A simple level design challenge that is drowned in a sea of
poor gameplay choices.
The idea of this nightmarish, digital world is unique and very interesting, but
some poor gameplay choices by the designers break the overall quality of what could have been a great game.
Not exact matches
A great concept muddled by
poor gameplay and questionable
choices by the developer.
Despite a few
poor design
choices, Avalon Code's
gameplay is remarkable.
However, Rad Rodgers does have one
poor design
choice as even after collecting 2 out of the 4 required exit chunks and reaching the following save checkpoint; when needing to quit the level it will unbelievably result in a loss of progress for that level, therefore forcing the player to start the level from the beginning when resuming
gameplay.