There's certainly amazing mounts of fun to be had in stringing
combos together on the ground and in the
air and, as this is a Transformers game, it's
possible to bring a
combo to an end with a transformation attack, which is just as satisfying as it sounds, with the characters switching to their famous vehicle modes.
Unlike its inspirations, Blade Strangers will be a «grounded» Fighter, prioritizing ground - based combat and significantly lacking in extended
air -
combos; Studio Saizensen is also taking extra care to omit any
possible «Infinite»
combo loops.