edition of a
game that will get a 58 Metacritic score and that would've been better with some more
polish and less fluff.
Splatoon 2 is an incredibly
polished and gorgeous
game,
even by Nintendo's high standards.
I bought into this sometime last year, and was impressed enough after a few hours,
even though I don't usually like survival
games, and before all the
polish and improvements.
I can't help but think that
even with a four - year development cycle, this
game needed some more time to
polish and flesh out the concepts.
Told primarily through a series of well - written journal entries found within the castle walls, there is an almost shockingly melancholic tale being weaved, and it just gives the
game that extra level of
polish and care that makes it
even more special to experience as a player.
Even though Andromeda's perfunctory central storyline, tonal issues and lack of
polish are a bit surprising and disappointing after such a long wait, I still think it succeeds as a Mass Effect
game.
The extra time will be used to
polish the quality of the
game even further, to...
The extra time will be used to
polish the quality of the
game even further, to the high standards it deserves and release the product in the best possible timeframe.»