Sentences with phrase «port of the game has»

Now, a port of the game has been announced for both Nintendo Switch and 3DS.
After the announcement that Final Fantasy XIII would be coming to the Xbox 360 shook the earth to its very core at E3, details have begun to trickle out surrounding just what shape a 360 port of the game would take.
Console peasant acting pcmr everytime the switch is mentioned to get the same port of a game they have, cute
Seeing how the game was made using Nvidia graphics I for one would be interested in seeing what the PC port of the game would have to offer in terms of graphics.
A VR port of the game has been in development for some time.
According to the game's developer, Brian Provinciano, the 3DS port of the game has been the first one to require significant work in order to get the game running properly.
As the years went on, ports of the game have been commonplace to Nintendo consoles, with versions being released later on for the Super NES (through «Super Mario All - Stars»), the Game Boy Advance (as «Super Mario Advance 4»), and in more recent years brought to various Virtual Consoles for platforms such as the Wii, Wii U and Nintendo 3DS.
Fans of The Legend Of Heroes: Trails In The Sky in North America and Europe are eagerly anticipating the release of the game's Second Chapter in English and even Japanese players are anticipating the game in some way as an enhanced PlayStation Vita port of the game has been announced earlier this week.
The console port of the game has been in development for some time and had to be reworked and redesigned to give the user a better fit for consoles.

Not exact matches

Like I mentioned earlier, it's not perfect by any means — the controllers lack headphone jacks, and I've avoided using the Switch in tabletop mode because of its flimsy kickstand and bottom - facing USB port — but I'm guessing Nintendo will release new - and - improved hardware in a couple of years, as the company has done in the past (think: Game Boy Advance, Nintendo DS).
It can be done, and many of the «casual» games currently available for the iPhone could be ported to the Pre using Javascript, but the advanced 3D games won't have a chance.
It would not be a side full of marquee players, but rather be a community - based club that provides a pathway for young players to stay at the one club from when they signed on for their first game as a six - year - old to debut for the port based A-League side.
I've greatly enjoyed the chance to play through Tropical Freeze again, though as one of the few that does own a Wii U, and a copy of that game I've got to also accept that I'm not really the target audience for such a vanilla porting effort.
The third release of the game is just a port and only for people who have never played it.
I don't feel like it's portable friendly, and while I'd give Chrono Trigger a pass on that because it's a port, Black Sigil has always been in development as a handheld game of some kind, but the end result doesn't feel like it.
The game is a port from a mobile game and one of the better ports I've seen moving
The game is a port from a mobile game and one of the better ports I've seen moving from Mobile to Console.
Three other products actually surpassed Smash Bros.'s 92, but all three (including XB1 and PS4 versions of 2013's best game, Grand Theft Auto V, as well as a PS4 release of 2013's The Last of Us) were remastered ports of older titles, leaving Smash Bros. as the year's highest - scoring new game.
So far the only game I've really heard Wii U owners getting excited over was a port of Deus Ex Human Revolution, and when all the hype for a game on your system is just a port your doing something wrong.
The compromised controls don't ruin what is still a fun game to this day, but the lack of precision certainly makes it feel like an inferior port if you have the option to get it on PS3, Vita or PC.
This title are more than a simple port of the SNES classic — every aspect of the games has been reviewed and enhanced.
It's clear that the team at Lizardcube are massive fans of the original Wonder Boy III, and that affection translates into what is without a shadow of a doubt the definitive version of a game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -Game Gear and PC Engine / TurboGrafx - 16.
Sure, you can fix the issue with a combination of firewall exceptions, port forwarding, deleting certain programs and a whole lot of other work, but it just isn't worth it when literally no other game has made me do this before.
This is, for the most part, a simple port of a Wii game to the New 3DS — when, really, a slight bit of remastering care could've gone a long way.
The game should be part of the line of the line of Data East titles Arcade Archives confirmed it would be porting last June.
Exclusive characters from this handheld port of the game, like Toon Link and Tetra, will be made transferable to the original Wii U version, but so far there has been no confirmation of them being made available as standalone DLC.
Though there are a few odd sentences here and there and the occasional blurt of inhuman dialogue, for the most part Omega Force have done a cracking job in porting the game.
CD Project Red have done a remarkable job on the console version of the game, resulting in a port that closely matches the PC version.
DW: Strikeforce on PS3, while a PSP port, is one of the most fun I had with games last year.
Kotaku's resident video game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch of technical questions people had for him about the port and the game overall, which I recommend watching if you're curious how the Switch version stacks up:
«The reasoning for the Switch content: we're making continuous updates to a game that's turning five years old this year, and to get the game out in early 2018 on Switch meant that our team had to go with the content ported and available at the time of console submission,» Starbreeze told the site.
This is a direct port of the game from the last console, but Nintendo has added a few new things.
I loved the hell out of that game and for a long time, I couldn't get enough of it, and while there was talk and rumours of Super Mario Maker being ported to Nintendo Switch, it has yet to happen.
It was an evolution of Vagrant Story's system, a game that deserves much more than it had and an iOS port as well.
Up until now, Square Enix has been content to deliver ports of their NES and SNES games, along with the odd DS game.
I almost picked up a used copy of Bayonetta 1 for my XB360 but have been holding out just in case the game is ported over to Wii U along side Bayonetta 2.
Fuzion Frenzy filled the slot of being the «family friendly party game» — should such a genre actually exist — and simply seemed to have been developed to justify the Xbox's four controller ports.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
I won't go so far as to say this game is poorly optimized, because it definitely isn't — especially in comparison to the backlog of PC ports that have come before it — but there are some issues with frame rate drops and stutter, particularly in battle sequences.
It's a nice distraction and even a good bit of fun depending on how much you enjoy space combat titles, but only if you go in knowing full well that this is a port a mobile game, absent of much the charm and detail we've come to expect from Sid Meier titles.
Porting Wii U games to the Switch has proven tremendously profitable for Nintendo so far, although the two titles ported are, admittedly, exceptional — Mario Kart 8 sold 8.13 million copies on the Wii U, selling to around two thirds of all console owners, but still did incredibly well on Switch.
I can name 10 Wii U ports... whether it's DeusX, Mass Effect, Arkham City, Arkham Origins, Splinter Cell, CoD, hell even Disney Infinity, Skylanders, Assassins» Creed, well that's nine, but how much are you willing to bet that some PS3 versions or Xbox360 versions of those games have sold more than all 9 of those Wii U version ports combined.
Of course, this is again another case of Rumour Control, but it only adds to the speculation that the game will be ported after a Russian Reddit user claimed to work at a store that had received a Nintendo mailing list which mentioned the gamOf course, this is again another case of Rumour Control, but it only adds to the speculation that the game will be ported after a Russian Reddit user claimed to work at a store that had received a Nintendo mailing list which mentioned the gamof Rumour Control, but it only adds to the speculation that the game will be ported after a Russian Reddit user claimed to work at a store that had received a Nintendo mailing list which mentioned the game.
Sure, it became backwards compatible on the Xbox One, and you can also play it on the PS4, and while a remaster hasn't been as hotly requested as a PC port, fans would no doubt be all over the idea of seeing the game get a modern makeover.
The first - party ports and new games are one thing, but Nintendo does have another, much more difficult task ahead of them in order to secure the future of the Switch: they have to convince third party developers to join them on the machine.
Have you any intentions of either porting or creating a game for the Playstation 3 or Nintentdo's Wii?
An excellent port of the original game and it's one to definitely pick up for its portability, uniqueness, and performance with all the game modes it has to offer!
Well, we have three ideas of games that are likely to be ported and could well show up at E3...
Well obviously it'll be better since the 6 - year younger Wii U will have better features, but this is a late port of a LEGO game, and gamers have already played this a year ago.
Ubisoft announced a Switch port of their middling extreme sports game ages ago, but everything has gone quiet.
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