Sentences with phrase «portion of the game while»

It won't do so though, if — as players — we're forced to spend hours desperately and frustratedly trying to figure out portions of the game while the curtain is gradually pulled back to reveal that the Great and Powerful Oz is merely human.
The online portion of the game while fun, will surely suffer with the aforementioned stunt mode being absent.
While the contents of the Definitive Edition are yet to be known, it could help tidy up the latter portions of the game while bringing new content and story choices.

Not exact matches

Stave started for a good portion of Wisconsin's last Rose Bowl season (2012), threw for nearly 2,500 yards in 2013, battled both injury and Tanner McEvoy in 2014 and struggled (113.2 passer rating), then found himself without a run game to lean on in 2015 while throwing for almost 2,700 yards.
However, the build - up to the new season has been far from ideal with Aldon Smith being suspended for nine games, NaVorro Bowman is expected to miss a significant portion of the regular season while Ray McDonald was arrested last Sunday to ensure that the 49ers led the league with 10 arrests since 2012.
While a portion of Disney Interactive's video game adaptation will follow the events of the animated movie, its Toy Box mode will allow players to create their own adventures using the franchises iconic characters.
While all the other aspects of development — designer, environment, and character artists, for example — are largely focused on their respective portion of the game, the writer is meeting with all of these various teams and trying to incorporate the multifarious elements being brought together.
It's a shame such a large portion of the game is hidden behind a pay wall, but newcomers will nevertheless find plenty here to be getting on with for a while, particularly if you play in a party environment with friends and family.
This means that for a short while, only the singleplayer portion of the game will be available.
While these collection quests are certainly interesting, it really is a shame that the nightmare portions of the game aren't as fun as the collection quests.
While one can fit quite a few smaller indie titles into the usable portion of that space, larger games can eat up the entire drive — some might not even fit at all.
Be prepared for the fact that while the game is quite easy to be creative with, there are some portions of the user interface that can be a pain in the butt to do deal with, I'd rather just have a proper tutorial, but the campaign does at least give you some inspiration toward designing your own over-sized play area.
The beginning of the right page always details any special setup rules for that portion of the story, and then after that, you'll read specific sections based on what happens throughout the game while also making choices on how you wish to progress.
We'll kick things off with the singleplayer portion of the game, which is DICE's third, and arguably best, attempt at providing something for the people who simply don't want to have to fight real opponents online, but sadly while it may be the best of the series it never does better than simply being decent.
By opting to flesh her heritage out in a game Disney can have the best of both worlds; they don't have to dedicate a portion of the film to showing Inferno Squad's exploits and can instead just give a quick run down, while giving fans who play Battlefront II some extra context for Rey.
While the fun of overthrowing an enemy camp with all the tools at your disposal remains, you spend a large portion of the game surviving.
Remember, the list isn't about who is playing multiplayer the most — it measures the amount of people playing games * while signed into XBox Live * — this includes single player portions of each game (That's why games like Skyrim are on the list).
Each dungeon in 4 focuses on a character in the game, while Persona 3 had very few character focused moments in the main plot outside of the Social Link portions of the game.
The Solitaire portion is pure classic card playing fun but with the bonus of giving you — the \» jockey \», the time to bond with your horse and make its speed increase while the Control portion is the real racing action game where you use the stylus on the bottom screen to giddy up your horse on the top screen.
Unfortunately, I've been unable to test the online portion of the game (there was not much of an online community while in the review period — I will try this out and update the review with my thoughts post launch) but have played the local 2 player co-op extensively and it works brilliantly — it's easy to tell your own Vran from the other Vran which means it's rare that you get muddled up while fighting back to back.
While she may appear at first glance as a weak girl that is clutching a stuffed rabbit, she is no damsel in distress and she sure as hell will let you know it by using her CIA training and Aiden to wreak havoc on guys twice her size throughout a large portion of the game.
Now Think More Games has launched a campaign called Think 3 For Charity to create a way for the ever growing game industry to help various charities, while showing other indie, and larger studios that they can be successful even while sharing a portion of their sales.
While not every player is experiencing these problems, members of our staff, other members of the press, and an anecdotally large portion of our readership are having moderate to severe difficulty playing the game.
The game is a lot of fun and while a few of the jumping based puzzles were a bit frustrating (for me) at times there are plenty of checkpoints that you don't have to redo major portions of levels very often.
While I suppose it could be argued that the game feels more responsive when playing on a touch screen device, I honestly feel that many of the levels are much easier now that I'm not covering a tiny portion of the screen with my hand.
On the surface, Valkyrie Drive - Bhikkhuni - may look like it's about nothing more than well - endowed anime girls in revealing clothing — and don't get me wrong, because a good portion of the game absolutely, positively is — but things begin to get surprisingly deep after a while.
There's a variety of game modes to participate in, such as racing, hacking other players to steal info, free roaming and more, While playing with others isn't as interested as it should be, playing online does reward players with reputation points that in turn make Aiden more stronger in the single player portion of the game.
While I enjoyed Ratchet & Clank quite a bit, the latter portion of the game began to taper off for me.
While passing through these highly populated areas in any of the game's co-op missions still poses a performance threat, they have — for the most part — fixed the frame rate dips previously experienced during the single player portion of the game.
The Last Stand mode is an eight - on - eight PVP, instance - based game mode that, much like the Underground portion of the previous expansion will also have its own progression system, with its own levels and ranks, for players to achieve while playing it.
While the story portion of the game can be quite amusing, there are times when the corny factor kicks in.
Positioned as two games in one, the reworked Heroes of Lagaard adds revised dungeon layouts, graphics and system improvements, while the Untold portion refers to a newly penned story mode that sees players adventure with a fixed party, voiced dialogue and animated cutscenes.
While certain portions of the game did feel like filler and every chapter is laid out in an almost identical fashion, this is easily overlooked thanks in part to the memorable narrative, amazing cast of characters, addictive battle system, and incredible soundtrack.
Here are some additional screens that were released for promotional purposes that definitely show the single player portion of the game, While I like the direction that the studio is taking, I hope that their execution and delivery on story telling is able to surpass that of Battlefield 3 and 4 and actually deliver us an engaging and interesting story that we can play before proceeding on to the multiplayer of the game which is obviously the highlight of every Battlefield game.
While the core of the gameplay stands fairly well as a whole, the lack of an abundant set of gameplay modes for single players, a very poor tutorial, and a lackluster story mode hamper the overall experience; however, the multiplayer portion of the game helps get this title back on its feet and running again.
What's more is, while you can't pause the game while in Subspace (dumb), you can pause it when you've exited, and you'll get the same sort of variation on the tune as when you pause during any other portion of the game:
While these are the faster and more action - packed portions of the game, they're only a part of the whole experience.
In fact sound is so inconsequential for this game that I played large portions of it on mute so that I could listen to an audio book while I was playing.
While these missions are a small, optional portion of the game, they are one of the most creative.
While we've seen plenty trailers and videos of the single portion part of the game, Infinity Ward has noticeably not shown any multiplayer videos.
Portions of the game are then visualized in the background while you make your way through your current adventure.
While the single player of the game was lackluster and was a mixed plate for a lot of people, the multiplayer of the game is where the game truly shined and that portion of the game was developed by Raven Studios who did a spectacular job of making an amazing multiplayer experience, I certainly hope that the multiplayer is just as engaging and exciting as the previous part.
Each portion of the game has something to say in the background while you're solving puzzles.
While this is without a doubt a huge line - up of games, not much new information was presented, especially in the Bioware / Mass Effect: Andromeda portion.
While the story continues from here and you'll go through a good portion of the game finding out who in your team is a traitor among you, the lack of emphasis the story has on anything from anything after a few hours in the game has one not caring about what comes next, especially when long and uneventful dialogue is met with an odd UI, repetitive dungeons, and Compile Heart's signature never - ending, unintuitive, and redundant tutorials.
While flying around (a great portion of the game), it's very easy to notice the blurry textures and detail pop - in, but it's much less prevalent on the ground as you're carving through baddies.
Safari doesn't wrap the design around the notch, which makes sense, while some games and video apps just ignore it altogether, so a portion of the content just isn't there.
This means that for a short while, only the singleplayer portion of the game will be available.
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