I feel that a small fraction of
the population feels the way you do.
Not exact matches
Our society and culture
do not make it easy for you to
feel this
way — in fact, on the contrary, in the US, our general
population views breastfeeding as awkward, uncomfortable, shameful or worse.
But as I think we all know, a lot of the
population doesn't necessarily
feel that
way.
Some critics have
felt this film lacks engagement with the local
population or the wider scope of the war, but surely that's exactly the point: these soldiers are just ordinary blokes (they're all blokes), a long
way from home,
doing an incredibly dangerous job without much sense of why.
Or in these situations, I
feel the need to qualify my proficiency, with the fact that I don't stay on one game to really become good at it in a
way which would appease the vast
population of gatekeeping neckbeards which carefully guard the term, gamer.
In many of these games, when you play
populations tend to be numbers; the
way we want to
do it with Endless Space 2 is for the
population to have
feelings, and you will have to choose sometimes to either give them what they want or make them
do what you want, and this balance of gameplay is what we want to
do with Endless Space 2.