It's going to be hard for anybody to have
a poorly run space and be successful whereas, in the past, a lot of the spaces were really poorly run.
Immense potential, but on the other hand, I've seen how
poorly voxel games
run such as
Space Engineers, hell even minecraft block style ones such as Spacemade making full use of culling can't maintain large objects in view without melting a CPU / GPU, and when you add physics, the server melts down too.