Now,
a port of the game has been announced for both Nintendo Switch and 3DS.
After the announcement that Final Fantasy XIII would be coming to the Xbox 360 shook the earth to its very core at E3, details have begun to trickle out surrounding just what shape a 360
port of the game would take.
Console peasant acting pcmr everytime the switch is mentioned to get the same
port of a game they have, cute
Seeing how the game was made using Nvidia graphics I for one would be interested in seeing what the PC
port of the game would have to offer in terms of graphics.
A VR
port of the game has been in development for some time.
According to the game's developer, Brian Provinciano, the 3DS
port of the game has been the first one to require significant work in order to get the game running properly.
As the years went on,
ports of the game have been commonplace to Nintendo consoles, with versions being released later on for the Super NES (through «Super Mario All - Stars»), the Game Boy Advance (as «Super Mario Advance 4»), and in more recent years brought to various Virtual Consoles for platforms such as the Wii, Wii U and Nintendo 3DS.
Fans of The Legend Of Heroes: Trails In The Sky in North America and Europe are eagerly anticipating the release of the game's Second Chapter in English and even Japanese players are anticipating the game in some way as an enhanced PlayStation Vita
port of the game has been announced earlier this week.
The console
port of the game has been in development for some time and had to be reworked and redesigned to give the user a better fit for consoles.
Not exact matches
Like I mentioned earlier, it's not perfect by any means — the controllers lack headphone jacks, and I
've avoided using the Switch in tabletop mode because
of its flimsy kickstand and bottom - facing USB
port — but I'm guessing Nintendo will release new - and - improved hardware in a couple
of years, as the company
has done in the past (think:
Game Boy Advance, Nintendo DS).
It can be done, and many
of the «casual»
games currently available for the iPhone could be
ported to the Pre using Javascript, but the advanced 3D
games won't
have a chance.
It
would not be a side full
of marquee players, but rather be a community - based club that provides a pathway for young players to stay at the one club from when they signed on for their first
game as a six - year - old to debut for the
port based A-League side.
I
've greatly enjoyed the chance to play through Tropical Freeze again, though as one
of the few that does own a Wii U, and a copy
of that
game I
've got to also accept that I'm not really the target audience for such a vanilla
porting effort.
The third release
of the
game is just a
port and only for people who
have never played it.
I don't feel like it's portable friendly, and while I
'd give Chrono Trigger a pass on that because it's a
port, Black Sigil
has always been in development as a handheld
game of some kind, but the end result doesn't feel like it.
The
game is a
port from a mobile
game and one
of the better
ports I
've seen moving
The
game is a
port from a mobile
game and one
of the better
ports I
've seen moving from Mobile to Console.
Three other products actually surpassed Smash Bros.'s 92, but all three (including XB1 and PS4 versions
of 2013's best
game, Grand Theft Auto
V, as well as a PS4 release
of 2013's The Last
of Us) were remastered
ports of older titles, leaving Smash Bros. as the year's highest - scoring new
game.
So far the only
game I
've really heard Wii U owners getting excited over was a
port of Deus Ex Human Revolution, and when all the hype for a
game on your system is just a
port your doing something wrong.
The compromised controls don't ruin what is still a fun
game to this day, but the lack
of precision certainly makes it feel like an inferior
port if you
have the option to get it on PS3, Vita or PC.
This title are more than a simple
port of the SNES classic — every aspect
of the
games has been reviewed and enhanced.
It's clear that the team at Lizardcube are massive fans
of the original Wonder Boy III, and that affection translates into what is without a shadow
of a doubt the definitive version
of a
game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -
game which
has previously been
ported to the
Game Gear and PC Engine / TurboGrafx -
Game Gear and PC Engine / TurboGrafx - 16.
Sure, you can fix the issue with a combination
of firewall exceptions,
port forwarding, deleting certain programs and a whole lot
of other work, but it just isn't worth it when literally no other
game has made me do this before.
This is, for the most part, a simple
port of a Wii
game to the New 3DS — when, really, a slight bit
of remastering care could
've gone a long way.
The
game should be part
of the line
of the line
of Data East titles Arcade Archives confirmed it
would be
porting last June.
Exclusive characters from this handheld
port of the
game, like Toon Link and Tetra, will be made transferable to the original Wii U version, but so far there
has been no confirmation
of them being made available as standalone DLC.
Though there are a few odd sentences here and there and the occasional blurt
of inhuman dialogue, for the most part Omega Force
have done a cracking job in
porting the
game.
CD Project Red
have done a remarkable job on the console version
of the
game, resulting in a
port that closely matches the PC version.
DW: Strikeforce on PS3, while a PSP
port, is one
of the most fun I
had with
games last year.
Kotaku's resident video
game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch
of technical questions people
had for him about the
port and the
game overall, which I recommend watching if you're curious how the Switch version stacks up:
«The reasoning for the Switch content: we're making continuous updates to a
game that's turning five years old this year, and to get the
game out in early 2018 on Switch meant that our team
had to go with the content
ported and available at the time
of console submission,» Starbreeze told the site.
This is a direct
port of the
game from the last console, but Nintendo
has added a few new things.
I loved the hell out
of that
game and for a long time, I couldn't get enough
of it, and while there was talk and rumours
of Super Mario Maker being
ported to Nintendo Switch, it
has yet to happen.
It was an evolution
of Vagrant Story's system, a
game that deserves much more than it
had and an iOS
port as well.
Up until now, Square Enix
has been content to deliver
ports of their NES and SNES
games, along with the odd DS
game.
I almost picked up a used copy
of Bayonetta 1 for my XB360 but
have been holding out just in case the
game is
ported over to Wii U along side Bayonetta 2.
Fuzion Frenzy filled the slot
of being the «family friendly party
game» — should such a genre actually exist — and simply seemed to
have been developed to justify the Xbox's four controller
ports.
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get in the way — Namco Bandai
has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been difficult to fit the
game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part
of the
game, with the exception
of the animated cut - scenes,
has been redone in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest
of the
game has been
ported over seamlessly — Some changes made to «in -
game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai
have talked about a sequel, but haven't yet come up with something that
would be good enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it over in the future — Load times
have been improved on significantly — Steadier frame rate (may
have been referring to the world map specifically)-- Skits will remain unvoiced
I won't go so far as to say this
game is poorly optimized, because it definitely isn't — especially in comparison to the backlog
of PC
ports that
have come before it — but there are some issues with frame rate drops and stutter, particularly in battle sequences.
It's a nice distraction and even a good bit
of fun depending on how much you enjoy space combat titles, but only if you go in knowing full well that this is a
port a mobile
game, absent
of much the charm and detail we
've come to expect from Sid Meier titles.
Porting Wii U
games to the Switch
has proven tremendously profitable for Nintendo so far, although the two titles
ported are, admittedly, exceptional — Mario Kart 8 sold 8.13 million copies on the Wii U, selling to around two thirds
of all console owners, but still did incredibly well on Switch.
I can name 10 Wii U
ports... whether it's DeusX, Mass Effect, Arkham City, Arkham Origins, Splinter Cell, CoD, hell even Disney Infinity, Skylanders, Assassins» Creed, well that's nine, but how much are you willing to bet that some PS3 versions or Xbox360 versions
of those
games have sold more than all 9
of those Wii U version
ports combined.
Of course, this is again another case of Rumour Control, but it only adds to the speculation that the game will be ported after a Russian Reddit user claimed to work at a store that had received a Nintendo mailing list which mentioned the gam
Of course, this is again another case
of Rumour Control, but it only adds to the speculation that the game will be ported after a Russian Reddit user claimed to work at a store that had received a Nintendo mailing list which mentioned the gam
of Rumour Control, but it only adds to the speculation that the
game will be
ported after a Russian Reddit user claimed to work at a store that
had received a Nintendo mailing list which mentioned the
game.
Sure, it became backwards compatible on the Xbox One, and you can also play it on the PS4, and while a remaster hasn't been as hotly requested as a PC
port, fans
would no doubt be all over the idea
of seeing the
game get a modern makeover.
The first - party
ports and new
games are one thing, but Nintendo does
have another, much more difficult task ahead
of them in order to secure the future
of the Switch: they
have to convince third party developers to join them on the machine.
Have you any intentions
of either
porting or creating a
game for the Playstation 3 or Nintentdo's Wii?
An excellent
port of the original
game and it's one to definitely pick up for its portability, uniqueness, and performance with all the
game modes it
has to offer!
Well, we
have three ideas
of games that are likely to be
ported and could well show up at E3...
Well obviously it'll be better since the 6 - year younger Wii U will
have better features, but this is a late
port of a LEGO
game, and
gamers have already played this a year ago.
Ubisoft announced a Switch
port of their middling extreme sports
game ages ago, but everything
has gone quiet.