Sentences with phrase «ports of the best platforming»

If you follow me on Twitter then you will know I make regular calls for ports of the best platforming games ever, Rainbow Islands and Bubble Bobble.

Not exact matches

Monster Hunter and RE Revelations aren't inferior ports, that's why they sold good enough on the Wii U. Resident Evil 6 skipped the Wii U because it's different from other Resident Evil games and a lot of people didn't like RE 6 so i'm glad it skipped the Wii U. I already told you that 3rd parties need to give us GOOD GAMES that we want to play if they want to make money on Nintendo platfogood enough on the Wii U. Resident Evil 6 skipped the Wii U because it's different from other Resident Evil games and a lot of people didn't like RE 6 so i'm glad it skipped the Wii U. I already told you that 3rd parties need to give us GOOD GAMES that we want to play if they want to make money on Nintendo platfoGOOD GAMES that we want to play if they want to make money on Nintendo platforms.
Ultra Sun and Ultra Moon are essentially enhanced ports of the games we got last year, developed by a younger team and released on exactly the same platform as the previous games released on, instead of on the Nintendo Switch, which quite frankly, they would have better suited for.
It's a good port of a pretty good game that relies too heavily on combat rather than platforming and should only be experienced by those that can't get enough Rayman.
The recent, well - made mobile port also opens up a very real possibility of a Nintendo Switch port, not to mention that this would add another cross-play platform to the existing PC / Xbox One / mobile mix.
The wide world of Switch ports got me excited for new things on the platform, so I asked our excellent community image editors to come up with even better ports.
Since they were built with Tegra chipsets, they make good platforms for custom versions of Android and many projects are underway to port Ice Cream Sandwich to the entire line for those that purchased them expecting long - term support from Dell as it officially confirmed in November that the Streak 7 would not get Ice Cream Sandwich in while the Streak 5 got its last update to Honeycomb that same month.
Launch of the software would be held in the fourth quarter and the reason why its getting so much of media attention — well, the OS version would allow for all the features that were till now present on the Honeycomb to be ported to the smartphone and TV platforms also.
I'm not saying this to be offensive to Xbox players, I'm just pointing out that the FPS genre in particular does really well on that platform, it started last gen because FPS was more of a PC genre, and since Xbox is similar to PC from a game design perspective, a lot of FPS programmers decided to make an extra buck by porting to Xbox, plus microsoft encouraged them to so that they could get some exclusives, whereas the playstation platform has always focused on other genres.
The recent, well - made mobile port also opens up a very real possibility of a Nintendo Switch port, not to mention that this would add another cross-play platform to the existing PC / Xbox One / mobile mix.
AAA ports or games that release on other platforms give their customers plenty of options (because that's good business), but it doesn't create a sense of urgency for anyone to buy VR.
Radiant Games already has plenty of good games that they ported over from other platforms onto Android and now we get one more to add to that list called JoyJoy.
It's an excellent port, easily the best of the Final Fantasy games on iOS so far, and worthy of mention among the best transplants to the platform such as Christian Whitehead's Sonic The Hedgehog ports and Rockstar's Grand Theft Auto conversions.
This fresh port supports both 50 / 60Hz, and also takes advantage of the VMU, using it as a platform to save game states as well as high scores.
The revelations surrounding the Xbox One and PlayStation 4 versions of the game suggests that we are indeed looking at more than just a scaled up port with a few extra graphical bells and whistles thrown in for good measure - native resolution is a disappointing 720p on the Microsoft platform, while on Sony's system the native 1080p presentation is said to be causing some distracting frame - rate issues, something we'll be getting to the bottom of imminently.
The fact that an Unreal Engine game was ported so quickly over to Switch and manages to look this nice bodes well for the future of the platform, on UE4 titles at least.
Working closely as part of their team, Darkwind has added new features specific for the Kindle HDX tablets and Kindle Fire Phone including the innovative Head Tracking API, as well as port over all pre-existing iOS functionality to the Android platform.
While Skyrim is going to be releasing a while after the actual launch titles of the Nintendo Switch, and will be just one of the many third - party titles that are going to be coming to the console among the steady stream of games reputed to come for it, hopefully the Skyrim Nintendo Switch port will be just as good on the Switch as it is on other platforms.
The mobile adaptation has achieved a Metacritic score of 93, ranking it among the most well received ports to mobile platforms to date.
These games (outside of Streets of Rogue) already launched on multiple platforms, meaning that they're good case studies for a port pipeline we're doing.
Not even 6 months after it released on Wii U and an assortment of other platforms, Shantae: Half - Genie Hero has hip danced its way over to the Nintendo Switch, but is the port any good?
Slitherine's Legion [$ 9.99 (HD)-RSB- is a well - executed port of that game, deep and complex, but not taking full advantage of the iOS platform...
The Switch port was handled by developer SickHead Games and marks the first release of Stardew Valley on a portable platform, as well as a Nintendo console.
And late last year, we got a Nintendo Switch port that actually played quite well (albeit without some of the visual flair of other platforms).
The Chromecast Ultra supports more HDR platforms, and the inclusion of an Ethernet port makes the it the best choice for those who want the best possible picture at all times.
On top of that, it'll play all manner of high - end Android games as well as some specific PC games ported to the SHIELD platform.
The new major Android release brings over a variety of neat features, such as native support for fingerprint sensors, a reinvented mobile payments solution called Android Pay, support for USB Type - C ports, smarter Google Now (including Google Now on Tap functionality), better control of app permissions, and a slew of other improvements that will make Android an even more enjoyable experience for fans of the platform.
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