Right before he started off the co-op campaign, Bleszinski announced this installment is the «best and most
polished Gears game to date,» thanks to the public beta.
Not exact matches
However, the
Polish international quickly goes through the
gears, spinning on the ball and driving at the Inter team and, coupled with the movement from the attacker of the ball, is able to thread through pass which takes all seven Inter players out of the
game.
They released three
Gears games, and then brought along
Polish studio People Can Fly to work on a prequel that failed to move the story along at all.
You could even say that «the degree of refinement and technical
polish across every facet of
Gears 3 is enough to make most other
games look tatty,» although Edge Magazine already says so in a 9/10 piece.»
«
Game Informer's Adam Biessener (9.5 / 10) calls it «a fantastic idea
polished to near perfection,» while IGN's Casey Lynch (9/10) notes that «everything about
Gears 3 exudes
polish.»
But one thing all of those
games are lacking is the AAA
polish of exclusives like
Gears of War 4 and Sunset Overdrive.
One thing all of those
games are lacking is the AAA
polish of exclusives like
Gears of War 4 and Quantum Break.
The current
game taking up most of my time is
Gears of War because it is so intense, tight and generally
polished.
Taken as a package,
Gears Of War 3 is a hard
game to criticise, as while it has its fair share of minor niggles — including the way in which the four player co-op makes being downed in the Campaign less of an issue, and the appearance of some optional stealth sections which feel out of place — everything else feels
polished to an exceptionally high standard.
The dialogue and setting are the grease in one of Konami's most
polished games, and every moment is carefully
geared towards making a great experience.
The very 1st
Gears of War that introduced
gamers to Marcus Fenix and chainsawing lizard grunts came back with newly
polished visuals.