For the record, this news bummed me out — while Gears for Breakfast never confirmed a Nintendo Switch release, I've been holding out on buying the game for
a possible Switch version because it seemed like a perfect fit.
There's also been no word regarding
a possible Switch version of the remaster.
Blizzard, the developer behind the game has now made a public statement on
a possible Switch Version of the game.
GS: «We dig into how characters like Noctis and Geese are made, the Tekken World Tour, and
a possible Switch version in an interview with director Katsuhiro Harada and designer Michael Murray.»
Not exact matches
I have recently made the
switch to spelt for as much baking as
possible, and will be so happy to send these to school for snack time than my old
version!
With the new Extended
version of the transponder - coded safety
switch CTP with guard locking it is
possible to integrate three controls and indicators into the
switch cover.
the Nintendo
Switch version of the game (something they're working closely with Nintendo, in order to release the game as soon as
possible);
The post mentions more
possible games for the platform, including a port of Blizzard's Hearthstone, a
Switch version of Dragon Ball FighterZ, and a new Animal Crossing game.
The team also considered delaying the other
versions of the game so to have them out together with the
Switch release, but they eventually decided to get the game out as soon as
possible.
A French gaming site GameBlog got a chance to chat with Dragon Ball FighterZ producer Tomoko Hiroki at E3 this year about a
possible Nintendo
Switch version of the wonderfully stylish Dragon Ball Z fighter.
Just days after datamining in the
Switch version of BlazBlue: Cross Tag Battle discovered what seems to be the remaining nine DLC characters, further digging has pulled up some interesting info on
possible guest characters.
While it seems like the release of a
Switch version is quite
possible, there's no way to tell if the picture above is just a simple mistake, or if it's the result of a misinformed GameStop employee.
This is another reason why some developers have said no to a
Switch port: even in cases where it would be
possible for the team to do it, progress on the other
versions is already so far along that a
Switch version would have to come later.
- Playtonic says «unforeseen technical issues» are the reason - looking into
Switch version - backers of the Wii U
version can move their reservation to another system, get a refund or wait for a
Switch announcement - details on potential
Switch release coming in early 2017 - Playtonic said they explored «every
possible avenue» to bring the game to Wii U - the devs worked «tirelessly over many months in attempt to solve» the problem
The
Switch version is
possible due to Team17, who is bringing a handful of other titles to
Switch as well.
I Was mostly talking about which
version it will be
possible to have a «Real» save transfer with, for IT would be weirder to transfer a «real» save from a Sony machine to a Nintendo machine than to transfer a save from a lesser 3DS -
version to a bigger
Switch -
version based on the Ps4 -
version!
While it's
possible Nintendo decided to forgo publishing the 3DS
version in favor of the
Switch but a part of me can't overlook a potential deal between Sony and Square to get the PS4
version out there first.
A few days ago, during a livestream from Gamescom, Final Fantasy XV Director Hajime Tabata teased what appeared to be a
possible Nintendo
Switch version of the game.
Final Fantasy XV Director Hajime Tabata clarifies the tease about a
possible Nintendo
Switch version he delivered at Gamescom.
It is entirely
possible that Square Enix will wait to release the
Switch version until they release the PS4
version in western markets in 2018.
- when the team learned that
Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto
Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master
version that year if
possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
It's
possible that it could be for something such as Dragon Quest Builders 2, which would definitely have a
Switch version when localized.
One
possible reason for several delays the mobile
version has seen, is that Nintendo is holding back until they are ready to unveil a Nintendo
Switch version of the beloved Animal Crossing series.
By and large, it's still smoother overall than the original Wii U
version, but the situation becomes muddier when
Switch runs in portable mode - at this point, the drops in performance are far more noticeable and while hardly game - breaking, we would have preferred less of an adherence to matching docked visual quality and more of a focus on making the game run as smoothly as
possible.
the Nintendo
Switch version of the game (something they're working closely with Nintendo, in order to release the game as soon as
possible);
The Wii U
version of the game was highly sought after by collectors so it is
possible that some of that will bleed over to the
Switch version.
The Nintendo
Switch version developed by Seaven Studio features HD Rumble support and all
possible ways of playing a game: tactile, controller pro, joycons and pointing joycons to the screen!
A Nintendo
Switch Mini could be highly
possible, given that the trend of mini
versions of other consoles like the Playstation 4 slim resonates well with gamers.
It's
possible a third
version of the game could be coming to the Nintendo
Switch with better graphics next year.
It would therefore be
possible for Nintendo to offer me a discount through my Nintendo ID for a deluxe
version of a game on the
Switch on which I've already spent a lot of money on the Wii U. I doubt this will happen though unfortunately.
The SnapMap level editor will be the one downloadable addition to the other
versions of DOOM that will not make its appearance in the
Switch version; editing together classic levels of the shooter franchise will still only be
possible on the PC, Xbox One, and PlayStation 4
versions.
The frequent delay of the Mobile
Version of Animal Crossing hints at a possible bigger announcement, as Nintendo promised the iPhone and Android version of the game would be connected to an Animal Crossing game running on a Nintendo console, a Switch v
Version of Animal Crossing hints at a
possible bigger announcement, as Nintendo promised the iPhone and Android
version of the game would be connected to an Animal Crossing game running on a Nintendo console, a Switch v
version of the game would be connected to an Animal Crossing game running on a Nintendo console, a
Switch versionversion?
We still do not know if it will be
possible to have a
Switch -
version of Light Fall for the backers, but it is an avenue we are currently exploring and working on closely with Nintendo.
Brad Plumer: In the draft
version of the Clean Power Plan, each state has its own individual goal for emissions reductions, based on what EPA thinks is
possible given the prospects for coal - to - gas
switching, renewables, efficiency.
While multi-user support still isn't officially available with the Canadian
version of Google Home, it is
possible to access the feature by
switching Google Assistant's language settings on with Android device.
The South Park Twitter account posted a tweet that strongly hints at a
possible Nintendo
Switch version of South Park: The Fractured But Whole.
It's
possible to
switch between the two
versions at a camp, and in 3D mode it's
possible to ride defeated monsters and use their traversal features like flying and walking on walls.
Perhaps it is
possible to port a barebones
version of the game for the
Switch but it wouldn't look as pretty or run as smoothly.
At the time, EA also revealed — though it tried to hide it as best as
possible — that the
Switch version will notably not run on the Frostbite engine, which was introduced with last year's installment on PS4, Xbox One, and PC.
With this being a slow rollout, it's
possible that a fair number of users with last year's Pixel and Pixel XL won't see the feature immediately, as it could take days before Google flips the
switch for all users with those older
versions of the Pixel lineup.
The Nintendo
Switch version wasn't mentioned during the livestream, and of course we got no information on a
possible western release.