Sentences with phrase «poor game design when»

I find it to be poor game design when unlockables are gated behind brutal challenges, as it creates an unnecessarily frustrating experience (especially for completionists).

Not exact matches

Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.
There's some pretty poor texture work throughout the game, or at least there is when it decides to pop - in at all, and some questionable animation work as well, denoting the fact that the Bureau isn't at the top of its technical game, but from a visual design standpoint it is rather lovely.
Even when you do get in a game though, the multiplayer aspect of the game is rather weak, with poor level designs and a rather boring feel to the game.
Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.
When the foundation of a game is timing and precise movement, poor controller or button design can really lead to occasional frustrations.
HTC's prowess when it comes to design, build quality, software, and audio experience are well known, but one of the reasons for the company's poor run in the flagship game in recent years has had to do with the camera.
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