Sentences with phrase «poor pacing»

"Poor pacing" refers to a situation or experience that feels unbalanced or improperly timed, causing it to be less enjoyable or ineffective. Full definition
I just couldn't get past some of the issues in the game play and poor pacing in the story telling, but I definitely see why the game is so lauded!
It's endlessly frustrating to watch an honorable documentary be destroyed by poor pacing.
Poor pacing tends to occur when there isn't a fully developed script for a director to work with and that tends to happen quite a bit more than you think.
It's certainly an interesting way to kick things off, but I also feel it plays into the game's overall poor pacing.
The film is negatively impacted by poor pacing, an overall lack of tension for such a terrifying historical event, and questionable, albeit creative, story - telling structure.
However, side quests are a cause for poor pacing throughout Ni No Kuni.
«Dallas Buyers Club,» set in the 1980s, centers around an interesting story, but it was told with poor pacing and riddled with continuity errors (such as the poster of a Lamborghini Aventador, a car that wasn't introduced until 2011).
However, it suffers in parts from poor pacing as a result of some very long - winded tracks, as well as a sudden and brutal difficulty spike that will put off less - skilled players.
Part of the reason why Per has been able to play at the highest level even though he has such poor pace is because he can communicate with players around him, look at how Per and Kos work together and then look to see who is doing the talking, communicating to cover each others weaknesses.
McLaren has suffered a tough start to the 2017 F1 season, with a whole host of issues in pre-season testing and poor pace at the first race in Australia.
It's not a bad idea for a movie, but what we get is undercooked, with poor logic and even poorer pacing conspiring to prevent any much - needed tension to build.
Unfortunately poor pacing, embarrassingly simplistic dialogue, and an extremely under utilized all star cast quickly unravel any notion of that kind of neat or logical resolution almost immediately.
It has a ridiculously overqualified cast game for anything in the way that good sports are when engaged in a losing battle against poor pacing and essential silliness; frankly, I don't have anything against silliness per se.
Too Much Hacking and Poor Paced Campaign When it comes to action and gameplay, Syndicate succeeds.
Unfortunately though, Sumioni's repetitive and poor pacing really hurts the game.
Fantastic art direction coupled with the laid - back nature of the game — as evident by the use of a soft color palette and soothing soundtrack — ensure a relaxed experience like no other, though poor pacing and a lack in gameplay variety mar what could have been a masterpiece.
While it's obviously hard to pace something like Skyrim where players can wander off on a whim, any linear or relatively linear game has no justification for poor pacing.
It's a truly unique RPG that, though it is afflicted with poor pacing and exceptionally poor combat mechanics, certainly merits at least one or two playthroughs.
A visually engaging world is let down by poor pacing, however.
According to Eric Boullier, Fernando Alonso took it pretty hard when he found out he was in for another year of unreliability and poor pace
Poor pacing, substandard plotting and characterization that would make Michael Bay look like Quentin Tarantino.
Poor pacing and execution killed this movie.
Although the game is slightly longer, probably lasting most players 20 - 30 hours, it doesn't push the boundaries nearly as far as Stick of Truth, and the poor pacing towards the end of the game definitely detracts from the overall experience.
Devil's Knot tells a compelling story, but the movie is bogged down by storyline cliches, poor pacing, and being overlong.
Perhaps Batman: The Telltale Series» greatest flaw is inconsistency; playing each episode separately can make some of the weaknesses of the lesser episodes, like technical issues and poor pacing, more apparent in a way that most other Telltale series do not suffer from.
But its poor pacing and excruciating inventory management problems keep its unique additions from having the impact they should.
That scene almost salvaged the movie — but the overwhelming accumulation of cliché and poor pacing were just too much for it.
While some elements, like the story and the boss fights, will definitely appeal to fans of the franchise, major step backs, like the low difficulty, the poor pacing due to the overload of cut - scenes and the uninteresting side quests keep Ultimate Ninja Storm 3 from being the next big hit by CyberConnect2.
Perhaps Batman: The Telltale Series» greatest flaw is inconsistency; playing each episode separately can make some of the weaknesses of the lesser episodes, like technical issues and poor pacing, more apparent in a way that most other Telltale series do not suffer
Unfortunately however, much more attention should have been paid to the films script due to its poor pacing issues and lack of character development, which means that quite a bit of time passes without much happening.
None of this could salvage the poor pacing, but the combination of new plot revelations, the consistently entertaining characters, and the overall attitude of this series has me looking forward to seeing it out.
The poor pacing, blatantly obvious narrative signposting and over-reliance on false scares generated by sudden sounds and movements, removes any chance of The Wolfman actually being frightening.
The movie starts well enough but fizzles as it goes, mostly due to a lack of logic and poor pacing.
There's also shoddy special effects, poor pacing, and an atrocious ending.
The real faults, however, lie in Monahan's aimless script and some poor pacing.
Using our content editing service, you get a paper free of structural problems, poor pacing, thematic inconsistencies, lack of flow, etc..
I can forgive many things in a book if I so please — stilted language, poor pacing, logical errors, uneven style, even the occasional typo.
This leads to some poor pacing and long stretches of the same old song and dance for much longer than I would have liked.
While the game is far from perfect, Syndicate is a solid shooter that fans of the genre will love despite the not - so - compelling story and the poor pacing of the campaign mode.
However, the game falls short on the poor pace it has of the campaign.
While this update of the classic action - RTS hybrid is far from perfect, there's a certain undeniable charm to Gaea Mission's deep, open - ended gameplay that manages to overshadow the flawed AI and poor pacing.
Yep, I believed that Twilight Princess could be better than Ocarina of Time as a game, it was a good attempt but hampered by silly design choices and some poor pacing in parts (I still think Twilight Princess is a great game though).
I've already touched on the poor pacing in the controls section, but that's just the beginning as despite a wide range of available fighting disciplines to choose from there is one strategy that dominates: ground and pound.
Aside from some poor pacing decisions and a rather limp narrative, Tecmo Koei has made lightning strike twice by merging two franchises together in yet another surprisingly brilliant way.
Of course, it's quite possible that the poor pacing seen last Thursday will be repeated on the upcoming Saturday...
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